From The Heroes of Might and Magic III wiki
|Monere the Planeswalker|
|Specialty: Psychic Elementals|
|All Psychic/Magic Elementals in Monere's armies gain +3 Attack and +3 Defense.|
|Starting secondary skill(s):|
As a being of pure energy, Monere enjoyed the freedoms of his natural state. However, his curiosity for beings of corporeal form drove him to the Conflux.
- Unlike all other conflux heroes, Monere and Pasis can not start with water elementals. Instead, they can start with up to 9 air elementals (other conflux heroes cannot start with more than 5).