Adventure Map: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
m (add to see also)
 
(43 intermediate revisions by 9 users not shown)
Line 1: Line 1:
'''Adventure Map''' represents the part of [[Erathia]], where the game takes place. Typically at the beginning of a scenario or a custom map, players can see only see areas within the view of their [[town]]'s and/or [[hero]]es line of sight; the rest is shrouded. Heroes can be sent to explore the map, and reveal new areas as they travel. Heroes will discover treasures, [[wandering creature]]s, valuable [[resource]]s, and significant locations, like [[mine]]s, which will provide steady streams of resources; or [[creature dwelling]]s where a hero may recruit [[troop]]s for his army.
'''Adventure Map''' represents the part of [[Antagarich]] or any other country/continent/world, where the game takes place. Typically at the beginning of a scenario or a custom map, players can only see areas within the view of their [[town]]'s and/or [[hero]]es line of sight; the rest is shrouded. Heroes can be sent to explore the map, and reveal new areas as they travel. Heroes will discover treasures, [[wandering creature]]s, valuable [[resource]]s, and significant locations, like [[mine]]s, which will provide steady streams of resources; or [[creature dwelling]]s where a hero may recruit [[troop]]s for his army.


The Adventure Map consists of two [[layer]]s: the surface and the subterranean level. Heroes can travel from one layer to another either through [[Subterranean Gate]] or [[Monolith]]s. The subterranean territory is displayed on its own map.
The Adventure Map consists of two [[layer]]s: the surface and the subterranean level. Heroes can travel from one layer to another either through [[Subterranean Gate]] or [[Monolith]]s. The subterranean territory is displayed on its own map.
Line 7: Line 7:
Objects with repeatable actions may be repeated without spending movement points by pressing the space bar.
Objects with repeatable actions may be repeated without spending movement points by pressing the space bar.


==List of Adventure map structures and objects==
<span style="font-size:150%;">See also:</span>
{| class="sortable wikitable" cellpadding=5 px
* [[Movement]]
! Picture
* [[Terrain]]
! Adventure map object
* [[List of adventure map objects]]
! data-sort-type="number"|Maximum number in map
* [[List of adventure map objects (HotA)]]
! data-sort-type="number"|Randomly generated map value
* [[Creature dwelling#External dwellings|External dwellings]]
! Visiting Scheme
* [[External dwellings table (HotA)]]
|-
* [[Adventure map hero sprites]]
| style="text-align:center;"|[[File: Abandoned Mine 4.gif|Abandoned Mine|link=Abandoned Mine]]
* [[Adventure map object effects]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Abandoned Mine]]:''' Guarded by 100-245 [[Troglodytes]]. After being released works as a random mine (except [[Sawmill]]. Up to 7 stacks of units can be left inside of it. Combat taking place in Abandoned Mine will always use subterranean [[terrain]] with all [[native terrain]] bonuses.
* [[Adventure map object effects (HotA)]]
| style="text-align:center;"| 144 <span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
* [[Creatures on adventure map table]]
| style="text-align:center;"|
* [[Creatures on adventure map table (HotA)]]
| style="text-align:center;"|[[File:Abandoned Mine (vs).png|Abandoned Mine (vs).png]]
* [[Cursors]]
|-
| style="text-align:center;"|[[File: Alchemist's Lab.gif|Alchemist's Lab|link=Alchemist's Lab]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Alchemist's Lab]]:''' Produces +1 {{mercury}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it.
| style="text-align:center;"| 144 <span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
| style="text-align:center;"| 3500
| style="text-align:center;"|[[File:Alchemist's Lab (vs).png|Alchemist's Lab (vs).png]]
|-
| style="text-align:center;"|[[File: Altar of Sacrifice.gif|link=Altar of Sacrifice]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Altar of Sacrifice]]:''' Allows hero to sacrifice artifacts and/or creatures for [[experience]]. Good [[alignment]] heroes can sacrifice only artifacts, evil alignment heroes only creatures and neutral heroes can sacrifice both.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"|[[File:Altar of Sacrifice (vs).png|Altar of Sacrifice (vs).png]]
|-
| style="text-align:center;"|[[File: Anti-Magic Garrison (horizontal).gif|Anti-magic Garrison|link=Anti-Magic Garrison]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Anti-Magic Garrison]]:''' Can withhold up to seven different [[stack]]s of creatures. The garrison prevents all spellcasting during combat and in the visiting square. Anti-Magic Garrisons can be aligned both horizontally or vertically.
| style="text-align:center;"|48
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Garrison (horizontal) (vs).png|Garrison (horizontal) (vs).png]]
|-
| style="text-align:center;"|[[File: Arena.gif|Arena|link=Arena]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Arena]]:''' When visited, offers once for every hero to increases either their attack or defense skill +2.
| style="text-align:center;"|32
| style="text-align:center;"| 3000
| style="text-align:center;"|[[File:Arena (vs).png|Arena (vs).png]]
|-
| style="text-align:center;"|[[File: Armor of Wonder artifact.gif|Artifact|link=Artifact]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Artifact]]:'''
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 2000 - Treasure<br>5000 - Minor<br>10000 - Major<br>20000 - Relic
| style="text-align:center;"|[[File:Artifact (vs).png| (vs).png]]
|-
| style="text-align:center;"|[[File: Black Market.gif|Black Market|link=Black Market]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Black Market]]:''' Enables visiting hero to buy artifacts.
| style="text-align:center;"|32
| style="text-align:center;"| 8000
| style="text-align:center;"|[[File:Black Market (vs).png|Black Market (vs).png]]
|-
| style="text-align:center;"|[[File:Boat spell-necro-flux.gif]][[File:Boat spell-necro-flux(d).gif]]
[[File:Boat shipyard-castle.gif]][[File:Boat shipyard-castle(d).gif]]
[[File:Boat fortress.gif]][[File:Boat fortress(d).gif]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Boat]]:''' Enables a hero to move over water tiles.
