A Gryphon's Heart

From The Heroes of Might and Magic III wiki
Revision as of 02:58, 21 July 2017 by Thymine (Talk | contribs)

Jump to: navigation, search

This is the first map of the Heroes of Might and Magic III: Restoration of Erathia campaign Long Live the King.


The war in Erathia is the greatest thing that could have happened for the nation of Deyja. A war of this scale is an endless harvest for our undead armies. Today we shall feast, and tomorrow we shall conquer Erathia for ourselves.

Cinematic Briefing

Our nation's goal was to kill the man who banished us from Erathia. However, Nighon and Eeofol's subsequent invasion has done us an unexpected favor. Erathia's strewn with the dead. For necromancers, this is the season of harvest. This is a season of war. Queen Catherine is a formidable foe. To defeat Erathia's remaining military, we need a tactician greater than her. We have a plan... An ironic plan. While Catherine organizes the last stage of her war with Nighon and Eeofol, you will sneak into Erathia and locate the King Gryphonheart's Grave. Be wary. The region is occupied by scattered Erathian. When the gravesite is found, we will resurrect the dead king and make him our pawn. With King Gryphonheart commanding our armies, his former home will become land of the dead


Our spies tell us that the tomb of King Gryphonheart is located in the town of Stonecastle, near Erathia's northern border, in a place that was clear of the war with Nighon and Eeofol. Seek this place out and capture it so that we may animate the body of the King. You must also seek out the Spirit of Oppression and bring it to Stonecastle, as it is one of the items we need for the ritual to animate the King's body. But you must act quickly - the body will be of no use to us if its spirit departs.


To win, you must bring the Spirit of Oppression to the city of Stonecastle within three months. Seek out the Seer - completing the Seer's Quest will all you to carry the reward to the next scenario.

Map Details

Difficulty: Normal

Map Size: Small

Next map:


You start with a random hero.

The enemy starts with Loynis.

Starting Options


  • Stonecastle is a four turn ride south through a defended gate then west to the city. In total you will have to fight a the gate, a hero, and the castle which has a fort but no other improvements initially. It is possible with the Black Knight and hero reinforcements to take Stonecastle before week two allowing the acquiring of the Spirit of Oppression to be done with leisure.