Fireball

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School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Fireball is a 3 level spell in the School of Fire Magic.
Fireball
Fireball.png
School:  School of Fire Magic
Level:  3
Basic cost:  15
Duration:  instant
 Basic effect
Troops within target hex and adjacent hexes take (15 + (power x 10)) damage.
 Advanced effect
Troops within target hex and adjacent hexes take (30 + (power x 10)) damage.
 Expert effect
Troops within target hex and adjacent hexes take (60 + (power x 10)) damage.
 Probability of occurrence (%):
Castle Castle   24
Rampart Rampart   24
Tower Tower   32 (24*)
Inferno Inferno   90
Necropolis Necropolis   35
Dungeon Dungeon   44
Stronghold Stronghold   35
Fortress Fortress   9
Conflux Conflux   35
* Without Library

Stacks in target hex and it's surrounding hexes take damage

Units immune to its effects[edit]

Units extra vulnerable to its effects[edit]

Units capable of casting Fireball[edit]

  • Magogs (sort of: It doesn't count as a fire spell and therefore bypasses immunities/vulnerability)
  • Faerie Dragons

Heroes that specialize in Fireball[edit]

Comments[edit]

Most useful for destroying Clones and damaging something else at the same time. Can also destroy your own clones.

See also[edit]