| style="text-align:center;"|64
| style="text-align:center;"| -
| style="text-align:center;"|
|-
| style="text-align:center;"|[[File:Border Gate (8in1).gif|Border Gate|link=Border Gate]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Border Gate]]:'''  Cannot be passed unless one of the player's heroes have visited a Keymaster's Tent with the associated color.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Border Gate (vs).png|Border Gate (vs).png]]
|-
| style="text-align:center;"|[[File: Border Guard (8in1).gif|Border Guard|link=Border Guard]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Border Guard]]:''' Cannot be passed unless one of the player's heroes have visited a Keymaster's Tent with the associated color. Disappears after being visited when this condition is fulfilled.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Border Guard (vs).png|Border Guard (vs).png]]
|-
| style="text-align:center;"|[[File: Buoy.gif|Buoy|link=Buoy]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Buoy]]:''' Gives the visiting hero +1 [[morale]] for the next battle.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"|[[File:Buoy (vs).png|Buoy (vs).png]]
|-
| style="text-align:center;"|[[File: Campfire.gif|Campfire|link=Campfire]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Campfire]]:''' Gives the player between 400–600 {{G}} and 4–6 other resources. Disappears after the visit.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 2000
| style="text-align:center;"|[[File:Campfire (vs).png|Campfire (vs).png]]
|-
| style="text-align:center;"|[[File: Cartographer.gif|Cartographer|link=Cartographer]][[File: Cartographer (water).gif|bottom|Cartographer|link=Cartographer]][[File: Cartographer (subterranean).gif|Cartographer|link=Cartographer]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Cartographer]]:''' Surface, Water and Subterranean cartographers reveal all the surface, water and subterranean tiles respectively. All maps cost 10000 {{G}}.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 10000 - Surface<br>7500 - Subterranean<br>5000 - Water
| style="text-align:center;"|[[File:Cartographer (vs).png|Cartographer (vs).png]]
|-
| style="text-align:center;"|[[File: Corpse.gif|Corpse|link=Corpse]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Corpse]]:''' When first visited, has 20% chance to give the hero random [[Artifact#Class|treasure]] or [[Artifact#Class|minor class]] artifact.
| style="text-align:center;"|32
| style="text-align:center;"| 500
| style="text-align:center;"|[[File:Corpse (vs).png|Corpse (vs).png]]
|-
| style="text-align:center;"|[[File: Cover of Darkness.gif|Cover of Darkness (Adventure Map)|link=Cover of Darkness (Adventure Map)]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Cover of Darkness (Adventure Map)]]:''' Creates a 20 tiles-radius shroud for non-allied players when visited.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Cover of Darkness (vs).png|x96px]]
|-
| style="text-align:center;"|[[File:Dwelling.gif|Creature dwelling|link=Creature dwelling]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Creature dwelling]]:''' Enables a visiting hero to hire one type of creatures. Each creature has a different structure. [[Flagged]] dwelling increases the [[growth]] for a certain creature by 1 in home [[town]]s. Creature dwellings of level 5/6/7 are guarded by 9/6/3 non-upgraded versions of the creatures the dwelling produces (with exception of Pyre guarded by 6 Firebirds).
| style="text-align:center;"|144
| style="text-align:center;"| Various
| style="text-align:center;"|
|-
| style="text-align:center;"|[[File: Crypt.gif|Crypt|link=Crypt]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Crypt]]:''' [[Creature bank]] guarded by<br>30 %: [[File:creature portrait Skeleton small.gif|border|Skeleton|link=Skeleton]] - 30, [[File:Creature portrait Walking Dead small.gif|border|Walking Dead|link=Walking Dead]] - 20 for 1000 {{G}} ;<br>30 %: [[File:creature portrait Skeleton small.gif|border|Skeleton|link=Skeleton]] - 25, [[File:Creature portrait Walking Dead small.gif|border|Walking Dead|link=Walking Dead]] - 20 , [[File:creature portrait Wight small.gif|border|Wight|link=Wight]] - 5 for 2000 {{G}} ;<br>30 %: [[File:creature portrait Skeleton small.gif|border|Skeleton|link=Skeleton]] - 20, [[File:Creature portrait Walking Dead small.gif|border|Walking Dead|link=Walking Dead]] - 20 , [[File:creature portrait Wight small.gif|border|Wight|link=Wight]] - 10, [[File:Creature portrait Vampire small.gif|border|Vampire|link=Vampire]] -5 for 2500 {{G}} and a [[Artifact#Class|treasure class]] [[artifact]];<br>10 %: [[File:creature portrait Skeleton small.gif|border|Skeleton|link=Skeleton]] - 20, [[File:Creature portrait Walking Dead small.gif|border|Walking Dead|link=Walking Dead]] - 20 , [[File:creature portrait Wight small.gif|border|Wight|link=Wight]] - 10, [[File:Creature portrait Vampire small.gif|border|Vampire|link=Vampire]] -10 for 5000 {{G}} and a [[Artifact#Class|treasure class]] [[artifact]].<br>When visited after the guards have been defeated decreases the hero's [[morale]] by 1 for the next battle.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 1000
| style="text-align:center;"|[[File:Crypt (vs).png|Crypt (vs).png]]
|-
| style="text-align:center;"|[[File: Crystal Cavern.gif|Crystal Cavern|link=Crystal Cavern]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Crystal Cavern]]:''' Produces +1 {{crystal}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it. Combat taking place in it will always use subterranean [[terrain]] with all [[native terrain]] bonuses.
| style="text-align:center;"| 144 <span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
| style="text-align:center;"| 3500
| style="text-align:center;"|[[File:Crystal Cavern (vs).png|Crystal Cavern (vs).png]]
|-
| style="text-align:center;"|[[File: Cyclops Stockpile.gif|Cyclops Stockpile|link=Cyclops Stockpile]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Cyclops Stockpile]]:''' [[Creature bank]] guarded by<br>30% : [[File:creature portrait Cyclops small.gif|border|Cyclops|link=Cyclops]] - 20 for x 4 of all [[resources]] except {{G}};<br>30% : [[File:creature portrait Cyclops small.gif|border|Cyclops|link=Cyclops]] - 30 for x 6 of all [[resources]] except {{G}};<br>30% : [[File:creature portrait Cyclops small.gif|border|Cyclops|link=Cyclops]] - 40 for x 8 of all [[resources]] except {{G}};<br>10% : [[File:creature portrait Cyclops small.gif|border|Cyclops|link=Cyclops]] - 50 for x10 of all [[resources]] except {{G}}.<br>50% probability for 1/5 of the guards to be [[Cyclops King]]s.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 3000
| style="text-align:center;"|[[File:Cyclops Stockpile (vs).png|Cyclops Stockpile (vs).png]]
|-
| style="text-align:center;"|[[File: Den of Thieves.gif|Den of Thieves|link=Den of Thieves]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Den of Thieves]]:''' Shows full information on the relative strength of all the players (equivalent to 5 towns with a [[tavern]]).
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  100
| style="text-align:center;"|[[File:Den of Thieves (vs).png|Den of Thieves (vs).png]]
|-
| style="text-align:center;"|[[File: Derelict Ship.gif|Derelict Ship|link=Derelict Ship]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Derelict Ship]]:''' [[Creature bank]] guarded by<br>30% : [[File:creature portrait Water Elemental small.gif|border|Water Elemental|link=Water Elemental]] - 20 for 3000 {{G}};<br>30% : [[File:creature portrait Water Elemental small.gif|border|Water Elemental|link=Water Elemental]] - 30 for 3000 {{G}} and a [[Artifact#Class|treasure class]] [[artifact]];<br>30% : [[File:creature portrait Water Elemental small.gif|border|Water Elemental|link=Water Elemental]] - 40 for 4000 {{G}} and a [[Artifact#Class|treasure class]] [[artifact]];<br>10% : [[File:creature portrait Water Elemental small.gif|border|Water Elemental|link=Water Elemental]] - 60 for 6000 {{G}} and a [[Artifact#Class|minor class]] [[artifact]].<br>50% probability for 1/5 of the guards to be [[Ice Elemental]]s.<br>When visited after the guards have been defeated decreases the hero's [[morale]] by 1 for the next battle.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 4000
| style="text-align:center;"|[[File:Derelict Ship (vs).png|Derelict Ship (vs).png]]
|-
| style="text-align:center;"|[[File: Dragon Fly Hive.gif|Dragon Fly Hive|link=Dragon Fly Hive]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Dragon Fly Hive]]:''' [[Creature bank]] guarded by<br>30% : [[File:creature portrait Dragon Fly small.gif|border|Dragon Fly|link=Dragon Fly]] - 30 for [[File:creature portrait Wyvern small.gif|border|Wyvern|link=Wyvern]] x 4;<br>30% : [[File:creature portrait Dragon Fly small.gif|border|Dragon Fly|link=Dragon Fly]] - 45 for [[File:creature portrait Wyvern small.gif|border|Wyvern|link=Wyvern]] x 6;<br>30% : [[File:creature portrait Dragon Fly small.gif|border|Dragon Fly|link=Dragon Fly]] - 60 for [[File:creature portrait Wyvern small.gif|border|Wyvern|link=Wyvern]] x 8;<br>10% : [[File:creature portrait Dragon Fly small.gif|border|Dragon Fly|link=Dragon Fly]] - 90 for [[File:creature portrait Wyvern small.gif|border|Wyvern|link=Wyvern]] x12
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 9000
| style="text-align:center;"|[[File:Dragon Fly Hive (vs).png|Dragon Fly Hive (vs).png]]
|-
| style="text-align:center;"|[[File: Dragon Utopia.gif|Dragon Utopia|link=Dragon Utopia]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Dragon Utopia]]:''' [[Creature bank]] guarded by<br>30 %: [[File:creature portrait Green Dragon small.gif|border|Green Dragon|link=Green Dragon]] - 8, [[File:creature portrait Red Dragon small.gif|border|Red Dragon|link=Red Dragon]] - 5, [[File:creature portrait Gold Dragon small.gif|border|Gold Dragon|link=Gold Dragon]] - 2, [[File:creature portrait Black Dragon small.gif|border|Black Dragon|link=Black Dragon]] - 1 for 20000 {{G}}, 1 [[Artifact#Class|treasure]], 1 [[Artifact#Class|minor]], 1 [[Artifact#Class|major]] and 1 [[Artifact#Class|relic]] [[artifact]]s.<br>30 %: [[File:creature portrait Green Dragon small.gif|border|Green Dragon|link=Green Dragon]] - 8, [[File:creature portrait Red Dragon small.gif|border|Red Dragon|link=Red Dragon]] - 6, [[File:creature portrait Gold Dragon small.gif|border|Gold Dragon|link=Gold Dragon]] - 3, [[File:creature portrait Black Dragon small.gif|border|Black Dragon|link=Black Dragon]] - 2 for 30000 {{G}}, 1 [[Artifact#Class|minor]], 1 [[Artifact#Class|major]] and 2 [[Artifact#Class|relic]] [[artifact]]s.<br>30 %: [[File:creature portrait Green Dragon small.gif|border|Green Dragon|link=Green Dragon]] - 8, [[File:creature portrait Red Dragon small.gif|border|Red Dragon|link=Red Dragon]] - 6, [[File:creature portrait Gold Dragon small.gif|border|Gold Dragon|link=Gold Dragon]] - 4, [[File:creature portrait Black Dragon small.gif|border|Black Dragon|link=Black Dragon]] - 3 for 40000 {{G}}, 1 [[Artifact#Class|major]] and 3 [[Artifact#Class|relic]] [[artifact]]s.<br>10 %: [[File:creature portrait Green Dragon small.gif|border|Green Dragon|link=Green Dragon]] - 8, [[File:creature portrait Red Dragon small.gif|border|Red Dragon|link=Red Dragon]] - 7, [[File:creature portrait Gold Dragon small.gif|border|Gold Dragon|link=Gold Dragon]] - 6, [[File:creature portrait Black Dragon small.gif|border|Black Dragon|link=Black Dragon]] - 5 for 50000 {{G}} and 4 [[Artifact#Class|relic]] [[artifact]]s.
| style="text-align:center;"|Unlimited
| style="text-align:center;"|10000
| style="text-align:center;"|[[File:Dragon Utopia (vs).png|x137px]]
|-
| style="text-align:center;"|[[File: Dwarven Treasury.gif|Dwarven Treasury|link=Dwarven Treasury]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Dwarven Treasury]]:''' [[Creature bank]] guarded by<br>30% : [[File:creature portrait Dwarf small.gif|border|Dwarf|link=Dwarf]] - 50 for 2500 {{G}} and 2 {{crystal}};<br>30% : [[File:creature portrait Dwarf small.gif|border|Dwarf|link=Dwarf]] - 75 for 4000 {{G}} and 2 {{crystal}};<br>30% : [[File:creature portrait Dwarf small.gif|border|Dwarf|link=Dwarf]] - 100 for 5000 {{G}} and 5 {{crystal}};<br>10% : [[File:creature portrait Dwarf small.gif|border|Dwarf|link=Dwarf]] - 150 for 7500 {{G}} and 10 {{crystal}}.<br>50% probability for 1/5 of the guards to be [[Battle Dwarves]].
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 2000
| style="text-align:center;"|[[File:Dwarven Treasury (vs).png|Dwarven Treasury (vs).png]]
|-
| style="text-align:center;"|[[File:Event.gif|Event|link=Event]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Event]]:''' An invisible characteristic of the [[square]], that is triggered when a hero enters the square. Has multiple outcomes.
| style="text-align:center;"|200
| style="text-align:center;"| -
| style="text-align:center;"|
|-
| style="text-align:center;"|[[File: Eye of the Magi.gif|Eye of the Magi|link=Eye of the Magi]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Eye of the Magi]]:''' Illuminates shrouded areas for players whose heroes visit a [[Hut of the Magi]] (unless there are not any heroes standing at the [[Eye of the Magi]]'s placing tile).
| style="text-align:center;"|Unlimited
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Eye of the Magi (vs).png|Eye of the Magi (vs).png]]
|-
| style="text-align:center;"|[[File: Faerie Ring.gif|Faerie Ring|link=Faerie Ring]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Faerie Ring]]:''' Gives a visiting hero +1 to [[luck]] for the next battle.
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  100
| style="text-align:center;"|[[File:Faerie Ring (vs).png|Faerie Ring (vs).png]]
|-
| style="text-align:center;"|[[File: Flotsam.gif|Flotsam|link=Flotsam]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Flotsam]]:''' An ocean object which can provide: 5  {{wood}}(25%), 5 {{wood}} and 200 {{G}} (25%), 10 {{wood}} and 500 {{G}} (25%) or nothing at all (25%). Disappears after being visited.
