Archer and Marksman and Griffin and Royal Griffin: Difference between pages

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{{Castle creatures}}{{Creature
{{Castle creatures}}{{Creature
  | AI_Value  = 126
  | AI_Value  = 351
  | Name      = Archer
  | Name      = Griffin
  | Attack    = 6
  | Attack    = 8
  | Defense  = 3
  | Defense  = 8
  | Speed    = 4
  | Speed    = 6
  | Growth    = 9
  | Growth    = 7 [[Griffin Bastion|(+3)]]
  | Damage    = 2–3
  | Damage    = 3–6
  | Health    = 10
  | Health    = 25
  | Shots    = 12
  | Movement  = [[Flying]]
  | Cost      = 100
  | Cost      = 200
  | Special  = • [[Ranged attack]]
| Size      = 2
  | U_AI_Value= 184
  | Special  = • Two [[retaliation]]s
  | U_name    = Marksman
  | U_AI_Value= 448
  | U_speed  = '''6'''
  | U_name    = Royal Griffin
  | U_damage  = 2–3 '''(x2)'''
  | U_attack  = '''9'''
  | U_shots   = '''24'''
  | U_defense = '''9'''
  | U_cost    = 150
  | U_speed   = '''9'''
  | U_special = • [[Ranged attack]]<br>• [[Double attack]]
  | U_cost    = 240
  | U_special = • Unlimited [[retaliation]]s
| No_shots  =
| No_ushots =
}}
}}


{{Cram|Archers' Tower|Archer|Marksman|no_dwelling=|pad=5px 10px 3px 3px}}
{{Cram|Griffin Tower|Griffin|Royal Griffin|no_dwelling=|pad=5px 10px 3px 7px}}
'''Archer''' and '''Marksman''' are level 2 creatures of [[Castle]] recruited from [[Castle creature dwellings|Archers' Tower]]s.
'''Griffins''' and '''Royal Griffins''' are the level 3 creatures of [[Castle]]. They can be recruited from [[castle creature dwellings|Griffin Towers]].


''"Archers and marksmen are lightly armored troops armed with crossbows for [[ranged attack|ranged combat]] and daggers for light hand-to-hand fighting. Marksmen can get off two shots in each ranged attack."{{-}}<sup>[[Restoration of Erathia Manual Page 85|RoE manual]]''</sup>
''"Griffins roost in special towers built for them on the castle grounds. Standard griffins are able to counterstrike against two attackers per turn. Royal griffins can counterstrike an unlimited number of attackers."{{-}}<sup>[[Restoration of Erathia Manual Page 85|RoE manual]]''</sup>
<div style="clear:left;"></div>


== General Tactics and Info ==
===== Heroes with a specialty =====
They are critical in the early game, together with the [[Griffin and Royal Griffin|Griffins]], due to them being almost the only Castle ranged attackers, having good damage and also the marksmen's twice shot. However, with each ranged attack in a turn, the Marksmen will use up two shots, not one.


===== Heroes with a specialty =====
*{{H|Edric|Knight}} has griffins as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any griffins for each level attained after 3rd level, and gives them a [[speed]] bonus of 1.


*{{H|Valeska|Knight}} has archers as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any archer or marksman each level she attains after the 2nd level, and gives them a [[speed]] bonus of 1.
== General Tactics and Info ==
Griffins are fast flying units with relatively high health, an interesting special ability, and quite a good growth rate if you build the [[Griffin Bastion]]. However, they have rather low damage. Royal griffins make decent siege attacker due to their unlimited retaliations, which allows them to fly over the walls and give hits in the counter attacks.


{{creature 'see also'}}
{{creature 'see also'}}
*[[Griffin Conservatory]]


[[Category: Creatures]]
[[Category: Creatures]]
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Revision as of 14:13, 20 March 2020

Castle creatures
Level 1
Pikeman Pikeman
Halberdier Halberdier
Level 2
Archer Archer
Marksman Marksman
Level 3
Griffin Griffin
Royal Griffin Royal Griffin
Level 4
Swordsman Swordsman
Crusader Crusader
Level 5
Monk Monk
Zealot Zealot
Level 6
Cavalier Cavalier
Champion Champion
Level 7
Angel Angel
Archangel Archangel
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Griffin
 Cost per troop 

200

Attack 8
Defense 8
Damage 3–6
Health 25
Speed 6
Movement Flying
Size 2
Growth 7 (+3)
AI Value 351
 Special abilities:
• Two retaliations
Royal Griffin
 Cost per troop 

240

Attack 9
Defense 9
Damage 3–6
Health 25
Speed 9
Movement Flying
Size 2
Growth 7 (+3)
AI Value 448
 Special abilities:
• Unlimited retaliations
Griffin Tower  

Griffins and Royal Griffins are the level 3 creatures of Castle. They can be recruited from Griffin Towers.

"Griffins roost in special towers built for them on the castle grounds. Standard griffins are able to counterstrike against two attackers per turn. Royal griffins can counterstrike an unlimited number of attackers." RoE manual

Heroes with a specialty
  • Edric Edric the Knight has griffins as a specialty, which increases the attack and defense skills of any griffins for each level attained after 3rd level, and gives them a speed bonus of 1.

General Tactics and Info

Griffins are fast flying units with relatively high health, an interesting special ability, and quite a good growth rate if you build the Griffin Bastion. However, they have rather low damage. Royal griffins make decent siege attacker due to their unlimited retaliations, which allows them to fly over the walls and give hits in the counter attacks.

See also: