Conflux

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Towns
Castle Castle
Rampart Rampart
Tower Tower
Inferno Inferno
Necropolis Necropolis
Dungeon Dungeon
Stronghold Stronghold
Fortress Fortress
Conflux Conflux Armageddon's Blade
Cove Cove Horn of the Abyss
Factory Factory Horn of the Abyss

The Conflux is a neutral alignment town with a focus on magic and magic-related units. The Conflux is the home of Elementalists and Planeswalkers and most of its units are Elementals. Statistically, the conflux's higher tier units are weaker than average. However, this is compensated by their strong low tier units, which gives the conflux an advantage over the other factions in the early game.

Conflux's native terrain is grass.

Structures

Template:StandardBuildings

Conflux Specific Buildings:

Conflux creature dwellings:

  • Magic Lantern
  • Altar of Air
  • Altar of Water
  • Altar of Fire
  • Altar of Earth
  • Altar of Thought
  • Pyre
Conflux town seen from inside
Resource Basic Upgrades All
Gold 71300 25500 96800
Wood 25 12 145
Ore 45 20 140
Crystal 2 3 33
Gem 2 5 35
Mercury 12 35 75
Sulfur 2 8 38
Troop cost/week: 28500 Gold + 4 Mercury


Heroes

Name Class Specialty Skill 1 Skill 2 Spell
Calh Calh  Demoniac   Gogs Basic Archery  Basic Archery  Basic Scouting  Basic Scouting 
Fiona Fiona  Demoniac   Hell Hounds Advanced Scouting  Advanced Scouting   
Ignatius Ignatius  Demoniac   Imps Basic Tactics  Basic Tactics  Basic Resistance  Basic Resistance 
Marius Marius  Demoniac   Demons Advanced Armorer  Advanced Armorer   
Nymus Nymus  Demoniac   Pit Fiends Advanced Offense  Advanced Offense   
Octavia Octavia  Demoniac   Gold Basic Scholar  Basic Scholar  Basic Offense  Basic Offense 
Pyre Pyre  Demoniac   Ballista Basic Logistics  Basic Logistics  Basic Artillery  Basic Artillery 
Rashka Rashka  Demoniac   Efreet Basic Scholar  Basic Scholar  Basic Wisdom  Basic Wisdom 
Xeron Xeron Armageddon's Blade Map Editor  Demoniac   Devils Basic Leadership  Basic Leadership  Basic Tactics  Basic Tactics 
Ash Ash  Heretic   Bloodlust Basic Wisdom  Basic Wisdom  Basic Eagle Eye  Basic Eagle Eye   Bloodlust 
Axsis Axsis  Heretic   Mysticism Basic Wisdom  Basic Wisdom  Basic Mysticism  Basic Mysticism   Protection from Air 
Ayden Ayden  Heretic   Intelligence Basic Wisdom  Basic Wisdom  Basic Intelligence  Basic Intelligence   View Earth 
Calid Calid  Heretic   Sulfur Basic Wisdom  Basic Wisdom  Basic Learning  Basic Learning   Haste 
Olema Olema  Heretic   Weakness Basic Wisdom  Basic Wisdom  Basic Ballistics  Basic Ballistics   Weakness 
Xarfax Xarfax  Heretic   Fireball Basic Wisdom  Basic Wisdom  Basic Leadership  Basic Leadership   Fireball 
Xyron Xyron  Heretic   Inferno (spell) Basic Wisdom  Basic Wisdom  Basic Scholar  Basic Scholar   Inferno 
Zydar Zydar  Heretic   Sorcery Basic Wisdom  Basic Wisdom  Basic Sorcery  Basic Sorcery   Stone Skin 

Creatures

 Name   Town   Lvl   Att   Def   Dmg-   Dmg+   HP   Spd   Grw   AI Val   Cost   Special 