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  500
| style="text-align:center;"|[[File:Flotsam (vs).png|Flotsam (vs).png]]
|-
| style="text-align:center;"|[[File: Fountain of Fortune.gif|Fountain of Fortune|link=Fountain of Fortune (adventure map)]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Fountain of Fortune (adventure map)|Fountain of Fortune]]:''' Gives a random amount (from -1 to +3) of [[luck]] for the visiting hero until next battle. The effect changes randomly in the first day of every week.
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  100
| style="text-align:center;"|[[File:Fountain of Fortune (vs).png|Fountain of Fortune (vs).png]]
|-
| style="text-align:center;"|[[File: Fountain of Youth.gif|Fountain of Youth|link=Fountain of Youth]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Fountain of Youth]]:''' Gives visiting heroes +400 [[movement points]] until the end of the day, and +1 to [[morale]] for the next battle.
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  100
| style="text-align:center;"|[[File:Fountain of Youth (vs).png|Fountain of Youth (vs).png]]
|-
| style="text-align:center;"|[[File: Freelancer's Guild.gif|Freelancer's Guild|link=Freelancer's Guild]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Freelancer's Guild]]:''' External analog of a [[Stronghold]] town's building. Visiting hero is able to sell creatures for resources here for the 70% of their cost (equivalent to 5 towns with [[marketplace]]s). Only the price of the creature in gold is taken into account,  [[wood]] and [[ore]] have values of 250 gold per piece, magic resources have a value of 500 gold per piece (both rounded down).
| style="text-align:center;"|Unlimited
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Freelancer's Guild (vs).png|Freelancer's Guild (vs).png]]
|-
| style="text-align:center;"|[[File: Garden of Revelation.gif|Garden of Revelation|link=Garden of Revelation]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Garden of Revelation]]:''' Gives a visiting hero +1 to knowledge skill upon his first visit.
| style="text-align:center;"|32
| style="text-align:center;"| 1500
| style="text-align:center;"|[[File:Garden of Revelation (vs).png|Garden of Revelation (vs).png]]
|-
| style="text-align:center;"|[[File: Garrison (horizontal).gif|Garrison|link=Garrison]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Garrison]]:''' Can withhold up to seven different [[stack]]s of creatures. Garrisons can be aligned both horizontally or vertically.
| style="text-align:center;"|48
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Garrison (horizontal) (vs).png|Garrison (horizontal) (vs).png]]
|-
| style="text-align:center;"|[[File: Gem Pond.gif|Gem Pond|link=Gem Pond]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Gem Pond]]:''' Produces +1 {{gem}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it.
| style="text-align:center;"| 144 <span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
| style="text-align:center;"| 3500
| style="text-align:center;"|[[File:Gem Pond (vs).png|Gem Pond (vs).png]]
|-
| style="text-align:center;"|[[File: Gold Mine.gif|Gold Mine|link=Gold Mine]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Gold Mine]]:''' Produces +1000 {{G}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it. Combat taking place in it will always use subterranean [[terrain]] with all [[native terrain]] bonuses.
| style="text-align:center;"| 144 <span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
| style="text-align:center;"| 7000
| style="text-align:center;"|[[File:Gold Mine (vs).png|Gold Mine (vs).png]]
|-
| style="text-align:center;"|[[File: Griffin Conservatory.gif|Griffin Conservatory|link=Griffin Conservatory]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Griffin Conservatory]]:''' [[Creature bank]] guarded by<br>30% : [[File:creature portrait Griffin small.gif|border|Griffin|link=Griffin]] - 50 for [[File:creature portrait Angel small.gif|border|Angel|link=Angel]] x 1;<br>30% : [[File:creature portrait Griffin small.gif|border|Griffin|link=Griffin]] - 100 for [[File:creature portrait Angel small.gif|border|Angel|link=Angel]] x 2;<br>30% : [[File:creature portrait Griffin small.gif|border|Griffin|link=Griffin]] - 150 for [[File:creature portrait Angel small.gif|border|Angel|link=Angel]] x 3;<br>10% : [[File:creature portrait Griffin small.gif|border|Griffin|link=Griffin]] - 200 for [[File:creature portrait Angel small.gif|border|Angel|link=Angel]] x 4;<br>50% probability for 1/5 of the guards to be [[Royal Griffin]]s.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 2000
| style="text-align:center;"|[[File:Griffin Conservatory (vs).png|Griffin Conservatory (vs).png]]
|-
| style="text-align:center;"|[[File: Hill Fort.gif|Hill Fort|link=Hill Fort]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Hill Fort]]:''' Offers heroes the opportunity to upgrade all creatures in the game at the cost of: 1 lvl - free, 2 lvl - 25%, 3 lvl - 50%, 4 lvl - 75%, 5-7 - 100%.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 7000
| style="text-align:center;"|[[File:Hill Fort (vs).png|Hill Fort (vs).png]]
|-
| style="text-align:center;"|[[File: Hut of the Magi.gif|Hut of the Magi|link=Hut of the Magi]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Hut of the Magi]]:''' Reveals an area with the radius of 10 tiles around all "[[Eye of the Magi]]" objects on the adventure map.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Hut of the Magi (vs).png|Hut of the Magi (vs).png]]
|-
| style="text-align:center;"|[[File: Idol of Fortune.gif|Idol of Fortune|link=Idol of Fortune]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Idol of Fortune]]:''' Gives +1 to [[morale]] on even days and +1 to [[luck]] on odd days. On day seven it gives +1 to both.
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  100
| style="text-align:center;"|[[File:Idol of Fortune (vs).png|Idol of Fortune (vs).png]]
|-
| style="text-align:center;"|[[File: Imp Cache.gif|Imp Cache|link=Imp Cache]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Imp Cache]]:''' [[Creature bank]] guarded by<br>30% : [[File:creature portrait Imp small.gif|border|Imp|link=Imp]] - 100 for 1000 {{G}} and 2 {{mercury}};<br>30% : [[File:creature portrait Imp small.gif|border|Imp|link=Imp]] - 150 for 1500 {{G}} and 3 {{mercury}};<br>30% : [[File:creature portrait Imp small.gif|border|Imp|link=Imp]] - 200 for 2000 {{G}} and 4 {{mercury}};<br>10% : [[File:creature portrait Imp small.gif|border|Imp|link=Imp]] - 300 for 3000 {{G}} and 6 {{mercury}}.<br>50% probability for 1/5 of the guards to be [[Familiar]]s.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 5000
| style="text-align:center;"|[[File:Imp Cache (vs).png|Imp Cache (vs).png]]
|-
| style="text-align:center;"|[[File: Keymaster's Tent (8in1).gif|Keymaster's Tent|link=Keymaster's Tent]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Keymaster's Tent]]:''' Allows after being visited by player's heroes to pass through [[Border Guard]]s and [[Border Gate]]s with associated colors.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Keymaster's Tent (vs).png|Keymaster's Tent (vs).png]]
|-
| style="text-align:center;"|[[File: Lean To.gif|Lean To|link=Lean To]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Lean To]]:''' Gives the first visiting hero 1–5 units of [[resources]] other than gold.
