Lightning Bolt and Protection from Earth: Difference between pages

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{{Air spells}}{{Spell|25|25|98|96|65|35|95|95|25|77|25
{{Earth spells}}{{Spell|13|13|17|13|9|13|13|13|0|13|13
  | school      = Air Magic
  | school      = Earth Magic
  | level      = 2nd
  | level      = 3rd
  | cost        = 10/8
  | cost        = 12/9
  | duration    = instant
  | duration    = 1 rnd/sp
  | b_effect    = Target, enemy creature receives (10 + (power x 25)) damage.
  | b_effect    = Damage from earth magic spells is reduced by 30% for target, allied troop.
  | a_effect    = Target, enemy creature receives (20 + (power x 25)) damage.
  | a_effect    = Damage from earth magic spells is reduced by 50% for target, allied troop.
  | e_effect    = Target, enemy creature receives (50 + (power x 25)) damage.
  | e_effect    = Damage from earth magic spells is reduced by 50% for all allied troops.
}}
}} The spell reduces damage from [[School of earth magic|earth magic spells]].


Lightning Bolt is one of the game's [[direct damage spells]].
'''Units capable of casting this spell:'''
* {{Cn|Magma Elemental}}s


It should be noted, that the enemy can render his units immune to Lightning Bolt's effect with [[Pendant of Negativity]].
'''Units immune to Protection from Earth:'''
 
'''Units immune to Lightning Bolt:'''
* {{Cn|Green Dragon|noname=}}{{Cn|Gold Dragon|name=Green and Gold Dragons}}
* {{Cn|Green Dragon|noname=}}{{Cn|Gold Dragon|name=Green and Gold Dragons}}
* {{Cn|Red Dragon|noname=}}{{Cn|Black Dragon|name=Red and Black Dragons}}
* {{Cn|Red Dragon|noname=}}{{Cn|Black Dragon|name=Red and Black Dragons}}
* {{Cn|Earth Elemental|noname=}}{{Cn|Magma Elemental|name=Earth and Magma Elementals}}
* {{Cn|Air Elemental|noname=}}{{Cn|Storm Elemental|name=Air and Storm Elementals}}
* {{Cn|Magic Elemental}}
* {{Cn|Magic Elemental}}
* {{Cn|Azure Dragon}}
* {{Cn|Azure Dragon}}


'''Units extra vulnerable to its effects:'''
=={{hota}}==
* {{Cn|Air Elemental|noname=}}{{Cn|Storm Elemental|name=Air and Storm Elementals}}
In [[Horn of the Abyss]], the effect of [[Protection from Air]], [[Protection from Fire]], [[Protection from Water]], and [[Protection from Earth]] spells increased from 30/30/50/50% to 50/50/75/75%. Read more [[Horn_of_the_Abyss_(Changelog)#Version_1.5.2|here]].


[[Category: Spells]]
[[Category: Spells]]
__NOTOC__

Revision as of 19:45, 25 March 2020

School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Protection from Earth
School: Earth Magic
Level: 3rd
Cost: 12/9
Duration: 1 rnd/sp
Basic Effect
Damage from earth magic spells is reduced by 30% for target, allied troop.
 
Advanced Effect
Damage from earth magic spells is reduced by 50% for target, allied troop.
 
Expert Effect
Damage from earth magic spells is reduced by 50% for all allied troops.
 
Probability of occurrence (%):
Castle 13
Rampart 13
Tower 17 (13*)
Inferno 9
Necropolis 13
Dungeon 13
Stronghold 13
Fortress 0
Conflux 13
Cove Horn of the Abyss 13
Factory Horn of the Abyss
Bulwark Horn of the Abyss
* Without Library

The spell reduces damage from earth magic spells.

Units capable of casting this spell:

Units immune to Protection from Earth:

Horn of the Abyss

In Horn of the Abyss, the effect of Protection from Air, Protection from Fire, Protection from Water, and Protection from Earth spells increased from 30/30/50/50% to 50/50/75/75%. Read more here.