Adventure Map

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Revision as of 09:37, 9 March 2018 by Kapteeni Ruoska (talk | contribs) (Tree of Knowledge)
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Adventure Map represents the part of Erathia, where the game takes place. Typically at the beginning of a scenario or a custom map, players can see only see areas within the view of their town's and/or heroes line of sight; the rest is shrouded. Heroes can be sent to explore the map, and reveal new areas as they travel. Heroes will discover treasures, wandering creatures, valuable resources, and significant locations, like mines, which will provide steady streams of resources; or creature dwellings where a hero may recruit troops for his army.

The Adventure Map consists of two layers: the surface and the subterranean level. Heroes can travel from one layer to another either through Subterranean Gate or Monoliths. The subterranean territory is displayed on its own map.

At the beginning of each day, mines and cities under player's control add to resources. Resources represent gold and raw materials a player may spend to improve towns, recruit troops, and perform other actions. Town buildings producing creatures do so on the first day of the week. The current date appears at the lower right corner of the Adventure Map screen.

Objects with repeatable actions may be repeated without spending movement points by pressing the space bar.

List of Adventure map structures and objects

Maximum numbers

Unlimited objects

List with pictures

Picture Adventure map object Maximum number in map
Altar of Sacrifice: Allows hero to sacrifice artifacts and/or creatures for experience. Good alignment heroes can sacrifice only artifacts, evil alignment heroes only creatures and neutral heroes can sacrifice both. Ulimited
Stables: Gives the visiting hero a bonus of +400 movement points per day for the rest of the week. Additinally, upgrades Cavaliers to Champions for free. Unlimited
Tree of Knowledge Tree of Knowledge: Once increases the visiting hero's experience level by +1 either for free, for 2000 Gold or for 10 Gem. 32
Water Wheel: Every week gives the first hero to visit +1000 Gold. First week of the month it gives only +500 Gold. Unlimited
Watering Hole: Gives the visiting heroes +400 movement points until the end of the day and +1 morale until next battle. Unlimited
Whirlpool: Enables the hero traveling on a boat to instantly transfers to another randomly chosen whirlpool. The hero loses 50% of the weakest stack's creatures. Unlimited

Related Topics

See also