Dragogeddon: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
(thanks for summing up, changed: choise vs choice)
(dickcheese and dragogeddong - g removed, the, tactic)
Line 7: Line 7:
* creatures with appropriate spell immunity to cause damage only to enemy units.
* creatures with appropriate spell immunity to cause damage only to enemy units.


Possible creatures for dragogeddong tactis are:
Possible creatures for the dragogeddon tactic are:
* [[Black Dragon]]s from [[Dungeon]]
* [[Black Dragon]]s from [[Dungeon]]
* [[Gold Dragon]]s from [[Rampart]]
* [[Gold Dragon]]s from [[Rampart]]

Revision as of 15:42, 8 August 2014

Dragogeddon is an unofficial name for a tactical maneuver, where hero aims to cast Armageddon spell without harming his own troops. In the original Restoration of Erathia Black Dragons and Gold Dragons were the best creatures to try the tactics, hence the name dragogeddon.

In order to dragogeddon tactics to work in a best possible way, the tactics requires a hero with

  • at least advanced Wisdom to learn Armageddon
  • high power skill for Armageddon to cause as much damage as possible
  • reasonable knowledge for sufficient spell points to cast the spell at least few times
  • creatures with appropriate spell immunity to cause damage only to enemy units.

Possible creatures for the dragogeddon tactic are:

Additionally, golems may be used for the tactic because of their damage resistance ability. For this purpose, Tower's Stone and Iron Golems are typically the most easiest to gather. However, dragogeddon tactics is often used in a situations where it is essential to rapidly – even in the first round of combat – destroy enemy forces, and therefore golems are unprefeable choice because of their low speed rating. Conflux's Fire Elementals and Magic Elementals are not significantly better.

Another situtation for dragogeddon is when a player needs to weaken enemy hero's main forces. When used in this purpose, the attacking method is typically hit-and-run, which makes the speed essential and Phoenixes the best choise. It is vital for the hero to act first in the combat, cast Armageddon and then surrender (or retreat), and then repeating the process. In ideal situation enemy hero's movement has ended up near defending player's town, when it is short distance to attack the enemy hero over and over again with Phoenixes combined with Armageddon.

The biggest threath for dragogeddon is Orb of Vulnerability, which suppresses natural magic immunities of creatures, thus making it possible for Armageddon to harm also the attackers own troops.