Trivia: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
(23 intermediate revisions by 7 users not shown)
Line 2: Line 2:


== Verified statements ==
== Verified statements ==
* All [[Dragons]] and [[Hydra]]s become [[Bone Dragon]]s in the [[Skeleton Transformer]].
* All living [[Dragons]] and [[Hydra]]s become [[Bone Dragon]]s in the [[Skeleton Transformer]].
* All effects of creature abilities (e.g. [[dendroids]]' [[bind]]ing) can be [[dispel]]led except [[Wyvern Monarch]]s' [[poison]], which can be [[cure]]d though.
* All effects of creature abilities (e.g. [[dendroids]]' [[bind]]ing) can be [[dispel]]led except [[Wyvern Monarch]]s' [[poison]], which can be [[cure]]d though.
* All [[spell]]s cannot be disabled from the map. There must be at least one spell from each level.
* All [[spell]]s cannot be disabled from the map. There must be at least one spell from each level.
* Almost all non-upgraded [[wandering creature]]s look to the right side, while upgraded creatures look to the left side.
* Almost all non-upgraded [[wandering creature]]s look to the right side, while upgraded creatures look to the left side.
* [[Anti-Magic]] can only be removed with expert level [[Dispel]] or with [[Dragon Fly]]'s dispel ability (the ability was introduced in {{roe}} 1.4).
* Any creatures with [[double attack]] can get [[luck]]y twice in a row.
* Any creatures with [[double attack]] can get [[luck]]y twice in a row.
* [[Arrow tower]]s causes more damage to heroes with [[Armorer]], although it should be the other way round. This also applies to [[Air Shield]].
* [[Arrow tower]]s causes more damage to heroes with [[Armorer]], although it should be the other way round. This also applies to [[Air Shield]].
Line 14: Line 15:
* [[Cavalier]]s are upgraded to [[Champion]]s for free at [[Stables]] located on the [[Adventure Map]].
* [[Cavalier]]s are upgraded to [[Champion]]s for free at [[Stables]] located on the [[Adventure Map]].
* [[Clone]]d creatures also copy the ability to cast spells. For example, [[Ogre Mage|Ogre Magi]] can cast [[Bloodlust]] or [[Archangel]] can cast [[Resurrection]].
* [[Clone]]d creatures also copy the ability to cast spells. For example, [[Ogre Mage|Ogre Magi]] can cast [[Bloodlust]] or [[Archangel]] can cast [[Resurrection]].
* [[Dispel]] nor [[Cure]] cannot remove the effect of [[Disrupting Ray]].
* Even though [[Black Dragon]]s are immune to all creature abilites (e.g. [[stone gaze]]), they can still be [[bind]]ed by [[dendroid]]s.
* Even though [[Black Dragon]]s are immune to all creature abilites (e.g. [[stone gaze]]), they can still be [[bind]]ed by [[dendroid]]s.
* Even though [[Black Dragon]]s are immune to all spells, they still receive damage from [[Efreet Sultan]]s' Fire Shield.
* Even though [[Black Dragon]]s are immune to all spells, they still receive damage from [[Efreet Sultan]]s' Fire Shield.
Line 21: Line 23:
* [[Master Genie]]s can and will cast Cure on friendlies.
* [[Master Genie]]s can and will cast Cure on friendlies.
* [[Morale]] bonus for visiting [[Temple]] on day 7 is +2. Also [[Idol of Fortune]] gives +1 to both Morale and [[Luck]].
* [[Morale]] bonus for visiting [[Temple]] on day 7 is +2. Also [[Idol of Fortune]] gives +1 to both Morale and [[Luck]].
* Odds of [[wandering creature]]s joining you depends on what troops you have with you (and whether or not you have [[Diplomacy]]).
* Only spell that can affect [[Black Dragon]]s is expert level of [[Dispel]].
* Only spell that can affect [[Black Dragon]]s is expert level of [[Dispel]].
* [[Pikeman and Halberdier|Pikemen and Halberdiers]] are immune to [[Cavalier and Champion|Cavaliers and Champions]] [[jousting]] bonus (+5% damage per hex they cross).
* [[Pikeman and Halberdier|Pikemen and Halberdiers]] are immune to [[Cavalier and Champion|Cavaliers and Champions]] [[jousting]] bonus (+5% damage per hex they cross).
* [[Stone and Obsidian Gargoyle]]s cannot be [[Resurrection|resurrected]] because they are [[non-living]] creatures. However, they can get [[Morale]] unlike [[Golem]]s or [[Elemental]]s.
* [[Stone and Obsidian Gargoyle]]s cannot be [[Resurrection|resurrected]] because they are [[non-living]] creatures. However, they can get [[Morale]] unlike [[Golem]]s or [[Elemental]]s.
* [[Tower]]'s [[Moat|landmines]] can be [[Dispel]]ed with expert [[Water Magic]].
* [[Orb of Vulnerability]] breaks creatures' natural immunities to magic, but not artifact-granted immunities.
* [[Tower]] [[moat]]'s [[Land Mine]]s are treated similarly as the spell, and therefore they can be [[Dispel]]led, creatures with magic immunities are unaffected by them, and [[Orb of Tempestuous Fire]] increase their damage.
* [[Tree of Knowledge]] gives experience equal to the difference between hero's next level and current level.
* [[Tree of Knowledge]] gives experience equal to the difference between hero's next level and current level.
* [[Windmill]] never produces {{W}} [[wood]].
* [[Windmill]] never produces [[wood]] ({{W}}).
* With [[Necromancy]] skill, you get more [[Skeleton]]s than [[Skeleton Warrior]]s (because of the health difference).
* With [[Necromancy]] skill, you get more [[Skeleton]]s than [[Skeleton Warrior]]s (because of the health difference).
* It's possible for a hero to have no troops if you deposit them at Seer's Hut. Upon entering a battle, you will instantly lose as soon as pre-battle music ends.
* It's possible for a hero to have no troops if you deposit them at [[Seer's Hut]] or [[Quest Guard]]. Upon entering a battle, you will instantly lose as soon as pre-battle music ends.
* Spells casted by the [[Armor of the Damned]] combined with [[Orb of Vulnerability]] will work in an [[Anti-Magic Garrison]].
* Luck stacks with the [[Dread Knight]]'s Death Blow.
* A [[horde building]] protects those particular creatures in that town from [[plague]], which means that the dwelling with a horde building will produce creatures normally.


== Unverfied claims ==
== Unverfied claims ==
* [[Archangel]]s resurrect less creatures with health artifacts on, but [[Pit Lord]]s raise more creatures with additional health points with health artifacts?
* [[Archangel]]s resurrect less creatures with health artifacts on, but [[Pit Lord]]s raise more creatures with additional health points with health artifacts?
* [[Serpent Fly|Serpent]]/[[Dragon Fly|Dragon Flies]] can dispel [[Anti-Magic]] , because [[Dispel]] is only one spell which can remove it. - The Serpent/Dragon Flies get this ability in Heroes v1.4 or Complete.
* You can mark a path max. 602 tiles long on ground and 594 tiles long on water?
* You can mark a path max. 602 tiles long on ground and 594 tiles long on water?
* [[Gold Dragon]]s are susceptible to Dispel cast by heroes, the Resurrection part of Sacrifice (but not the Sacrification), Ghost Dragon's Aging, War Unicorn's Blinding and Medusa Queen's Stone Gaze?
* [[Gold Dragon]]s are susceptible to Dispel cast by heroes, the Resurrection part of Sacrifice (but not the Sacrification), Ghost Dragon's Aging, War Unicorn's Blinding and Medusa Queen's Stone Gaze?
* That Luck stacks with the [[Dread Knight]]'s Death Blow?
* [[Dispel]] and Cure cannot remove [[Disrupting Ray]] and the Bind curse from Dendroid Guards/Soldiers?
* [[Orb of Vulnerability]] breaks creature immunities to magic (but not artifact-granted immunities)?
* The odds of Wandering Monsters joining you depends on what troops you have with you (and whether or not you have [[Diplomacy]]).
* The [[Disguise]] spell is completely useless against Hard/Expert/Impossible AI?
* The [[Disguise]] spell is completely useless against Hard/Expert/Impossible AI?
* Elementals that are [[Summon Fire Elemental|summoned]] in combat aren't affected by Planeswalkers' bonuses?
* [[Orb of Vulnerability]] does not negate [[Damage Resistance]], whereas it negates the [[Magic Resistance]] artifacts and secondary skill?


 
== False claims ==
*[[Orb of Vulnerability]] does not negate [[Damage Resistance]], whereas it negates the [[Magic Resistance]] artifacts and secondary skill?
 
== Not true ==
* Battles in [[mine]]s are always considered to take place in [[Subterranean]] terrain. (Version 4.0. Tested by [[User:Kapteeni Ruoska|Kapteeni Ruoska]] 07:30, 28 March 2014 (CET))
* Battles in [[mine]]s are always considered to take place in [[Subterranean]] terrain. (Version 4.0. Tested by [[User:Kapteeni Ruoska|Kapteeni Ruoska]] 07:30, 28 March 2014 (CET))
* Elementals that are summoned in combat are not affected by Planeswalkers' (e.g. [[Kalt]]) bonuses. Tested by [[User:Kapteeni Ruoska|Kapteeni Ruoska]] 06:37, 4 August 2014 (CEST)
* In the first versions of the game, [[Witch]]es had a chance to learn [[Necromancy]]. (Version 1.0. Tested by [[User:Kapteeni Ruoska|Kapteeni Ruoska]] 07:55, 28 March 2014 (CET))
* In the first versions of the game, [[Witch]]es had a chance to learn [[Necromancy]]. (Version 1.0. Tested by [[User:Kapteeni Ruoska|Kapteeni Ruoska]] 07:55, 28 March 2014 (CET))


[[Category: Miscellaneous]]
[[Category: Miscellaneous]]

Revision as of 06:19, 19 January 2017

Did you know is collection of small bits of information about Heroes of Might and Magic III.

Verified statements

Unverfied claims

  • Archangels resurrect less creatures with health artifacts on, but Pit Lords raise more creatures with additional health points with health artifacts?
  • You can mark a path max. 602 tiles long on ground and 594 tiles long on water?
  • Gold Dragons are susceptible to Dispel cast by heroes, the Resurrection part of Sacrifice (but not the Sacrification), Ghost Dragon's Aging, War Unicorn's Blinding and Medusa Queen's Stone Gaze?
  • The Disguise spell is completely useless against Hard/Expert/Impossible AI?
  • Orb of Vulnerability does not negate Damage Resistance, whereas it negates the Magic Resistance artifacts and secondary skill?

False claims

  • Battles in mines are always considered to take place in Subterranean terrain. (Version 4.0. Tested by Kapteeni Ruoska 07:30, 28 March 2014 (CET))
  • Elementals that are summoned in combat are not affected by Planeswalkers' (e.g. Kalt) bonuses. Tested by Kapteeni Ruoska 06:37, 4 August 2014 (CEST)
  • In the first versions of the game, Witches had a chance to learn Necromancy. (Version 1.0. Tested by Kapteeni Ruoska 07:55, 28 March 2014 (CET))