Monolith and Darkstorn: Difference between pages

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'''Monolith''' is a common term for [[adventure map]] locations, that visually resemble gates. They can be used to instantly travel between similar, visually associated monoliths. There are two functionally different monolith types: one-way and two-way.
{{Dungeon heroes}}{{Hero
| town      = Dungeon
| class      = Warlock
| gender    = Male
| race      = Minotaur
| biography  = Darkstorn challenged his way through the ranks of warriors of Nighon, secretly using magic to ensure he won each battle.  Once in a position of power, he finally revealed his true powers.  None have challenged him since.
| specialty  = Stone Skin
| s_text    = Casts [[stone skin]] with increased effect, based on the level of the target unit.
| skill_1    = Basic Wisdom
| skill_2    = Basic Learning
| troop_1    = Troglodyte
| troop_2    = Harpy
| troop_3    = Beholder
| nmb_1      = 30–40
| nmb_2      = 4–6
| nmb_3      = 3–4
| spell      = Stone Skin
| nowar      =
| hota_nmb_1 = 20-30
| hota_nmb_2 = 6-8
}}


'''One Way Monoliths''' can only be used to travel in one direction, which means that they have entrance gates and exit gates. There can be several exit gates, in which case the destination will be chosen randomly. If an exit tile is occupied by a player's hero, other heroes are not able to teleport to that location (and heroes cannot interact, unlike the surface/underground [[Subterranean Gate]]s situation). If an exit is closed by an enemy's hero, there will be a battle.
== Specialty ==
Darkstorn's specialty gives in addition to normal [[Stone Skin]] [[defense]] bonuses:
<br>{{-}}{{-}}{{-}}{{-}} +3 to creatures on level 1–2
<br>{{-}}{{-}}{{-}}{{-}} +2 to creatures on level 3–4
<br>{{-}}{{-}}{{-}}{{-}} +1 to creatures on level 5–6
<br>{{-}}{{-}}{{-}}{{-}} No additional bonus for creatures on level 7.
<br>
Although the description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.


'''Monoliths Two Way''' work in a similar way, but they can be used to travel in both directions.
{{hero 'see also'}}


If an enemy hero enters a monolith at the open part of the adventure map, its exit point will be "shown" even if it is located in a shrouded area.
[[Category: Warlocks]]
 
__NOTOC__
Monoliths cannot be located on [[water]] [[tile]]s. Water has a similar traveling method called [[Whirlpool]]s.
 
Two-way monoliths can be repeatedly traversed, without spending any movement points, by pressing the space bar (not in {{roe}}).
 
{| frame=box height=500px cellpadding="7" style="border-collapse:collapse; background-color:lavender; text-align:center; float:left; margin-right: 10px;"
|-
| colspan=3 bgcolor=#cfcfe1 style="font-size:120%;"|'''{{roe}} and<br> {{ab}} monoliths'''
|-
| colspan=3 bgcolor=#ddddea |'''Monolith One Way Entrances:'''
|-
| style="height:50px;"| [[File:Monolith One Way Entrance1.gif]]
| [[File:Monolith One Way Entrance2.gif]]
| [[File:Monolith One Way Entrance3.gif]]
|-
| colspan=3 bgcolor=#ddddea |'''Monolith One Way Exits:'''
|-
| style="height:50px;"| [[File:Monolith One Way Exit1.gif]]
| [[File:Monolith One Way Exit2.gif]]
| [[File:Monolith One Way Exit3.gif]]
|-
| colspan=3 bgcolor=#ddddea |'''Two Way Monoliths:'''
|-
| style="height:57px;"| [[File: Monolith Two Way1.gif]]
| [[File: Monolith Two Way2.gif]]
| [[File: Monolith Two Way3.gif]]
|}
 
{| frame=box cellpadding="7" style="border-collapse:collapse; background-color:lavender; text-align:center;"
|-
| colspan=8 bgcolor=#cfcfe1 style="font-size:120%;"|'''{{sod}} monoliths'''
|-
| colspan=8 bgcolor=#ddddea |'''Monolith One Way Entrances:'''
|-
| [[File:Monolith One Way Entrance1.gif]]
| [[File:Monolith One Way Entrance2.gif]]
| [[File:Monolith One Way Entrance3.gif]]
| [[File:Monolith One Way Entrance4.gif]]
| [[File:Monolith One Way Entrance5.gif]]
| [[File:Monolith One Way Entrance6.gif]]
| [[File:Monolith One Way Entrance7.gif]]
| [[File:Monolith One Way Entrance8.gif]]
|-
| colspan=8 bgcolor=#ddddea |'''Monolith One Way Exits:'''
|-
| [[File:Monolith One Way Exit1.gif]]
| [[File:Monolith One Way Exit2.gif]]
| [[File:Monolith One Way Exit3.gif]]
| [[File:Monolith One Way Exit4.gif]]
| [[File:Monolith One Way Exit5.gif]]
| [[File:Monolith One Way Exit6.gif]]
| [[File:Monolith One Way Exit7.gif]]
| [[File:Monolith One Way Exit8.gif]]
|-
| colspan=8 bgcolor=#ddddea |'''Two Way Monoliths:'''
|-
| [[File: Monolith Two Way1.gif]]
| [[File: Monolith Two Way2.gif]]
| [[File: Monolith Two Way3.gif]]
| [[File: Monolith Two Way4.gif]]
| [[File: Monolith Two Way5.gif]]
| [[File: Monolith Two Way6.gif]]
| [[File: Monolith Two Way7.gif]]
| [[File: Monolith Two Way8.gif]]
|}
 
== {{hota}} ==
In {{hota}} 4 one-way and 17 two-way (5 of them are for water only) monoliths were added. Player can now see the certain monolith's name by right-clicking on it. "Portal" monolith subtype was added to prevent a mess with a naming and portals have no other functions than monoliths.
{| frame=box cellpadding="7" style="border-collapse:collapse; background-color:lavender; text-align:center;"
|-
| colspan=10 bgcolor=#cfcfe1 style="font-size:120%;"|'''{{hota}} monoliths'''
|-
| colspan=10 bgcolor=#ddddea |'''Monolith One Way Entrances:'''
|-
|
| [[File:Monolith One Way Entrance1.gif]]<br>Blue
| [[File:Pink Monolith One Way Entrance.gif]]<br>Pink
| [[File:Monolith One Way Entrance3.gif]]<br>Orange
| [[File:Monolith One Way Entrance4.gif]]<br>Yellow
| [[File:Turquoise Monolith One Way Entrance.gif]]<br>Turquoise
| [[File:Violet Monolith One Way Entrance.gif]]<br>Violet
| [[File:Chartreuse Monolith One Way Entrance.gif]]<br>Chartreuse
| [[File:White Monolith One Way Entrance.gif]]<br>White
|
|-
| colspan=10 bgcolor=#ddddea |'''Monolith One Way Exits:'''
|-
|
| [[File:Monolith One Way Exit1.gif]]<br>Blue
| [[File:Monolith One Way Exit2.gif]]<br>Pink
| [[File:Orange Monolith One Way Exit.gif]]<br>Orange
| [[File:Yellow Monolith One Way Exit.gif]]<br>Yellow
| [[File:Turquoise Monolith One Way Exit.gif]]<br>Turquoise
| [[File:Violet Monolith One Way Exit.gif]]<br>Violet
| [[File:Chartreuse Monolith One Way Exit.gif]]<br>Chartreuse
| [[File:White Monolith One Way Exit.gif]]<br>White
|
|-
| colspan=10 bgcolor=#ddddea |'''Portal One Way Entrances:'''
|-
|
|
|
| [[File:Purple Portal One Way Entrance.gif]]<br>Purple
| [[File:Orange Portal One Way Entrance.gif]]<br>Orange
| [[File:Red Portal One Way Entrance.gif]]<br>Red
| [[File:Cyan Portal One Way Entrance.gif]]<br>Cyan
|
|
|
|-
| colspan=10 bgcolor=#ddddea |'''Portal One Way Exits:'''
|-
|
|
|
| [[File:Purple Portal One Way Exit.gif]]<br>Purple
| [[File:Orange Portal One Way Exit.gif]]<br>Orange
| [[File:Red Portal One Way Exit.gif]]<br>Red
| [[File:Cyan Portal One Way Exit.gif]]<br>Cyan
|
|
|
|-
| colspan=10 bgcolor=#ddddea |'''Two Way Monoliths:'''
|-
| [[File:Monolith Two Way1.gif]]<br>Green
| [[File:Brown Two Way Monolith.gif]]<br>Brown
| [[File:Monolith Two Way3.gif]]<br>Violet
| [[File:Orange Two Way Monolith.gif]]<br>Orange
| [[File:Pink Two Way Monolith.gif]]<br>Pink
| [[File:Turquoise Two Way Monolith.gif]]<br>Turquoise
| [[File:Yellow Two Way Monolith.gif]]<br>Yellow
| [[File:Black Two Way Monolith.gif]]<br>Black
| [[File:Blue Two Way Monolith.gif]]<br>Blue
| [[File:Red Two Way Monolith.gif]]<br>Red
|-
| colspan=10 bgcolor=#ddddea |'''Two Way Portals:'''
|-
| [[File:Green Two Way Portal.gif]]<br>Green
| [[File:Yellow Two Way Portal.gif]]<br>Yellow
| [[File:Red Two Way Portal.gif]]<br>Red
| [[File:Cyan Two Way Portal.gif]]<br>Cyan
| [[File:Chartreuse Two Way Portal.gif]]<br>Chartreuse
| [[File:Turquoise Two Way Portal.gif]]<br>Turquoise
| [[File:Violet Two Way Portal.gif]]<br>Violet
| [[File:Orange Two Way Portal.gif]]<br>Orange
| [[File:Pink Two Way Portal.gif]]<br>Pink
| [[File:Blue Two Way Portal.gif]]<br>Blue
|-
| colspan=10 bgcolor=#ddddea |'''Two Way Sea Portals:'''
|-
| colspan=2|[[File:White Two Way Sea Portal.gif]]<br>White
| colspan=2|[[File:Blue Two Way Sea Portal.gif]]<br>Blue
| colspan=2|[[File:Red Two Way Sea Portal.gif]]<br>Red
| colspan=2|[[File:Green Two Way Sea Portal.gif]]<br>Green
| colspan=2|[[File:Yellow Two Way Sea Portal.gif]]<br>Yellow
|}
 
== See also ==
{{map objects 'see also'}}
{{water object navigational box}}
 
[[Category:Adventure Map]]

Revision as of 19:32, 27 March 2020

Dungeon
Overlords
Ajit Ajit
Arlach Arlach
Dace Dace
Damacon Damacon
Gunnar Gunnar
Lorelei Lorelei
Shakti Shakti
Synca Synca
Mutare Mutare Armageddon's BladeMap Editor
Mutare Drake Mutare Drake Armageddon's BladeMap Editor
Warlocks
Alamar Alamar
Darkstorn Darkstorn
Deemer Deemer
Geon Geon
Jaegar Jaegar
Jeddite Jeddite
Malekith Malekith
Sephinroth Sephinroth
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Darkstorn the Warlock
Basic information:
Darkstorn Class: Warlock
Gender: Male
Race: Minotaur
Darkstorn challenged his way through the ranks of warriors of Nighon, secretly using magic to ensure he won each battle. Once in a position of power, he finally revealed his true powers. None have challenged him since.
Specialty: Stone Skin
Specialty Stone Skin Casts stone skin with increased effect, based on the level of the target unit.
Starting primary skills:
Attack 0 Defense 0 Spell Power 3 Knowledge 2
Starting secondary skills:
Basic Wisdom  Basic Wisdom
Basic Learning  Basic Learning
Starting troops:
Troglodyte Troglodyte 30–40 Always
Harpy Harpy 4–6 88%
Beholder Beholder 3–4 25%
Starting troops Horn of the Abyss:
Troglodyte Troglodyte 20-30 Always
Harpy Harpy 6-8 Always
Beholder Beholder 3–4 Always
Starting spell:
Stone Skin Stone Skin
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Darkstorn the Warlock is a Dungeon hero. Darkstorn starts with a spell book and the spell Stone Skin.

Specialty

Darkstorn's specialty gives in addition to normal Stone Skin defense bonuses:
     +3 to creatures on level 1–2
     +2 to creatures on level 3–4
     +1 to creatures on level 5–6
     No additional bonus for creatures on level 7.
Although the description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.

See also: