Greed and A Gryphon's Heart: Difference between pages

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This is the last map of the {{hommroe}} campaign [[Spoils of War]].
This is the first map of the {{hommroe}} campaign [[Long Live the King]].


===Backstory===
===Backstory===
In times of strife, your mercenary ways will earn you great rewards.  With [[Erathia]] collapsing under the weight of the [[Nighon]] onslaught in the east, the opportunity for some land grabbing has presented itself in the west. [[Erathia]]'s lands are ours for the taking.
The war in [[Erathia]] is the greatest thing that could have happened for the nation of [[Deyja]]. A war of this scale is an endless harvest for our [[undead]] armies. Today we shall feast, and tomorrow we shall conquer [[Erathia]] for ourselves.
====Briefing====
====Briefing====
Both [[King Tralossk]] of [[Tatalia]] and [[Boragus|Duke Boragus]] of [[Krewlod]] are seeking your services. Both nations are poised to claim the last strip of land between their countries. Ironically, this land has little value. You must decide which nation to serve. The choice is yours alone.
[[King Gryphonheart]], the man who banished us from [[Erathia]], is dead. The [[Nighon]] and [[Eeofol]] invasion has given us the gift of death. At last we can build our armies and invade Erathia ourselves. First, however, we need a tactician. You must find the tomb of King Gryphonheart.
====Cinematic Briefing====
====Cinematic Briefing====
Representatives from both [[Tatalia]] and [[Krewlod]] seek your services... again.  Both nations claim the last strip of Erathian land between their countries. Few Erathian castles remain in the area.  They are nothing more than a token resistance. The most ferocious battles will occur between [[Tatalia]] and [[Krewlod]].  Ironically, this land has little value. This is a border war. [[Tatalia]] seeks to extend its reaches from the lowlands to the hills.  [[Krewlod]] wants to halt Tatalia's march before it reaches their northern border. No matter which side you fight for, the other will perceive you as a traitor.  Choose wisely.  Choose the winning side.  Your life depends on it.
Our nation's goal was to kill the man who banished us from [[Erathia]]. However, [[Nighon]] and [[Eeofol]]'s subsequent invasion has done us an unexpected favor. [[Erathia]]'s strewn with the dead. For necromancers, this is the season of harvest. This is a season of war. Queen [[Catherine]] is a formidable foe. To defeat [[Erathia]]'s remaining military, we need a tactician greater than her. We have a plan... An ironic plan. While [[Catherine]] organizes the last stage of her war with [[Nighon]] and [[Eeofol]], you will sneak into [[Erathia]] and locate the [[King Gryphonheart]]'s Grave. Be wary. The region is occupied by scattered Erathian. When the gravesite is found, we will resurrect the dead king and make him our pawn. With [[King Gryphonheart]] commanding our armies, his former home will become land of the dead
====In-Game====
====In-Game====
=====[[Stronghold]] Side=====
Our spies tell us that the tomb of [[King Gryphonheart]] is located in the town of Stonecastle, near [[Erathia]]'s northern border, in a place that was clear of the war with [[Nighon]] and [[Eeofol]]. Seek this place out and capture it so that we may animate the body of the King.
You receive your orders from one of Duke Boragus's generals.  "I've never liked mercenaries myself, but you've managed to prove yourself worthy enough to get offered a second contract. I hear that ol' Tralossk was so mad you turned him down that he ordered your head delivered to him in a basket!"
You must also seek out the [[Spirit of Oppression]] and bring it to Stonecastle, as it is one of the items we need for the ritual to animate the King's body. But you must act quickly - the body will be of no use to us if its spirit departs.
===Quest/Objective===
To win, you must bring the [[Spirit of Oppression]] to the city of Stonecastle within three months. Seek out the [[Seer's Hut]]s - completing the Seer's Quest will all you to carry the reward to the next scenario.


"Anyway, in case you hadn't noticed, this is a border war.  Ol' Tralossk has got it into his head that he'd like some of our territory.  YOU are here to stop him.  Duke Boragus likes you, but your life won't be worth spit if the Tatalians show up at the doors of the Duke's Palace."
Victory message, "Congratulations! You have reached your destination, precious cargo intact, and can claim victory!"


"Now, your orders are clear. Stop the [[Tatalia]]n advance, then beat those sorry Lizards so far back across the border that they'll never even THINK about dry land again.  Oh, and while you're at it, get rid of those pesky [[Erathia]]n outposts. Have fun!"
Defeat message, "Alas, time has run out on your quest. All is lost."
=====[[Fortress]] Side=====
===Map Details===
You receive a message from King Tralossk - "I am pleased that you have chosen to side with us.  Your knowledge of how those stupid barbarians fight will give you an advantage, though it is very likely that Duke Boragus has put a price on your head for being a traitor."
Difficulty: Normal


"This will be a fight to the finish.  We wish to extend our borders into the [[Krewlod]] hills, and they wish to stop us.  A token [[Erathia]]n force will likely get caught in the middle, but there is simply nothing we can, or wish to, do about it."
Map Size: Small


"Do well, and you shall be idolized by all of [[Tatalia]].  Fail... well, we don't need to discuss that just yet."  The letter is simply stamped with the scaly insignia of House Tralossk.
Next Map: [[Season of Harvest]]
===Quest/Objective===
To win, you must capture all towns and castles and all enemy heroes.  Regardless of which side you choose, the other will forever consider you a traitor.
===Map Details===
Difficulty: Normal. It is more challenging to play it as the lizards. Not only do you have poor troops and weak magic, but it makes a big difference whether you start with 8 12-th level heroes or just a couple. In addition, the orcs start with a better position, having access to the sea right away.


Map Size: Large
Total Castles: 2


Previous map: [[Gold Rush]]
Underground: Yes
====Heroes====
====Heroes====
You start with your 8 strongest heroes from either [[Borderlands]] or [[Gold Rush]].
You start with a random hero.
 
The enemy starts with [[Loynis]].
 
Maximum Heroes: No maximum


The side that you do not choose starts without any heroes.  The red [[Castle]] player in the middle starts with [[Tyris]].
Maximum Level: No maximum
====Starting Options====
====Starting Options====
*Start with heroes from [[Borderlands]]
*Start with a Scroll of Death Ripple
*Start with heroes from [[Gold Rush]]
*Start with 1 [[Black Knight]]
*Start with a [[Skeleton Transformer]]


===Tips===
*The enemy starts with a more powerful hero than you start with featuring a throng of pikemen and a horde of crossbowmen. However his reinforcements are almost non-existent as the enemy does not purchase any structures.
*The enemy does not adventure past the first gate and rarely captures even the silos in their borders - so there is no reason to rush beyond that three month limit on the mission.
*After about 6 weeks, you will be powerful enough that you can easily crush Red.
*To acquire the [[Spirit of Oppression]] you must pass a series of artifacts through three [[Seer's Hut]]s.
#The first artifact to require is the [[Pendant of Total Recall]] which is located underground in the bottom left - heavily guarded by [[monk]]s and [[zealot]]s.
#Move the [[Pendant of Total Recall]] to Spiridion the Seer located above ground in the bottom left of the map.
#Move the [[Hourglass of the Evil Hour]] you acquired from Spiridion to Kae the Seer located underground in the top right closest to your castle.
#Move the [[Pendant of Dispassion]] you acquired from Kae to Heather the Seer located above ground to the left of your castle.
#Move the [[Spirit of Oppression]] to [[Stonecastle]] to complete this mission.
[[Category: Campaign]]
[[Category: Campaign]]

Revision as of 16:24, 29 March 2020

This is the first map of the Heroes of Might and Magic III: Restoration of Erathia campaign Long Live the King.

Backstory

The war in Erathia is the greatest thing that could have happened for the nation of Deyja. A war of this scale is an endless harvest for our undead armies. Today we shall feast, and tomorrow we shall conquer Erathia for ourselves.

Briefing

King Gryphonheart, the man who banished us from Erathia, is dead. The Nighon and Eeofol invasion has given us the gift of death. At last we can build our armies and invade Erathia ourselves. First, however, we need a tactician. You must find the tomb of King Gryphonheart.

Cinematic Briefing

Our nation's goal was to kill the man who banished us from Erathia. However, Nighon and Eeofol's subsequent invasion has done us an unexpected favor. Erathia's strewn with the dead. For necromancers, this is the season of harvest. This is a season of war. Queen Catherine is a formidable foe. To defeat Erathia's remaining military, we need a tactician greater than her. We have a plan... An ironic plan. While Catherine organizes the last stage of her war with Nighon and Eeofol, you will sneak into Erathia and locate the King Gryphonheart's Grave. Be wary. The region is occupied by scattered Erathian. When the gravesite is found, we will resurrect the dead king and make him our pawn. With King Gryphonheart commanding our armies, his former home will become land of the dead

In-Game

Our spies tell us that the tomb of King Gryphonheart is located in the town of Stonecastle, near Erathia's northern border, in a place that was clear of the war with Nighon and Eeofol. Seek this place out and capture it so that we may animate the body of the King. You must also seek out the Spirit of Oppression and bring it to Stonecastle, as it is one of the items we need for the ritual to animate the King's body. But you must act quickly - the body will be of no use to us if its spirit departs.

Quest/Objective

To win, you must bring the Spirit of Oppression to the city of Stonecastle within three months. Seek out the Seer's Huts - completing the Seer's Quest will all you to carry the reward to the next scenario.

Victory message, "Congratulations! You have reached your destination, precious cargo intact, and can claim victory!"

Defeat message, "Alas, time has run out on your quest. All is lost."

Map Details

Difficulty: Normal

Map Size: Small

Next Map: Season of Harvest

Total Castles: 2

Underground: Yes

Heroes

You start with a random hero.

The enemy starts with Loynis.

Maximum Heroes: No maximum

Maximum Level: No maximum

Starting Options

Tips

  • The enemy starts with a more powerful hero than you start with featuring a throng of pikemen and a horde of crossbowmen. However his reinforcements are almost non-existent as the enemy does not purchase any structures.
  • The enemy does not adventure past the first gate and rarely captures even the silos in their borders - so there is no reason to rush beyond that three month limit on the mission.
  • After about 6 weeks, you will be powerful enough that you can easily crush Red.
  • To acquire the Spirit of Oppression you must pass a series of artifacts through three Seer's Huts.
  1. The first artifact to require is the Pendant of Total Recall which is located underground in the bottom left - heavily guarded by monks and zealots.
  2. Move the Pendant of Total Recall to Spiridion the Seer located above ground in the bottom left of the map.
  3. Move the Hourglass of the Evil Hour you acquired from Spiridion to Kae the Seer located underground in the top right closest to your castle.
  4. Move the Pendant of Dispassion you acquired from Kae to Heather the Seer located above ground to the left of your castle.
  5. Move the Spirit of Oppression to Stonecastle to complete this mission.