Citadel: Difference between revisions

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{{Buildings}}{{Building
| pre        = [[Fort]]
| no_wood    =
| no_mercury =
| ore        = 5
| no_sulfur  =
| no_crystal =
| no_gem    =
| gold      = 2500
| effect    = Including a 50% increase to base creature growth, the Citadel adds a keep, and other terrain obstacles, to a town's defenses.
}}
A '''Citadel''' is one of the most important sturctures in any town. It provides the town with additional defense- second level [[wall]], a [[moat]] and one [[Arrow Tower]]). Even more importantly, it increases basic creature [[growth]] in the town by 50%. It is a prerequisite for the [[Castle (structure)]]. The Citadel can be built in any town, provided that the mapmaker hasn't disabled it.
A '''Citadel''' is one of the most important sturctures in any town. It provides the town with additional defense- second level [[wall]], a [[moat]] and one [[Arrow Tower]]). Even more importantly, it increases basic creature [[growth]] in the town by 50%. It is a prerequisite for the [[Castle (structure)]]. The Citadel can be built in any town, provided that the mapmaker hasn't disabled it.


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[[Category: Standard buildings]]
[[Category: Standard buildings]]
__NOTOC__

Revision as of 07:55, 20 March 2014

Buildings
Halls
Village Hall
Town Hall
City Hall
Capitol
Fortifications
Fort
Citadel
Castle
Common
Blacksmith
Mage Guild
Marketplace
Resource Silo
Tavern
Specific
Artifact Merchants
Shipyard
Horde buildings
Grail buildings
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
1
1 of Castle1 of Tower1 of Rampart
1 of Inferno1 of Necropolis1 of Dungeon
1 of Stronghold1 of Fortress1 of Conflux
Prerequisite:
Fort
Cost:
5 2500
Effect:
Including a 50% increase to base creature growth, the Citadel adds a keep, and other terrain obstacles, to a town's defenses.


A Citadel is one of the most important sturctures in any town. It provides the town with additional defense- second level wall, a moat and one Arrow Tower). Even more importantly, it increases basic creature growth in the town by 50%. It is a prerequisite for the Castle (structure). The Citadel can be built in any town, provided that the mapmaker hasn't disabled it.

Requires: Fort.

Cost: 2500 Gold and 5 Ore.