Hypnotize

From The Heroes of Might and Magic III wiki
Jump to: navigation, search
School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
Hypnotize is a 3rd level spell in the School of Air Magic.
Hypnotize
Hypnotize.png
School:  School of Air Magic
Level:  3rd
Basic cost:  15
Duration:  special
 Basic effect
Target, enemy troop of less than (10 + (power x 25)) health is put under your control.
 Advanced effect
Target, enemy troop of less than (20 + (power x 25)) health is put under your control.
 Expert effect
Target, enemy troop of less than (50 + (power x 25)) health is put under your control.
 Probability of occurrence (%):
Castle Castle   13
Rampart Rampart   13
Tower Tower   32 (24*)
Inferno Inferno   25
Necropolis Necropolis   0
Dungeon Dungeon   24
Stronghold Stronghold   13
Fortress Fortress   17
Conflux Conflux   35
* Without Library
It puts an enemy under the spellcasters control, and are therefore counted as an allied unit. Although the spell description says the hypnotized troop can be attacked without fear of retaliation, this is not true: the unit retaliates as normal. The hypnotized unit does not block enemy shooters.

Astral Astral the Wizard has Hypnotize as specialty

Units immune to its effects:

Artifacts that render units immune to Hypnotize[edit]