Fire Wall: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
mNo edit summary
Line 16: Line 16:
*[[Fire Elemental|Fire]]/[[Energy Elemental]]s
*[[Fire Elemental|Fire]]/[[Energy Elemental]]s
*[[Firebird]]s/[[Phoenix]]es
*[[Firebird]]s/[[Phoenix]]es
==Units extra vulnerable to its effects==
*[[Water Elemental and Ice Elemental]]


== Heroes that specialize in Fire Wall==
== Heroes that specialize in Fire Wall==

Revision as of 18:50, 5 September 2017

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Fire Wall
School:  Fire Magic
Level:  2nd
Cost:  8
Duration:  2 rounds
 Basic effect
Two-hex Wall. Damage is (10+ Spell Power*10)
 Advanced effect
Three-hex Wall. Damage is (20+ Spell Power*10)
Cost reduced by 2
 Expert effect
Three-hex Wall. Damage is (50+ Spell Power*10)
 Probability of occurrence (%):
Castle   25
Rampart   25
Tower   33 (25*)
Inferno   47
Necropolis   24
Dungeon   25
Stronghold   25
Fortress   25
Conflux   37
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Fire Wall is a 2nd level spell in the School of Fire Magic.

Produces a wall of fire. Any unit that's not immune to its effect that passes through it or ends their turn in it will take damage. Can only be removed by advanced/expert Remove Obstacle

Note: Spell duration is NOT increased by any of the spell-duration boosting artifacts (Ring, Collar & Cape of Conjuring).

Units immune to its effects

Heroes that specialize in Fire Wall