Buildings common to all towns: Difference between revisions

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'''Buildings common to all towns''' (or just '''common buildings''') contains structures that can be build to all [[town]]s. This includes also ''blacksmiths'' and ''resource silos'', although in original {{roe}} manual they are classified as town specific buildings because their functions vary in different towns. Other common buildings are halls, castles, mage guilds, marketplace and tavern.  
{{buildings}}
'''Buildings common to all towns''' (or just '''common buildings''') are structures that can be built in all [[town]]s. This also includes ''blacksmiths'' and ''resource silos'', although in the {{roe}} manual they are classified as town specific buildings because their function varies.


{{Buildings common to all towns}}
==See also==
* [[Halls]]
* [[Halls]]
* [[Fortifications]]
* [[Fortifications]]
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* [[Marketplace]]
* [[Marketplace]]
* [[Tavern]]
* [[Tavern]]
* [[Blacksmith & Resource Silo]]
* [[Thieves' Guild]]
 
* [[Blacksmith]]
* [[Resource Silo]]


[[Category: Structures]]
[[Category: Structures]]

Revision as of 16:43, 10 July 2018

Buildings
Halls
Village Hall
Town Hall
City Hall
Capitol
Fortifications
Fort
Citadel
Castle
Common
Blacksmith
Mage Guild
Marketplace
Resource Silo
Tavern
Specific
Artifact Merchants
Shipyard
Horde buildings
Grail buildings
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove

Buildings common to all towns (or just common buildings) are structures that can be built in all towns. This also includes blacksmiths and resource silos, although in the Restoration of Erathia manual they are classified as town specific buildings because their function varies.