Castle: Difference between revisions
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{{Towns}} | {{Towns}} | ||
'''Castle''' is a good [[alignment]] [[town]] with the [[knight]] and [[cleric]] [[hero class]]es. Castle armies are primarily composed of human men-at-arms, though these towns have also formed an alliance with the [[griffin]]s and are under the protection of [[angel]]s. Castle represents [[Erathia]]. | |||
'''Castle''' is a good [[alignment]] [[town | |||
Castle's [[native terrain]] is [[grass]]. | Castle's [[native terrain]] is [[grass]]. | ||
'''Castle Creature Dwellings''' | |||
* [[Castle creature dwellings|Guardhouse]] | |||
* [[Castle creature dwellings|Archers' Tower]] | |||
* [[Castle creature dwellings|Griffin Tower]] | |||
* [[Castle creature dwellings|Barracks]] | |||
* [[Castle creature dwellings|Monastery]] | |||
* [[Castle creature dwellings|Training Grounds]] | |||
* [[Castle creature dwellings|Portal of Glory]] | |||
'''Castle | '''Castle Specific Buildings''' | ||
* [[Brotherhood of the Sword]] | * [[Castle specific buildings|Brotherhood of the Sword]] - Increases [[morale]] by +2 when defending against siege. This is in addition to tavern's +1 resulting in a total morale bonus of +3. | ||
* [[Griffin Bastion]] | * [[Castle specific buildings|Griffin Bastion]] - [[Horde building]] which increases [[Griffin]]s' growth by +3 per week. | ||
* [[Lighthouse]] | * [[Castle specific buildings|Lighthouse]] - Increase movement points by +500 when heroes travel on [[water]] [[tile]] with a [[boat]]. | ||
* [[Shipyard]] | * [[Castle specific buildings|Shipyard]] - Enables town to build a [[boat]]. Can only be built if town is adjacent to water. | ||
* [[Stables]] | * [[Castle specific buildings|Stables]] - Gives visiting hero +400 movement points for each day for the rest of the week. | ||
* [[Colossus]] | * [[Grail#Castle's Colossus|Colossus]] - [[Grail]] building of Castle. Gives +2 morale to all player's heroes in addition to standard +5000 {{G}} per day and creature [[growth]] +50%. | ||
<br> | |||
{{Common buildings|Castle|Ballista|+1 {{W}} & +1 {{O}}| no_5 = }} | |||
[[Image:Castle-in.png|right| | [[Image:Castle-in.png|right|border|500px]] | ||
{| class="wikitable sortable" style="white-space:nowrap; text-align: center;" | {| class="wikitable sortable" style="white-space:nowrap; text-align: center;" | ||
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<br> | <br> | ||
{{Hero table}} | {{Hero table}} | ||
{{Castle hero table}} | {{Castle hero table}} | ||
|} | |} | ||
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{{Creature table}} | {{Creature table}} | ||
{{Castle creature table}} | {{Castle creature table}} | ||
|} | |} | ||
[[Category: Castle]] | [[Category: Castle]] | ||
__notoc__ |
Revision as of 20:37, 19 March 2018
Towns | |
---|---|
Castle | |
Rampart | |
Tower | |
Inferno | |
Necropolis | |
Dungeon | |
Stronghold | |
Fortress | |
Conflux | |
Cove | |
Factory |
Castle is a good alignment town with the knight and cleric hero classes. Castle armies are primarily composed of human men-at-arms, though these towns have also formed an alliance with the griffins and are under the protection of angels. Castle represents Erathia.
Castle's native terrain is grass.
Castle Creature Dwellings
Castle Specific Buildings
- Brotherhood of the Sword - Increases morale by +2 when defending against siege. This is in addition to tavern's +1 resulting in a total morale bonus of +3.
- Griffin Bastion - Horde building which increases Griffins' growth by +3 per week.
- Lighthouse - Increase movement points by +500 when heroes travel on water tile with a boat.
- Shipyard - Enables town to build a boat. Can only be built if town is adjacent to water.
- Stables - Gives visiting hero +400 movement points for each day for the rest of the week.
- Colossus - Grail building of Castle. Gives +2 morale to all player's heroes in addition to standard +5000 per day and creature growth +50%.
Halls | Fortifications | Miscellaneous | Mage Guilds | Banned spells | ||||||||||||||||||||||||||||||||
Village Hall | Village Hall (existing) |
Fort | Fort
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Tavern | Tavern
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Mage Guild level 1 | Mage Guild level 1
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File:Town Hall large.gif | Town Hall
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Citadel | Citadel
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Marketplace | Marketplace
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Mage Guild level 2 | Mage Guild level 2
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City Hall | City Hall
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Castle | Castle
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Resource Silo | Resource Silo ()
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Mage Guild level 3 | Mage Guild level 3
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Capitol | Capitol
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Blacksmith |
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Mage Guild level 4 | Mage Guild level 4
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Mage Guild level 5 | Mage Guild level 5
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Total Common Buildings: |
|
Total Mage Guild: |
|
Resource | Basic | Upgrades | All |
---|---|---|---|
46000 | 29000 | 110000 | |
60 | 17 | 137 | |
50 | 22 | 122 | |
12 | 17 | 47 | |
12 | 12 | 42 | |
12 | 12 | 42 | |
12 | 12 | 42 | |
Troop cost/week: | 29580 + 6 |
Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pikeman | 1 | 4 | 5 | 1 | 3 | 10 | 4 | 14 | 80 | 60 | Immune to jousting | ||
Halberdier | 1+ | 6 | 5 | 2 | 3 | 10 | 5 | 14 | 115 | 75 | Immune to jousting | ||
Archer | 2 | 6 | 3 | 2 | 3 | 10 | 4 | 9 | 126 | 100 | Ranged (12 shots) | ||
Marksman | 2+ | 6 | 3 | 2 | 3 | 10 | 6 | 9 | 184 | 150 | Ranged (24 shots), Double attack | ||
Griffin | 3 | 8 | 8 | 3 | 6 | 25 | 6 | 7 | 351 | 200 | Flying, Two retaliations | ||
Royal Griffin | 3+ | 9 | 9 | 3 | 6 | 25 | 9 | 7 | 448 | 240 | Flying, Unlimited retaliations | ||
Swordsman | 4 | 10 | 12 | 6 | 9 | 35 | 5 | 4 | 445 | 300 | |||
Crusader | 4+ | 12 | 12 | 7 | 10 | 35 | 6 | 4 | 588 | 400 | Double attack | ||
Monk | 5 | 12 | 7 | 10 | 12 | 30 | 5 | 3 | 485 | 400 | Ranged (12 shots) | ||
Zealot | 5+ | 12 | 10 | 10 | 12 | 30 | 7 | 3 | 750 | 450 | Ranged (24 shots), No melee penalty | ||
Cavalier | 6 | 15 | 15 | 15 | 25 | 100 | 7 | 2 | 1946 | 1000 | Jousting | ||
Champion | 6+ | 16 | 16 | 20 | 25 | 100 | 9 | 2 | 2100 | 1200 | Jousting | ||
Angel | 7 | 20 | 20 | 50 | 50 | 200 | 12 | 1 | 5019 | 3000 | , 1 | Flying, Hates Devils and Arch Devils, Morale +1 to the whole army | |
Archangel | 7+ | 30 | 30 | 50 | 50 | 250 | 18 | 1 | 8776 | 5000 | , 3 | Flying, Hates Devils and Arch Devils, Resurrection, Morale +1 to the whole army |