Ironfist of the Ogre
From The Heroes of Might and Magic III wiki
|Ironfist of the Ogre|
| Effect: At the beginning of a combat casts Bloodlust, Fire Shield and Counterstrike.|
Component effects: +5 to Attack and Defense; +4 to Spell Power and Knowledge.
|Requires to combine:|
|Ogre's Club of Havoc|
|Targ of the Rampaging Ogre|
|Tunic of the Cyclops King|
|Crown of the Supreme Magi|
- In addition to component effects at the beginning of combat the Fist will cast Haste, Bloodlust, Fire Shield and Counterstrike (all Expert) lasting for 50 turns on all allied troops.
- Component effects: increase your Attack and Defense skills by 5 and your Spell Power and Knowledge skills by 4.