Pixie Pixie 1 2 2 1 2 3 7 20 55 25 Gold   Flying
Sprite Sprite 1+ 2 2 1 3 3 9 20 95 30 Gold   Flying, No enemy retaliation
Air Elemental Air Elemental 2 9 9 2 8 25 7 6 356 250 Gold   Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower**, +100% to basic damage to Earth and Magma Elementals**
Storm Elemental Storm Elemental 2+ 9 9 2 8 25 8 6 486 275 Gold   Ranged (24 shots), Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower**, +100% to basic damage to Earth and Magma Elementals**, Casts Protection from Air**
Water Elemental Water Elemental 3 8 10 3 7 30 5 6 315 300 Gold   Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon, +100% to basic damage to Fire and Energy Elementals**
Ice Elemental Ice Elemental 3+* 8 10 3 7 30 6 6 380 375 Gold   Ranged (24 shots), Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon, +100% to basic damage to Fire and Energy Elementals**, Casts Protection from Water**
Fire Elemental Fire Elemental 4 10 8 4 6 35 6 5 345 350 Gold   Elemental, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals**
Energy Elemental Energy Elemental 4+* 12 8 4 6 35 8 5 470 400 Gold   Elemental, Flying, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals**, Casts Protection from Fire
Earth Elemental Earth Elemental 5 10 10 4 8 40 4 4 330 400 Gold   Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity**, +100% to basic damage to Air and Storm Elementals**
Magma Elemental Magma Elemental 5+* 11 11 6 10 40 6 4 490 500 Gold   Elemental, Meteor Shower vulnerability**, Lightning and Armageddon immunity**, +100% to basic damage to Air and Storm Elementals**, Casts Protection from Earth
Psychic Elemental Psychic Elemental 6 15 13 10 20 75 7 2 1669 750 Gold   Elemental, Attacks all adjacent enemies without retaliation, -50% damage to creatures with Mind Immunity
Magic Elemental Magic Elemental 6+ 15 13 15 25 80 9 2 2012 800 Gold   Elemental, Attacks all adjacent enemies without retaliation, Magic immunity, -50% damage to creatures with Magic Immunity
Firebird Firebird 7 18 18 30 40 150 15 2 4547 1500 Gold   Flying, Breath attack, Fire immunity
Phoenix Phoenix 7+ 21 18 30 40 200 21 2 6721 2000 Gold , 1 Mercury  Flying, Breath attack, Fire immunity, Rebirth

Strategy

  • Upgrade your three first level creature dwellings as soon as possible: the upgraded versions are much better than the base versions (no retaliation against sprites; storm and ice elementals are range shooters).
  • Both storm and ice elemental have a wide range of damage: 2-8 for storm elementals, 3-7 for ice elementals. It is both a curse and a blessing, literally speaking: you want to cast Bless on them but avoid having them Cursed as well.
  • A simple Ring of Vitality makes your pixies/sprites 33% more durable; this plus a Vial of Lifeblood doubles their durability.

Pros

  • Several great heroes
  • Phoenixes are the fastest creature in the game, out-speeding all competition by a large margin, and also have a base growth of 2
  • Many units unaffected by Mind spells
  • All 4 top-level units immune to Armageddon, opening up for the Dracageddon tactic.
  • Low level units are great for efficient map-clearing
  • Magic University allows heroes to learn all 4 Magic secondary skills for 2000 Gold each.
  • The Aurora Borealis is the best Grail building, handing out all spells
  • The Elementals are unaffected by bad Morale

Cons

  • No ranged units without upgrading
  • Magma Elementals are the worst level 5 unit
  • Energy Elementals are below average
  • Many units have vulnerabilities to certain spells
  • Cannot have Armageddon in the Mage Guild, decreasing the viability of Dracageddon
  • The Elementals are unaffected by positive Morale
  • All units are immune to resurrection except for level 1 and 7.


WARNING! This town is often considered too strong and thus is banned in many multiplayer games/tournaments.