Ironfist of the Ogre
From The Heroes of Might and Magic III wiki
|Ironfist of the Ogre|
|Effect: At the beginning of a combat casts Bloodlust, Fire Shield and Counterstrike.|
|Requires to combine:|
|Ogre's Club of Havoc|
|Targ of the Rampaging Ogre|
|Tunic of the Cyclops King|
|Crown of the Supreme Magi|
|On passing by a small cave you hear deep thumping. You enter the cave and see a juvenile Cyclops cracking nuts with an enormous hammer. Every strike ends in shells and nut pieces being scattered all over the cave. You teach the Cyclops to crack nuts more sparingly by crushing them against each other. Overjoyed with this discovery, the youth gifts you the hammer.|
- In addition to component effects at the beginning of a combat the Fist will cast Bloodlust, Fire Shield and Counterstrike (all Expert) lasting for 50 turns on all allied troops.
- Component effects: increase your Attack and Defense skills by 5 and your Spell Power and Knowledge skills by 4.