From The Heroes of Might and Magic III wiki
Jump to: navigation, search
Shipwreck 1.gif   Shipwreck 2.gif
% Guards Content XP
 30 % 
2000 Gold  Experience
 30 % 
3000 Gold  Experience
 30 % 
4000 Gold
Artifact (t)
 10 % 
5000 Gold
Artifact (m)
Visiting scheme
Shipwreck 1 (vs).png Shipwreck 2 (vs).png
Event text
The rotting hulk of a great pirate ship creaks eerily as it is pushed against the rocks. Do you wish to search the shipwreck?
* * *
Upon defeating the Harpies you spend several hours sifting through the debris and find nothing. Such a despicable act reduces your army's morale.

The shipwreck is an adventure map location, and commonly known as one of the creature banks. It can only be found in water. Shipwreck is the only water object which can be visited without a boat if its visiting tile is placed next to the dry land. It is guarded by 10–50 wights. The more guards there are, the better the reward. The treasure contains Gold and possibly one treasure or minor class artifact.

Grid-cb 1.gif
The guards are divided into five stacks of 2/3/5/10 Wights (red hexes) and attacking in alphabetic order from A to E.

The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.

Though war machines are not available, the infinite shots effect of Ammo Cart is active.

Slain enemies do not respawn (should the hero retreat or be defeated).

Searching the shipwreck after the guards have been defeated decreases morale by 1. Visiting additional shipwrecks will not further decrease morale.

Guards preview[edit]

Guards Stacks Guards preview Upg. stack
30 %: Wight x10 2 x5 pack (10-19) of Wights No
30 %: Wight x15 3 x5
30 %: Wight x25 5 x5 lots (20-49) of Wights
10 %: Wight x50 10 x5 horde (50-99) of Wights

Default settings for random map generator[edit]

  • Terrain: water.
  • Value: 2000.
  • Density: 100.

See also[edit]