| style="text-align:center;"|32
| style="text-align:center;"|  500
| style="text-align:center;"|[[File:Lean To (vs).png|Lean To (vs).png]]
|-
| style="text-align:center;"|[[File: Learning Stone.gif|Learning Stone|link=Learning Stone]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Learning Stone]]:''' Gives visiting heroes +1000 experience upon their first visit.
| style="text-align:center;"|32
| style="text-align:center;"| 1500
| style="text-align:center;"|[[File:Learning Stone (vs).png|Learning Stone (vs).png]]
|-
| style="text-align:center;"|[[File: Library of Enlightenment.gif|Library of Enlightenment|link=Library of Enlightenment]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Library of Enlightenment]]:''' Increases  all four primary skills of visiting heroes by +2 if they have reached level 10 (8/6/4 with Basic/Advanced/Expert [[Diplomacy]] [[secondary skill]].
| style="text-align:center;"|32
| style="text-align:center;"|12000
| style="text-align:center;"|[[File:Library of Enlightenment (vs).png|Library of Enlightenment (vs).png]]
|-
| style="text-align:center;"|[[File: Lighthouse.gif|Lighthouse|link=Lighthouse]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Lighthouse]]s:''' A [[flaggable]] adventure map object that increases daily  movement on water by 500 [[movement points]] per each flagged Lighthouse for all allied heroes.
| style="text-align:center;"|144 <span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>.
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Lighthouse (vs).png|x110px]]
|-
| style="text-align:center;"|[[File: Magic Spring.gif|Magic Spring|link=Magic Spring]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Magic Spring]]:''' Doubles the maximum spell points of a visiting hero and revives them to the new maximum value. Has two independent active tiles, each one of them only works once a week.
| style="text-align:center;"|32
| style="text-align:center;"|  500
| style="text-align:center;"|[[File:Magic Spring (vs).png|Magic Spring (vs).png]]
|-
| style="text-align:center;"|[[File: Magic Well.gif|Magic Well|link=Magic Well]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Magic Well]]:''' A hero can restore 100% of [[mana]] reserves here once per turn.
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  250
| style="text-align:center;"|[[File:Magic Well (vs).png|Magic Well (vs).png]]
|-
| style="text-align:center;"|[[File: Market of Time.gif|Market of Time|link=Market of Time]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Market of Time]]:''' Can be found on some of the maps made with the early version of {{roe}}. It appears to have no function.
|
| style="text-align:center;"| -
| style="text-align:center;"|
|-
| style="text-align:center;"|[[File: Marletto Tower.gif|Marletto Tower|link=Marletto Tower]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Marletto Tower]]:''' Gives all visiting heroes +1 to [[defense]] skill upon their first visit.
| style="text-align:center;"|32
| style="text-align:center;"| 1500
| style="text-align:center;"|[[File:Marletto Tower (vs).png|Marletto Tower (vs).png]]
|-
| style="text-align:center;"|[[File: Medusa Stores.gif|Medusa Stores|link=Medusa Stores]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Medusa Stores]]:''' [[Creature bank]] guarded by<br>30% : [[File:creature portrait Medusa small.gif|border|Medusa|link=Medusa]] - 20 for 2000 {{G}} and 5 {{sulfur}};<br>30% : [[File:creature portrait Medusa small.gif|border|Medusa|link=Medusa]] - 30 for 3000 {{G}} and 6 {{sulfur}};<br>30% : [[File:creature portrait Medusa small.gif|border|Medusa|link=Medusa]] - 40 for 4000 {{G}} and 8 {{sulfur}};<br>10% : [[File:creature portrait Medusa small.gif|border|Medusa|link=Medusa]] - 50 for 5000 {{G}} and 10 {{sulfur}}.<br>50% probability for 1/5 of the guards to be [[Medusa Queen]]s.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 1500
| style="text-align:center;"|[[File:Medusa Stores (vs).png|Medusa Stores (vs).png]]
|-
| style="text-align:center;"|[[File: Mercenary Camp.gif|Mercenary Camp|link=Mercenary Camp]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Mercenary Camp]]:''' Gives all visiting heroes +1 to [[attack]] skill upon their first visit.
| style="text-align:center;"|32
| style="text-align:center;"| 1500
| style="text-align:center;"|[[File:Mercenary Camp (vs).png|Mercenary Camp (vs).png]]
|-
| style="text-align:center;"|[[File: Mermaids.gif|Mermaids|link=Mermaids]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Mermaids]]:''' Give +1 [[luck]] for the next battle.
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  100
| style="text-align:center;"|[[File:Mermaids (vs).png|Mermaids (vs).png]]
|-
| style="text-align:center;"|[[File: Monolith One Way Entrance1.gif|Monolith One Way Entrance|link=Monolith One Way Entrance]] [[File: Monolith One Way Entrance5.gif|Monolith One Way Entrance|link=Monolith One Way Entrance]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Monolith One Way Entrance]]:'''
| style="text-align:center;"|Unlimited
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Monolith One Way (vs).png|Monolith One Way (vs).png]]
|-
| style="text-align:center;"|[[File: Monolith One Way Exit1.gif|Monolith One Way Exit|link=Monolith One Way Exit]] [[File: Monolith One Way Exit5.gif|Monolith One Way Exit|link=Monolith One Way Exit]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Monolith One Way Exit]]:'''
| style="text-align:center;"|Unlimited
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Monolith One Way 2 (vs).png|Monolith One Way 2 (vs).png]]
|-
| style="text-align:center;"|[[File: Monolith Two Way2.gif|Monolith Two Way|link=Monolith Two Way]] [[File: Monolith Two Way5.gif|Monolith Two Way|link=Monolith Two Way]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Monolith Two Way]]:'''
| style="text-align:center;"|Unlimited
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Monolith Two Way 2 (vs).png|Monolith Two Way 2 (vs).png]]
|-
| style="text-align:center;"|[[File: Mystical Garden.gif|Mystical Garden|link=Mystical Garden]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Mystical Garden]]:'''
| style="text-align:center;"|32
| style="text-align:center;"|  500
| style="text-align:center;"|[[File:Mystical Garden (vs).png|Mystical Garden (vs).png]]
|-
| style="text-align:center;"|[[File: Naga Bank.gif|Naga Bank|link=Naga Bank]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Naga Bank]]:''' [[Creature bank]] guarded by<br>30% : [[File:creature portrait Naga small.gif|border|Naga|link=Naga]] - 10 for 4000 {{G}} and 8 {{sulfur}};<br>30% : [[File:creature portrait Naga small.gif|border|Naga|link=Naga]] - 15 for 6000 {{G}} and 12 {{sulfur}};<br>30% : [[File:creature portrait Naga small.gif|border|Naga|link=Naga]] - 20 for 8000 {{G}} and 16 {{sulfur}};<br>10% : [[File:creature portrait Naga small.gif|border|Naga|link=Naga]] - 30 for 12000 {{G}} and 24 {{sulfur}}.<br>50% probability for 1/5 of the guards to be [[Naga Queen]]s.<br>({{sulfur}} was changed to {{gem}} in [[Heroes_3_HD|HD-mod]]).
