Pirate Cavern

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Only available when the unofficial expansion, Horn of the Abyss, is installed.
Pirate Cavern
Picture
Pirate Cavern.gif
% Guards Content
 30 % 
Pirate
20
Corsair
20
Sea Serpent 
1x Sea Serpent
 30 % 
Pirate
40
Corsair
40
Sea Serpent 
2x Sea Serpents
 30 % 
Pirate
60
Corsair
60
Sea Serpent 
3x Sea Serpents
 10 % 
Pirate
80
Corsair
80
Sea Serpent 
4x Sea Serpents
Visiting scheme
Pirate Cavern (vs).png

Pirate Cavern is an adventure map location, and commonly known as one of the creature banks. It is guarded by 20-80 Pirates and 20-80 Corsairs. As a reward for defeating the guards, 1, 2, 3 or 4 Sea Serpents will join the hero's army. The more Pirates and Corsairs there are, the more Sea Serpents will join.

Grid-cb 7.gif
The guards are divided into four stacks:

A and D hexes: 10/20/30/40 Pirates
B and C hexes: 10/20/30/40 Corsairs

50% probability of getting the third stack of Corsairs in the upper right corner (A hex, instead of Pirates). All the guard stacks of the same speed are attacking in alphabetic order from A to D.

The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.

Though war machines are not available, the infinite shots effect of Ammo Cart is active.

Slain enemies do not respawn (should the hero retreat or be defeated).

Guards preview[edit]

Guards Stacks Guards preview Upgraded stack
30 %: Pirate x20, Corsair x20 10 x4 lots (20-49) of creatures pack (10-19) of Pirates
30 %: Pirate x40, Corsair x40 20 x4 horde (50-99) of creatures horde (50-99) of creatures
lots (20-49) of Pirates
horde (50-99) of Corsairs
30 %: Pirate x60, Corsair x60 30 x4 throng (100-249) of creatures throng (100-249) of creatures
lots (20-49) of Pirates
horde (50-99) of Corsairs
10 %: Pirate x80, Corsair x80 40 x4 throng (100-249) of Corsairs

Default settings for random map generator[edit]

  • Disabled by default.
  • Terrain: rough.
  • Value: 3500.
  • Density: 100.

See also:[edit]