Artillery and Ballistics: Difference between pages

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(added template ZET SEC SKILL CHANCE TABLE)
 
(added template ZET SEC SKILL CHANCE TABLE)
 
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{{Secondary skills}}
{{Secondary skills}}
{{Secondary skill
{{Secondary skill
  | B_effect = gives control of the ballista to the hero, allowing one shot with a 50% chance to inflict double damage.
  | B_effect = gives control of the catapult to the hero, allowing aimed shots with increased damage.
  | A_effect = gives control of the ballista to the hero, allowing two shots with a 75% chance to inflict double damage.
  | A_effect = gives control of the catapult to the hero, allowing two aimed shots with increased damage.
  | E_effect = gives control of the ballista to the hero, allowing two shots which inflict double damage.
  | E_effect = gives control of the catapult to the hero, allowing two aimed shots at maximum damage.
}}
}}


'''Artillery''' is a [[secondary skill]] that gives the hero manual control over [[war machine]] [[Ballista]] during [[combat]] and control over the [[arrow towers]] when defending a town during siege. Basic Artillery provides a 50% chance that ballista inflicts double damage. For Advanced Artillery this is a 75% chance and for Expert Artillery a 100% chance. Advanced and Expert Artillery also enable the ballista to [[double attack|shoot twice]] in a row, instead of once.  
'''Ballistics''' is a [[secondary skill]], that gives the player manual control over the [[catapult]] in a [[Siege]] and increases the damage done to castle walls. Additionally, at advanced and expert level of Ballistics catapults fire twice instead of just once.


'''Heroes with Artillery as a starting skill:'''
{|  border="1"
* {{H|Arlach|Overlord}} – Basic Artillery
|+
* {{H|Christian|Knight}} – Basic Artillery
|-
* {{H|Gerwulf|Beastmaster}} – Basic Artillery
! Level
* {{H|Gurnisson|Barbarian}} – Basic Artillery
! Shots
* {{H|Ignissa|Planeswalker}} – Basic Artillery
! Chance to hit
* {{H|Pasis|Planeswalker}} – Basic Artillery
intended wall
* {{H|Pyre|Demoniac}} – Basic Artillery
! Chance for
* {{H|Vokial|Death Knight}} – Basic Artillery
maximum damage
* {{H|Zubin|Battle Mage}} – Basic Artillery
! Chance to hit [[Arrow Towers]] or
* {{H|Ranloo|Death Knight}} - Basic Artillery {{withhota}}
Drawbridge before all walls destroyed
* {{H|Jeremy|Captain}} - Basic Artillery {{withhota}}
|-
| None
| 1
| 50%
| 30%
| <50%
|-
| Basic
| 1
| 60%
| 50%
| <60%
|-
| Advanced
| 2
| 60%
| 50%
| <60%
|-  
| Expert
| 2
| 75%
| 100%
| <75%
|}


'''Heroes with Ballista as specialty:'''
'''Heroes with Ballistics as a starting skill:'''
* {{H|Arlach|Overlord}}
* {{Hn|Olema|Heretic}} (basic)
* {{H|Christian|Knight}}
* {{Hn|Theodorus|Wizard}} (basic)
* {{H|Gerwulf|Beastmaster}}
* {{Hn|Uland|Druid}} (basic)
* {{H|Gurnisson|Barbarian}}
* {{Hn|Yog|Barbarian}} (basic)
* {{H|Pyre|Demoniac}}
* {{H|Torosar|Alchemist}} <sub>*Does not start with the skill Artillery.</sub>
* {{H|Ranloo|Death Knight}} {{withhota}}
* {{H|Jeremy|Captain}} {{withhota}} <sub>*[[Cannon]] instead of [[Ballista]].</sub>


{{ZET SEC SKILL CHANCE TABLE| 5| 2| 6| 1 (lowest)| 4| 1 (lowest)| 5| 4| 5| 3| 8 (highest)| 1 (lowest)| 8 (highest)| 4| 8 (highest)| 1 (lowest)| 8 (highest)| 1 (lowest)| 5| 1 (lowest)}}
{{ZET SEC SKILL CHANCE TABLE| 8 (highest)| 4| 4| 4| 6| 4| 7| 6| 7| 5| 7| 6| 8 (highest)| 6| 7| 8 (highest)| 8 (highest)| 4| 5| 2 (lowest)}}


[[Category: Secondary skills]]
[[Category: Secondary skills]]
__NOTOC__

Revision as of 23:23, 19 February 2020

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Ballistics
Basic Ballistics: gives control of the catapult to the hero, allowing aimed shots with increased damage.
Advanced Ballistics: gives control of the catapult to the hero, allowing two aimed shots with increased damage.
Expert Ballistics: gives control of the catapult to the hero, allowing two aimed shots at maximum damage.

Ballistics is a secondary skill, that gives the player manual control over the catapult in a Siege and increases the damage done to castle walls. Additionally, at advanced and expert level of Ballistics catapults fire twice instead of just once.

Level Shots Chance to hit

intended wall

Chance for

maximum damage

Chance to hit Arrow Towers or

Drawbridge before all walls destroyed

None 1 50% 30% <50%
Basic 1 60% 50% <60%
Advanced 2 60% 50% <60%
Expert 2 75% 100% <75%

Heroes with Ballistics as a starting skill:

Town Class Chance to learn
Castle  Knight   8 (highest)
Castle  Cleric   4
Rampart  Ranger   4
Rampart  Druid   4
Tower  Alchemist   6
Tower  Wizard   4
Inferno  Demoniac   7
Inferno  Heretic   6
Necropolis  Death Knight   7
Necropolis  Necromancer   5
Dungeon  Overlord   7
Dungeon  Warlock   6
Stronghold  Barbarian   8 (highest)
Stronghold  Battle Mage   6
Fortress  Beastmaster   7
Fortress  Witch   8 (highest)
Conflux  Planeswalker   8 (highest)
Conflux  Elementalist   4
Cove  Captain   5
Cove  Navigator   2 (lowest)
Factory  Mercenary  {{{21}}}
Factory  Artificer  {{{22}}}