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 3000
| style="text-align:center;"|[[File:Naga Bank (vs).png|Naga Bank (vs).png]]
|-
| style="text-align:center;"|[[File: Oasis.gif|Oasis|link=Oasis]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Oasis]]:'''
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  100
| style="text-align:center;"|[[File:Oasis (vs).png|Oasis (vs).png]]
|-
| style="text-align:center;"|[[File: Obelisk (8in1).gif|Obelisk|link=Obelisk]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Obelisk]]:'''
| style="text-align:center;"|48
| style="text-align:center;"| 3500
| style="text-align:center;"|[[File:Obelisk (vs).png|Obelisk (vs).png]]
|-
| style="text-align:center;"|[[File: Ocean Bottle.gif|Ocean Bottle|link=Ocean Bottle]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Ocean Bottle]]:'''
| style="text-align:center;"|128 <span style="font-size: 90%;">(all [[sign]]s and [[ocean bottle]]s)</span>
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Ocean Bottle (vs).png|Ocean Bottle (vs).png]]
|-
| style="text-align:center;"|[[File: Ore Pit.gif|Ore Pit|link=Ore Pit]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Ore Pit]]:''' Produces +2 {{ore}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it.
| style="text-align:center;"| 144 <span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
| style="text-align:center;"| 1500
| style="text-align:center;"|[[File:Ore Pit (vs).png|Ore Pit (vs).png]]
|-
| style="text-align:center;"|[[File: Prison.gif|Prison|link=Prison]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Prison]]:''' A "loot" object that will reward you with a random hero of random level.
| style="text-align:center;"|144
| style="text-align:center;"| 2500 - Hero 1 lvl<br> 5000 - Hero 5 lvl<br>10000 - Hero 10 lvl<br>20000 - Hero 20 lvl<br>30000 - Hero 30 lvl<br>
| style="text-align:center;"|[[File:Prison (vs).png|Prison (vs).png]]
|-
| style="text-align:center;"|[[File: Pandora's Box.gif|Pandora's Box|link=Pandora's Box]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Pandora's Box]]:'''
| style="text-align:center;"|200
| style="text-align:center;"| Various
| style="text-align:center;"|[[File:Pandora's Box (vs).png|Pandora's Box (vs).png]]
|-
| style="text-align:center;"|[[File: Pillar of Fire.gif|Pillar of Fire|link=Pillar of Fire]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Pillar of Fire]]:''' Immediately reveals terrain within a 20-square radius around the hero.
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  750
| style="text-align:center;"|[[File:Pillar of Fire (vs).png|Pillar of Fire (vs).png]]
|-
| style="text-align:center;"|[[File: Pyramid.gif|Pyramid|link=Pyramid]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Pyramid]]:''' [[Creature bank]] in which a hero can do battle with 10 [[Diamond Golem]]s and 40 [[Gold Golem]]s in exchange for a random level 5 spell '''Note:''' If hero does not possess expert [[Wisdom]] skill, the spell will not be learned.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 5000
| style="text-align:center;"|[[File:Pyramid (vs).png|Pyramid (vs).png]]
|-
| style="text-align:center;"|[[File: Quest Guard.gif|Quest Guard|link=Quest Guard]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Quest Guard]]:'''
| style="text-align:center;"|Unlimited
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Quest Guard (vs).png|Quest Guard (vs).png]]
|-
| style="text-align:center;"|[[File: Rally Flag.gif|Rally Flag|link=Rally Flag]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Rally Flag]]:'''
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  100
| style="text-align:center;"|[[File:Rally Flag (vs).png|Rally Flag (vs).png]]
|-
| style="text-align:center;"|[[File: Redwood Observatory.gif|Redwood Observatory|link=Redwood Observatory]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Redwood Observatory]]:''' Immediately reveals terrain within a 20-square radius around the hero.
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  750
| style="text-align:center;"|[[File:Redwood Observatory (vs).png|x96px]]
|-
| style="text-align:center;"|[[File: Refugee Camp.gif|Refugee Camp|link=Refugee Camp]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Refugee Camp]]:''' Once per week, serves as a random dwelling where any creature in the game can be recruited at base [[creature growth]] and resource cost.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 5000
| style="text-align:center;"|[[File:Refugee Camp (vs).png|Refugee Camp (vs).png]]
|-
| style="text-align:center;"|[[File: Resource wood.png|Resources|link=Resource]] [[File: Resource ore.png|Resources|link=Resource]] [[File: Resource sulfur.png|Resources|link=Resource]] [[File: Resource mercury.png|Resources|link=Resource]] [[File: Resource crystal.gif|Resources|link=Resource]] [[File: Resource gem.gif|Resources|link=Resource]] [[File: Resource gold.gif|Resources|link=Resource]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Resources]]:'''
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 750 - Gold<br>1400 - Wood and Ore<br>1500 - Random<br>2000 - Mercury, Sulfur, Crystal, Gems
| style="text-align:center;"|[[File:Resource (vs).png|Resource (vs).png]]
|-
| style="text-align:center;"|[[File: Sanctuary.gif|Sanctuary|link=Sanctuary]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Sanctuary]]:'''
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"|[[File:Sanctuary (vs).png|Sanctuary (vs).png]]
|-
| style="text-align:center;"|[[File: Sawmill.gif|Sawmill|link=Sawmill]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Sawmill]]:''' Produces +2 {{wood}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it.
| style="text-align:center;"| 144 <span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
| style="text-align:center;"| 1500
| style="text-align:center;"|[[File:Sawmill (vs).png|Sawmill (vs).png]]
|-
| style="text-align:center;"|[[File: Scholar.gif|Scholar (Adventure Map)|link=Scholar (Adventure Map)]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Scholar (Adventure Map)]]:''' A loot item that will teach the hero a random low-level spell, [[Secondary skill]], or add +1 to a [[Primary skill]].
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 1500
| style="text-align:center;"|[[File:Scholar (vs).png|Scholar (vs).png]]
|-
| style="text-align:center;"|[[File: School of Magic.gif|School of Magic|link=School of Magic]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[School of Magic]]:'''
| style="text-align:center;"|32
| style="text-align:center;"| 1000
| style="text-align:center;"|[[File:School of Magic (vs).png|x80px]]
|-
| style="text-align:center;"|[[File: School of War.gif|School of War|link=School of War]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[School of War]]:'''
| style="text-align:center;"|32
| style="text-align:center;"| 1000
| style="text-align:center;"|[[File:School of War (vs).png|School of War (vs).png]]
|-
| style="text-align:center;"|[[File: Sea Chest.gif|Sea Chest|link=Sea Chest]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Sea Chest]]:'''
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 1500
| style="text-align:center;"|[[File:Sea Chest (vs).png|Sea Chest (vs).png]]
|-
| style="text-align:center;"|[[File: Seer's Hut 2.gif|Seer's Hut|link=Seer's Hut]][[File: Seer's Hut 3.gif|Seer's Hut|link=Seer's Hut]][[File: Seer's Hut 1.gif|Seer's Hut|link=Seer's Hut]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Seer's Hut]]:''' A randomly selected low-level artifact will be requested by a mystical seer. You can exchange this artifact, whenever you have it available, for a random reward - usually creatures or experience.
| style="text-align:center;"|48
| style="text-align:center;"| Various
| style="text-align:center;"|[[File:Seer's Hut (vs).png|Seer's Hut (vs).png]]
|-
| style="text-align:center;"|[[File:Shipwreck Survivor.gif|Shipwreck Survivor|link=Shipwreck Survivor]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Shipwreck Survivor]]:''' The first hero who picks the survivor up from the sea recieves an artifact. The survivor disappears after first visit.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 1500
| style="text-align:center;"|[[File:Shipwreck Survivor (vs).png|Shipwreck Survivor (vs).png]]
|-
| style="text-align:center;"|[[File: Shipwreck 1.gif|Shipwreck|link=Shipwreck]][[File: Shipwreck 2.gif|Shipwreck|link=Shipwreck]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Shipwreck]]:''' Water [[creature bank]] guarded by<br>30% : [[File:creature portrait Wight small.gif|border|Wight|link=Wight]] - 10 for 2000 {{G}};<br>30% : [[File:creature portrait Wight small.gif|border|Wight|link=Wight]] - 15 for 3000 {{G}};<br>30% : [[File:creature portrait Wight small.gif|border|Wight|link=Wight]] - 25 for 4000 {{G}};<br>10% : [[File:creature portrait Wight small.gif|border|Wight|link=Wight]] - 50 for 5000 {{G}} and a [[Artifact#Class|treasure class]] [[artifact]].<br>50% probability for 1/5 of the guards to be [[Wraith]]s.<br>When visited after the guards have been defeated decreases the hero's [[morale]] by 1 for the next battle.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 2000
| style="text-align:center;"|[[File:Shipwreck 1 (vs).png|90px]] [[File:Shipwreck 2 (vs).png|90px]]
|-
| style="text-align:center;"|[[File: Shipyard.gif|Shipyard|link=Shipyard]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Shipyard]]:'''
| style="text-align:center;"|Unlimited
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Shipyard (vs).png|Shipyard (vs).png]]
|-
| style="text-align:center;"|[[File: Shrine of Magic Incantation.gif|Shrine of Magic Incantation|link=Shrine of Magic Incantation]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Shrine of Magic Incantation]]:'''
| style="text-align:center;"|32
| style="text-align:center;"|  500
| style="text-align:center;"|[[File:Shrine (vs).png|Shrine (vs).png]]
|-
| style="text-align:center;"|[[File: Shrine of Magic Gesture.gif|Shrine of Magic Gesture|link=Shrine of Magic Gesture]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Shrine of Magic Gesture]]:'''
| style="text-align:center;"|32
| style="text-align:center;"| 2000
| style="text-align:center;"|[[File:Shrine2 (vs).png|Shrine2 (vs).png]]
|-
| style="text-align:center;"|[[File: Shrine of Magic Thought.gif|Shrine of Magic Thought|link=Shrine of Magic Thought]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Shrine of Magic Thought]]:'''
| style="text-align:center;"|32
| style="text-align:center;"| 3000
| style="text-align:center;"|[[File:Shrine3 (vs).png|Shrine3 (vs).png]]
|-
| style="text-align:center;"|[[File: Sign.gif|Sign|link=Sign]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Sign]]s:'''
| style="text-align:center;"|128 <span style="font-size: 90%;">(all [[sign]]s and [[ocean bottle]]s)</span>
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Sign (vs).png|Sign (vs).png]]
|-
| style="text-align:center;"|[[File: Sirens.gif|Sirens|link=Sirens]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Sirens]]:'''
| style="text-align:center;"|32
| style="text-align:center;"|  100
| style="text-align:center;"|[[File:Sirens (vs).png|Sirens (vs).png]]
|-
| style="text-align:center;"|[[File: Spell Scroll artifact.gif|link=Spell Scroll]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Spell Scroll]]:'''
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  500 - 1st lvl<br>2000 - 2nd lvl<br>3000 - 3rd lvl<br>4000 - 4th lvl<br>5000 - 5th lvl
| style="text-align:center;"|[[File:Spell Scroll (vs).png|Spell Scroll (vs).png]]
|-
| style="text-align:center;"|[[File: Stables.gif|Stables|link=Stables]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Stables]]:''' Gives the visiting hero a bonus of +400 [[Movement|movement points]] per day for the rest of the week. Additinally, upgrades [[Cavalier]]s to [[Champion]]s for free.
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  200
| style="text-align:center;"|[[File:Stables (vs).png|Stables (vs).png]]
|-
| style="text-align:center;"|[[File: Star Axis.gif|Star Axis|link=Star Axis]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Star Axis]]:''' Gives all visiting heroes +1 to power skill upon their first visit.
| style="text-align:center;"|32
| style="text-align:center;"| 1500
| style="text-align:center;"|[[File:Star Axis (vs).png|Star Axis (vs).png]]
|-
| style="text-align:center;"|[[File: Subterranean Gate.gif|Subterranean Gate|link=Subterranean Gate]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Subterranean Gate]]:''' Teleports hero to the nearest Subterranean Gate in the opposite [[Layer]] to the current one.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Subterranean Gate (vs).png|Subterranean Gate (vs).png]]
|-
| style="text-align:center;"|[[File: Sulfur Dune.gif|Sulfur Dune|link=Sulfur Dune]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Sulfur Dune]]:''' Produces +1 {{sulfur}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it.
| style="text-align:center;"| 144 <span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
| style="text-align:center;"| 3500
| style="text-align:center;"|[[File:Sulfur Dune (vs).png|Sulfur Dune (vs).png]]
|-
| style="text-align:center;"|[[File: Swan Pond.gif|Swan Pond|link=Swan Pond]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Swan Pond]]:''' Hero may choose to spend all remaining [[Movement points]] for the day in exchange for a one-time boost to [[luck]] and morale.
