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Neutral creatures
Level 1
Peasant Peasant
Halfling Halfling
Level 2
Rogue Rogue
Boar Boar
Leprechaun Leprechaun Horn of the Abyss
Level 3
Nomad Nomad
Mummy Mummy
Level 4
Sharpshooter Sharpshooter
Satyr Satyr Horn of the Abyss
Level 5
Troll Troll
Gold Golem Gold Golem
Fangarm Fangarm Horn of the Abyss
Level 6
Diamond Golem Diamond Golem
Enchanter Enchanter
Level 7
Faerie Dragon Faerie Dragon
Rust Dragon Rust Dragon
Crystal Dragon Crystal Dragon
Azure Dragon Azure Dragon
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Neutral
Creature Rogue.gif
 Cost per troop 
Resource Gold 20x18.gif

Attack 8
Defense 3
Damage 2–4
Health 10
Speed 6
Movement Ground
Size 1
Growth 8
AI Value 135
 Special abilities:
Rogue Cavern  Rogue (adventure map).gif

Rogues are level 2 neutral creatures recruited from the Rogue Cavern.

"Rogues abound in Antagrich. If you are able to employ them in your ranks, you will be able to spy on any nearby enemies simply by right-clicking on them." SoD manual

Rogues were added in Armageddon's Blade so there are no Rogues or Rogue Caverns in Restoration of Erathia.

Spying special ability[edit]

A hero with at least one Rogue in the army will act as the Visions spell would have been cast. The effect is constant, but the ability is lost if Rogues are lost or moved to another hero.

See also: