Artifact merchants and Archery: Difference between pages

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{{buildings}}
{{Secondary skills}}{{Secondary skill
{| border cellpadding="4" style="border:1 solid; text-align:center; background-color:lightyellow; margin-left:10px; float:right;"
| B_effect = increases the damage done by range attacking creatures by 10%.
| [[File:Adventure Map Dungeon fort.gif|x90px|Dungeon|link=Dungeon]] || [[File:Dungeon artifact merchants (outline).gif|border|200px]]
| A_effect = increases the damage done by range attacking creatures by 25%.
|-
| E_effect = increases the damage done by range attacking creatures by 50%.
| [[File:Adventure Map Tower fort.gif|x90px|Tower|link=Tower]] || [[File:Tower artifact merchants (outline).gif|border|200px]]
}}
|-
| [[File:Adventure Map Conflux fort.gif|x90px|Conflux|link=Conflux]] || [[File:Conflux artifact merchants (outline).gif|border|200px]]
|}


'''Building cost:''' 10000 {{G}}.<br>'''Buildings required:''' [[Marketplace]].<br>
'''Archery''' is a [[secondary skill]] that increases the [[damage]] of [[ranged attack]]s, which also includes [[ballista]].  


'''Artifact merchants''' is a building that can be constructed in [[Dungeon]], [[Tower]], and [[Conflux]]. It enables visiting heroes to buy or sell [[artifact]]s. The set of artifacts available for sale are the same in every merchant, regardless of the town, the town type or the player. The available artifacts contain three [[List of artifacts sorted by class#Treasure artifacts|treasure artifacts]], three [[List of artifacts sorted by class#Minor artifacts|minor artifacts]], and one [[List of artifacts sorted by class#Major artifacts|major artifact]]. Once an artifact is purchased, it is gone from all artifact merchants. At the beginning of each month, the set of artifacts available for sale is renewed.
'''Heroes with Archery as a starting skill:'''
* {{H2|Calh|Demoniac}} – Basic Archery
* {{H2|Gelu|Ranger}} - Basic Archery
* {{H2|Ivor|Ranger}} – Basic Archery
* {{H2|Jabarkas|Barbarian}} – Basic Archery
* {{H2|Jenova|Ranger}} – Advanced Archery
* {{H2|Kyrre|Ranger}} – Basic Archery
* {{H2|Orrin|Knight}} – Basic Archery
* {{H2|Valeska|Knight}} – Basic Archery
* {{H2|Wystan|Beastmaster}} – Basic Archery
* {{H2|Anabel|Captain}} - Basic Archery {{withhota}}


== Price of artifacts ==
'''Heroes with Archery specialty:'''
Every artifact has a so called [[basic cost]], from where the sell price and the buy price is determined. The price depends on how many [[marketplace]]s the player owns. The rule of thumb is, that the more marketplaces, the cheaper are the buy prices and the higher are the sell prices.
* {{H2|Orrin|Knight}}


{| style="background: transparent; font-size: 125%;"
'''Artifacts affecting the skill:'''
|<pre>PRICE (buy) = 5 x B / (1 + (M - 1) x 0,25)
* {{An|Bow of Elven Cherrywood}}
* {{An|Bowstring of the Unicorn's Mane}}
* {{An|Angel Feather Arrows}}


  where  B = basic cost of an artifact
{{ZET SEC SKILL CHANCE TABLE| 5| 3| 8 (highest) {{withsod}}| 5| 5| 2 (lowest)| 6| 4| 5| 2 (lowest)| 6| 2 (lowest)| 7| 4| 7| 3| 8 (highest) {{withsod}}| 2 (lowest)| 9 (highest){{-wh}}| 6}}
          M = number of marketplaces
|}
 
PRICE (sell) = B x (1 + (M - 1) x 0,25) / 5


  where  B = basic cost of an artifact
{{secondary skill 'see also'}}
          M = number of marketplaces</pre>
|}


[[Category: Special buildings]]
[[Category: Secondary skills]]
__NOTOC__
__NOTOC__

Revision as of 08:36, 25 March 2020

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Archery
Basic Archery: increases the damage done by range attacking creatures by 10%.
Advanced Archery: increases the damage done by range attacking creatures by 25%.
Expert Archery: increases the damage done by range attacking creatures by 50%.

Archery is a secondary skill that increases the damage of ranged attacks, which also includes ballista.

Heroes with Archery as a starting skill:

Heroes with Archery specialty:

Artifacts affecting the skill:

Town Class Chance to learn
Castle  Knight   5
Castle  Cleric   3
Rampart  Ranger   8 (highest) Shadow of Death
Rampart  Druid   5
Tower  Alchemist   5
Tower  Wizard   2 (lowest)
Inferno  Demoniac   6
Inferno  Heretic   4
Necropolis  Death Knight   5
Necropolis  Necromancer   2 (lowest)
Dungeon  Overlord   6
Dungeon  Warlock   2 (lowest)
Stronghold  Barbarian   7
Stronghold  Battle Mage   4
Fortress  Beastmaster   7
Fortress  Witch   3
Conflux  Planeswalker   8 (highest) Shadow of Death
Conflux  Elementalist   2 (lowest)
Cove  Captain   9 (highest) Horn of the Abyss
Cove  Navigator   6
Factory  Mercenary  {{{21}}}
Factory  Artificer  {{{22}}}


|}

See also: