Curse: Difference between revisions

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{{Fire spells}}{{spelltable|Fire Magic|6|1 Round/[[Spell Power]]|1st}}
{{Fire spells}}{{Spell
 
| school      = Fire magic
{{skills|Effect|Target enemy unit does minimum [[damage]]|Cost reduced by 1|Target enemy unit do (0.8*minimum damage -1)|All enemy units do (0.8*minimum damage -1)}}
| level      = 1st
 
| cost        = 6
[[Counters]] [[Bless]]
| duration    = 1 rnd/[[Primary skill#Power_skill|sp]]
| b_effect    = Enemy, target troop creatures deliver minimum damage when attacking.
| a_effect    = Enemy, target troop creatures delivers ((80% of their minimum damage) – 1) when they attack.
| e_effect    = All enemy creatures deliver ((80% of their minimum damage) – 1) when they attack.
}} It is a [[counter]]part for the spell [[bless]].


==Units immune to its effects==
==Units immune to its effects==

Revision as of 17:48, 2 February 2014

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Curse
School:  Fire magic
Level:  1st
Cost:  6
Duration:  1 rnd/sp
 Basic effect
Enemy, target troop creatures deliver minimum damage when attacking.
 Advanced effect
Enemy, target troop creatures delivers ((80% of their minimum damage) – 1) when they attack.
 Expert effect
All enemy creatures deliver ((80% of their minimum damage) – 1) when they attack.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Curse is a 1st level spell in the School of Fire magic. It is a counterpart for the spell bless.

Units immune to its effects

Artifacts rendering your units immune to Curse

Units capable of casting Curse(after attack)