Experience

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When a hero reaches certain set values of experience he "levels up". At this point one of his four Primary Skills increases by one and he is offered a choice of one of two Secondary Skills.

The usual way to gain experience is through Combat. If a hero is victorius, at the end of combat, he'll receive 1 experience point for each Health of the creatures he's killed. Summoned Elementals and War Machines don't count. Resurrected creatures are only counted once, except Demons raised by Pit Lords. If there was an enemy hero present, the victor also gets 500 extra experience if the enemy hero didn't Retreat or Surrender.

A hero may gain 'free' experience by visiting a Learning Stone or a Dungeon town with a Battle Scholar Academy built. One can also 'pay' for experience at a Tree of Knowledge, an Altar of Sacrifice or by visiting Sirens. Treasure Chests give a choice of experience and Gold. Pandora's Boxes and Events might also give Experience.


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