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  100
| style="text-align:center;"|[[File:Swan Pond (vs).png|Swan Pond (vs).png]]
|-
| style="text-align:center;"|[[File: Tavern.gif|Tavern|link=Tavern]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Tavern]]:'''
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  100
| style="text-align:center;"|[[File:Tavern (vs).png|x110px]]
|-
| style="text-align:center;"|[[File: Temple.gif|Temple|link=Temple]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Temple]]:'''
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  100
| style="text-align:center;"|[[File:Temple (vs).png|Temple (vs).png]]
|-
| style="text-align:center;"|[[File: Towns (9in1).gif|Town|link=Town]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Town]]:'''
| style="text-align:center;"|48
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Town (vs).png|Town (vs).png]]
|-
| style="text-align:center;"|[[File: Trading Post.gif|Trading Post|link=Trading Post]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Trading Post]]:''' Enables visiting hero trade [[resource]]s (similarly to [[Marketplace]]). '''Note:''' The trading post serves as a level 3 marketplace, meaning once you have 3 or more towns with marketplaces built, the trading post is no longer useful.
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  100
| style="text-align:center;"|[[File:Trading Post (vs).png|Trading Post (vs).png]]
|-
| style="text-align:center;"|[[File: Treasure Chest.gif|Treasure Chest|link=Treasure Chest]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Treasure Chest]]:''' A loot item which offers the hero an option between gold or a boost in experience. It will either offer 1000g/ 500exp, 1500g/ 1000exp, or 2000g/1500exp.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 1500
| style="text-align:center;"|[[File:Treasure Chest (vs).png|Treasure Chest (vs).png]]
|-
| style="text-align:center;"|[[File: Tree of Knowledge.gif|Tree of Knowledge|link=Tree of Knowledge]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Tree of Knowledge]]:''' Once increases the visiting hero's experience level by +1 either for free, for 2000 {{G}} or for 10 {{Gem}}.
| style="text-align:center;"|32
| style="text-align:center;"| 2500
| style="text-align:center;"|[[File:Tree of Knowledge (vs).png|Tree of Knowledge (vs).png]]
|-
| style="text-align:center;"|[[File: University.gif|University|link=University]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[University]]''' teaches visiting heroes four different [[secondary skill]]s to basic level for 2000 {{gold}} per skill.
| style="text-align:center;"|32
| style="text-align:center;"| 2500
| style="text-align:center;"|[[File:University (vs).png|University (vs).png]]
|-
| style="text-align:center;"|[[File: Wagon.gif|Wagon|link=Wagon]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Wagon]]''' may give first visiting hero 2–5 [[resource]]s (except [[gold]]) or an [[artifact]] or it may be empty.
| style="text-align:center;"|32
| style="text-align:center;"|  500
| style="text-align:center;"|[[File:Wagon (vs).png|Wagon (vs).png]]
|-
| style="text-align:center;"|[[File: War Machine Factory.gif|War Machine Factory|link=War Machine Factory]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[War Machine Factory]]:''' Enables visiting hero to buy all three [[War Machine]]s.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| 1500
| style="text-align:center;"|[[File:War Machine Factory (vs).png|War Machine Factory (vs).png]]
|-
| style="text-align:center;"|[[File: Warrior's Tomb.gif|Warrior's Tomb|link=Warrior's Tomb]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Warrior's Tomb]]:''' Gives the first visiting hero a random [[artifact]] and -3 to [[Morale]] until next battle.
| style="text-align:center;"|32
| style="text-align:center;"| 6000
| style="text-align:center;"|[[File:Warrior's Tomb (vs).png|Warrior's Tomb (vs).png]]
|-
| style="text-align:center;"|[[File: Water Wheel.gif|link=Water Wheel]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Water Wheel]]:''' Every week gives the first hero to visit +1000 {{G}}. First week of the month it gives only +500 {{G}}.
| style="text-align:center;"|32
| style="text-align:center;"|  750
| style="text-align:center;"|[[File:Water Wheel (vs).png|Water Wheel (vs).png]]
|-
| style="text-align:center;"|[[File: Watering Hole.gif|link=Watering Hole]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Watering Hole]]:''' Gives the visiting heroes +400 [[movement]] points until the end of the day and +1 [[morale]] until next battle.
| style="text-align:center;"|Unlimited
| style="text-align:center;"|  500
| style="text-align:center;"|[[File:Watering Hole (vs).png|Watering Hole (vs).png]]
|-
| style="text-align:center;"|[[File: Whirlpool.gif|link=Whirlpool]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Whirlpool]]:'''  Enables the hero traveling on a boat to instantly transfers to another randomly chosen whirlpool. The hero loses 50% of the weakest stack's creatures.
| style="text-align:center;"|Unlimited
| style="text-align:center;"| -
| style="text-align:center;"|[[File:Whirlpool (vs).png|Whirlpool (vs).png]]
|-
| style="text-align:center;"|[[File: Windmill.gif|Windmill|link=Windmill]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Windmill]]:'''
| style="text-align:center;"|32
| style="text-align:center;"| 2500
| style="text-align:center;"|[[File:Windmill (vs).png|x96px]]
|-
| style="text-align:center;"|[[File: Witch Hut.gif|Witch Hut|link=Witch Hut]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Witch Hut]]:''' Hero will immediately learn a random [[Secondary skill]] if a skill slot is available. The skill offered is static in the same game. '''Note:''' in the unofficial [[Horn of the Abyss]] expansion, heroes have a choice to not learn that skill.
| style="text-align:center;"|32
| style="text-align:center;"| 1500
| style="text-align:center;"|[[File:Witch Hut (vs).png|x88px]]
|}
 
== Related Topics ==
*[[Movement]]
*[[Terrain]]


[[Category: Adventure Map|*]]
[[Category: Adventure Map|*]]
[[Category: Terms]]
[[Category: Terms]]
__NOTOC__
__NOTOC__

Latest revision as of 14:54, 11 January 2024

Adventure Map represents the part of Antagarich or any other country/continent/world, where the game takes place. Typically at the beginning of a scenario or a custom map, players can only see areas within the view of their town's and/or heroes line of sight; the rest is shrouded. Heroes can be sent to explore the map, and reveal new areas as they travel. Heroes will discover treasures, wandering creatures, valuable resources, and significant locations, like mines, which will provide steady streams of resources; or creature dwellings where a hero may recruit troops for his army.

The Adventure Map consists of two layers: the surface and the subterranean level. Heroes can travel from one layer to another either through Subterranean Gate or Monoliths. The subterranean territory is displayed on its own map.

At the beginning of each day, mines and cities under player's control add to resources. Resources represent gold and raw materials a player may spend to improve towns, recruit troops, and perform other actions. Town buildings producing creatures do so on the first day of the week. The current date appears at the lower right corner of the Adventure Map screen.

Objects with repeatable actions may be repeated without spending movement points by pressing the space bar.

See also: