Castle creature dwellings

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Structure Cost Requirements Creature Growth 
 Guardhouse
     Ore
10
       Gold
500
Fort Pikeman Pikeman 14
 Upgraded Guardhouse
     Ore
10
       Gold
1000
• Guardhouse
Halberdier Halberdier 14
 Archers' Tower
 Wood
5
   Ore
5
       Gold
1000
• Guardhouse Archer Archer 9
 Upgraded Archers' Tower
 Wood
5
   Ore
5
       Gold
1000
• Archers' Tower
Marksman Marksman 9
 Griffin Tower
     Ore
5
       Gold
1000
• Barracks Griffin Griffin 7
 Upgraded Griffin Tower
     Ore
5
       Gold
1000
• Griffin Tower
Royal Griffin Royal Griffin 7
 Barracks
     Ore
5
       Gold
2000
• Guardhouse
Blacksmith
Swordsman Swordsman 4
 Upgraded Barracks
     Ore
5
   Crystal
5
   Gold
2000
• Barracks
Crusader Crusader 4
 Monastery
 Wood
5
 Mercury
2
 Ore
5
 Sulfur
2
 Crystal
2
 Gem
2
 Gold
3000
Mage Guild Level 1 
• Barracks
Monk Monk 3
 Upgraded Monastery
 Wood
2
 Mercury
2
 Ore
2
 Sulfur
2
 Crystal
2
 Gem
2
 Gold
1000
• Monastery
Zealot Zealot 3
 Training Grounds
 Wood
20
           Gold
5000
Stables
• Barracks
Cavalier Cavalier 2
 Upgraded Training Grounds
 Wood
10
           Gold
3000
• Training Grounds
Champion Champion 2
 Portal of Glory
   Mercury
10
   Sulfur
10
 Crystal
10
 Gem
10
 Gold
20000
• Monastery Angel Angel 1
 Upgraded Portal of Glory
   Mercury
10
   Sulfur
10
 Crystal
10
 Gem
10
 Gold
20000
• Portal of Glory
Archangel Archangel 1

Castle creature dwellings contains all the structures that provide hireable creatures catgeorized as Castle creatures.

See also[edit]