Navigation and Inferno (spell): Difference between pages

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{{Secondary skills}}
{{Fire spells}}{{Spell|10|10|16|10|20|10|10|0|0|20|10
{{Secondary skill
| name        = Inferno
  | B_effect = increases your hero's movement points at sea by 50%.
| image      = Inferno.png
  | A_effect = doubles your hero's movement points at sea.
| school      = Fire Magic
  | E_effect = increases your hero's movement points at sea by 150%.
  | level      = 4
}}
| cost        = 16/12
| duration    = instant
| b_effect    = Strikes target hex, and all hexes within two hexes for (20 + (power x 10)) damage.
  | a_effect    = Strikes target hex, and all hexes within two hexes for (40 + (power x 10)) damage.
  | e_effect    = Strikes target hex, and all hexes within two hexes for (80 + (power x 10)) damage.
}} It creates massive flames, that covers the target hex and two hexes around it causing damage to all creatures within range.


Increases the hero's [[Movement]] over [[Water]] in boats, before [[Lighthouse]]s bonuses.  [[Battle Mage]]s cannot learn Navigation.
'''Heroes starting with Inferno:'''
* {{H2|Adrienne|Witch}}
* {{H2|Xyron|Heretic}}


'''Heroes with Navigation as a starting skill:'''
'''Heroes with an Inferno specialty:'''
* {{H2|Xyron|Heretic}}


* {{H2|Sylvia|Knight}} (Basic)
'''Units immune to its effects:'''
* {{H2|Voy|Witch}} (Basic)
* {{Cn|Gold Dragon}}
* {{H2|Elmore|Captain}} (Advanced) {{withhota}}
* {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}}
* {{Cn|Black Dragon}}
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}
* {{Cn|Magic Elemental}}
* {{Cn|Firebird}} <sup>*''(not in {{hota}}){{-wh}}''</sup> and {{Cn|Phoenix}}


'''Heroes with a specialty in Navigation:'''
'''Units extra vulnerable to its effects:'''
* {{Cn|Water Elemental|noname=}}{{Cn|Ice Elemental|name=Water and Ice Elementals}}
== See also ==
[[Inferno|Inferno (town)]]


The following heroes receive a 5% per level bonus to their Navigation skill.
[[Category: Spells]]
* {{H2|Sylvia|Knight}}
__NOTOC__
* {{H2|Voy|Witch}}
* {{H2|Elmore|Captain}} {{withhota}}
 
'''Artifacts with similar ability'''
* {{An|Necklace of Ocean Guidance}} - grants additional movement points at sea.
* {{An|Sea Captain's Hat}} - grants additional movement points at sea, protects from [[whirlpool]]s and grants the spells [[Summon Boat]] and [[Scuttle Boat]].
* {{An|Admiral's Hat}} - a [[combination artifact]] (which were introduced in {{sod}}). It is assembled from Necklace of Ocean Guidance and Sea Captain's Hat.  It removes the penalty for boarding/disembarking from a boat.
 
==Related Topics==
*[[Favorable Winds]]
 
{{ZET SEC SKILL CHANCE TABLE| 8 (highest)| 5| 3| 2| 3| 1| 4| 2| 8 (highest)| 5| 4| 4| 2| 0 (impossible)| 8 (highest)| 6| 5| 4| 6| 6}}
|}
 
{{secondary skill 'see also'}}
 
[[Category: Secondary skills]]

Revision as of 09:55, 25 March 2020

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Inferno
School:  Fire Magic
Level:  4
Cost:  16/12
Duration:  instant
 Basic effect
Strikes target hex, and all hexes within two hexes for (20 + (power x 10)) damage.
 Advanced effect
Strikes target hex, and all hexes within two hexes for (40 + (power x 10)) damage.
 Expert effect
Strikes target hex, and all hexes within two hexes for (80 + (power x 10)) damage.
 Probability of occurrence (%):
Castle   10
Rampart   10
Tower   16 (10*)
Inferno   20
Necropolis   10
Dungeon   10
Stronghold   0
Fortress   0
Conflux   20
Cove Horn of the Abyss   10
Factory Horn of the Abyss   
* Without Library

Inferno is a 4 level spell in the School of Fire Magic. It creates massive flames, that covers the target hex and two hexes around it causing damage to all creatures within range.

Heroes starting with Inferno:

Heroes with an Inferno specialty:

Units immune to its effects:

Units extra vulnerable to its effects:

See also

Inferno (town)