Editing Implosion

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* [[War Machine]]s
* [[War Machine]]s
{{immune|spell12345=1}}
{{immune|spell12345=1}}
== Discussion ==
So the most damage resistant golem only takes 5% of the damage done.
At Power level 99 and Expert Level Earth Magic (300 bonus damage being 4 times the spell power effective being added as bonus, same multiplicator (75 effective damage each power point), and a mana price reduction of 5 points at expert) the resulting damage would be 7725 damage points the resulting damage would be worth health points equal to a 25 creature stack of [[Titan]]s with 300 hp each, 5% of which(7725*0,05 =386.25) would be 386.25, a stack of about 6 [[Diamond Golem]]s in terms of health points.
With an [[Orb of Silt]] (+50% earth magic damage) the spell power 99 damage would be half the damage added to a new 100% damage of 11588 damage points, and the 5% effective golem damage would result in 578 damage points, shredding no less than and about 9 [[Diamond Golem]]s with 60 health points each.
Maybe diamond gathering via golem destruction is a spending a nice time relaxing from getting rid off 46 units of [[gold dragon]] creatures, and at the time one has reached 99 [[spell power]] points (via buildings like [[School of Magic]] (+1 to either Knowledge or Spell Points, once) or [[Library of Enlightenment]] (+2 to Attack/Defense/Spellpower/Knowledge each once after having visited the building and having reached Hero level 10 or by using [[Diplomacy]] to get in) the wasted mana on the spell may not be a scarce ressource in terms of [[knowledge]] points either.
Of course using [[Summon Earth Elemental]] (also a 5th level spell) would be a little bit brutish as it would work without having to cirumvent or consider magic resistance and the [[Orb of Silt]] would not be usable.
And then there are times when an [[Orb of Vulnerability]] becomes rather useful, so one would not have to consider magic resistance at all.
You can reach 1000 damage with implosion relatively easily so it is great when defending against a siege. If the attacking player has mostly walker units, just destroy the catapult and leave the rest of the work to arrow towers.


[[Category: Spells]]
[[Category: Spells]]
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