Malcom: Difference between revisions
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ShushMaster (talk | contribs) see also links added |
ShushMaster (talk | contribs) No edit summary |
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| nmb_1 = 12–24 | | nmb_1 = 12–24 | ||
| nmb_2 = 3–5 | | nmb_2 = 3–5 | ||
| nmb_3 = 3–6 | | nmb_3 = 3–6 | ||
| hota_nmb_3 = 2-4 | |||
| nowar = | | nowar = | ||
}} | }} | ||
{{hero 'see also'}} | |||
[[Category: Druids]] | [[Category: Druids]] | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 10:15, 20 September 2018
| Rampart | |||||||||||
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| Druids | |||||||||||
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| Malcom the Druid | |||||||||||
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| Basic Information: | |||||||||||
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Class: | Druid | |||||||||
| Gender: | Male | ||||||||||
| Race: | Dwarf | ||||||||||
| Malcom is one of the few Dwarves to show a natural aptitude for magic. Often he can learn new spells merely by watching someone else cast them just once. He was quickly pressed into service defending AvLee from the Devils of Eeofol. | |||||||||||
| Specialty: Eagle Eye | |||||||||||
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| Primary Skills: | |||||||||||
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| Secondary Skills: | |||||||||||
| Troops: | |||||||||||
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| Spell: | |||||||||||
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Magic Arrow | ||||||||||
| Starting Movement Points: | |||||||||||

