Buildings common to all towns: Difference between revisions

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'''Buildings common to all towns''' contains strucures that can be build to all [[town]]s and have the same functions regardless of the town type. These common buildings are halls, castles, mage guilds, marketplace and tavern.
{{buildings}}
'''Buildings common to all towns''' (or just '''common buildings''') are structures that can be built in all [[town]]s. This also includes ''blacksmiths'' and ''resource silos'', although in the {{roe}} manual they are classified as town specific buildings because their function varies.


[[Category: Buildings]]
* [[Halls]]
* [[Fortifications]]
* [[Mage Guild]]
* [[Marketplace]]
* [[Tavern]]
* [[Thieves' Guild]]
* [[Blacksmith]]
* [[Resource Silo]]
 
[[Category:Buildings common to all towns]]

Latest revision as of 18:30, 11 December 2023

Buildings
Halls
Village Hall
Town Hall
City Hall
Capitol
Fortifications
Fort
Citadel
Castle
Common
Blacksmith
Mage Guild
Marketplace
Resource Silo
Tavern
Specific
Artifact Merchants
Shipyard
Horde buildings
Grail buildings
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory

Buildings common to all towns (or just common buildings) are structures that can be built in all towns. This also includes blacksmiths and resource silos, although in the Restoration of Erathia manual they are classified as town specific buildings because their function varies.