Retaliation: Difference between revisions
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'''Retaliation''' refers to the counterattack of stack that has been | '''Retaliation''' refers to the counterattack of a stack that has been the target of a [[melee]] attack. All creatures have one retaliation per combat [[round]] with the exceptions of several creatures: [[Griffin]]s, which have two retaliations per combat round; [[Royal Griffin]]s and [[Fangarm]]s (available in the [[Horn of the Abyss]] expansion), which have an unlimited number of retaliations per combat round. With the [[Counterstrike]] spell, it is possible for a hero to magically add one or two extra retaliations per combat round. For Griffins this means three or four. | ||
Some creatures have [[special ability]] typically phrased as "no enemy retaliation", which does not allow the stack(s) they attack to retaliate against them. This also means, that the attacked stack will not lose one of their retaliations for that combat round if attacked by a creature stack with no enemy retaliation. In practice this means, that creatures with no enemy retaliation cannot be used to prevent an enemy creature from retaliating that round. | |||
== | == Special abilities related to retaliation == | ||
'''Creatures with no enemy retaliation:''' | |||
{{ | * {{Cn|Sprite}} | ||
{{ | * {{Cn|Harpy Hag}} | ||
* {{Cn|Cerberus}} | |||
* {{Cn|Vampire}} | |||
{{ | * {{Cn|Vampire Lord}} | ||
{{ | * {{Cn|Psychic Elemental}} | ||
{{ | * {{Cn|Magic Elemental}} | ||
{{ | * {{Cn|Naga}} | ||
{{ | * {{Cn|Naga Queen}} | ||
{{ | * {{Cn|Devil}} | ||
{{ | * {{Cn|Arch Devil}} | ||
{{ | * {{Cn|Hydra}} | ||
{{ | * {{Cn|Chaos Hydra}} | ||
{{ | * {{Cn|Corsair}} {{withhota}} | ||
{{ | * {{Cn|Sea Dog}} {{withhota}} | ||
'''Creatures with more than one retaliation per combat round:''' | |||
{{ | * {{Cn|Griffin}} has two retaliations | ||
* {{Cn|Royal Griffin}} has unlimited retaliations | |||
== Spells related to retaliation == | |||
* {{Sn|Blind}} | |||
* {{Sn|Counterstrike}} | |||
[[Category: Creature specialties]] | |||
[[Category: Combat]] | [[Category: Combat]] | ||
__NOTOC__ | |||
Revision as of 20:26, 1 March 2018
Retaliation refers to the counterattack of a stack that has been the target of a melee attack. All creatures have one retaliation per combat round with the exceptions of several creatures: Griffins, which have two retaliations per combat round; Royal Griffins and Fangarms (available in the Horn of the Abyss expansion), which have an unlimited number of retaliations per combat round. With the Counterstrike spell, it is possible for a hero to magically add one or two extra retaliations per combat round. For Griffins this means three or four.
Some creatures have special ability typically phrased as "no enemy retaliation", which does not allow the stack(s) they attack to retaliate against them. This also means, that the attacked stack will not lose one of their retaliations for that combat round if attacked by a creature stack with no enemy retaliation. In practice this means, that creatures with no enemy retaliation cannot be used to prevent an enemy creature from retaliating that round.
Creatures with no enemy retaliation:

Sprite
Harpy Hag
Cerberus
Vampire
Vampire Lord
Psychic Elemental
Magic Elemental
Naga
Naga Queen
Devil
Arch Devil
Hydra
Chaos Hydra
Corsair 

Sea Dog 
Creatures with more than one retaliation per combat round:

Griffin has two retaliations
Royal Griffin has unlimited retaliations