Monk and Zealot and Lich and Power Lich: Difference between pages

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{{Castle creatures}}{{Creature
{{Necropolis creatures}}{{Creature
  | AI_Value  = 485
  | AI_Value  = 848
  | Name      = Monk
  | Name      = Lich
  | Attack    = 12
  | Attack    = 13
  | Defense  = 7
  | Defense  = 10
  | Speed    = 5
  | Speed    = 6
  | Growth    = 3
  | Growth    = 3
  | Damage    = 10–12
  | Damage    = 11–13
  | Health    = 30
  | Health    = 30
  | Shots    = 12
  | Shots    = 12
  | Cost      = 400
  | Cost      = 550
  | Special  = • [[Ranged attack]]
  | Special  = • [[Undead]]<br>• [[Ranged attack]]<br>• [[Death cloud]]
  | U_AI_Value= 750
  | U_AI_Value= 1079
  | U_name    = Zealot
  | U_name    = Power Lich
| U_defense = '''10'''
  | U_speed  = '''7'''
  | U_speed  = '''7'''
| U_damage  = 11–'''15'''
| U_health  = '''40'''
  | U_shots  = '''24'''
  | U_shots  = '''24'''
  | U_cost    = 450
  | U_cost    = 600
| U_special = • [[Ranged attack]]<br>• No [[melee penalty]]
}}  
}}


{{Cram|Monastery|Monk|Zealot|no_dwelling=|pad=3px 10px 3px 7px}}
{{Cram|Mausoleum|Lich|Power Lich|no_dwelling=}}
'''Monks''' and '''Zealots''' are level 5 creatures of [[Castle]]. They can be recruited from [[Castle creature dwellings|Monasteries]].
'''Liches and Power Liches''' are level 5 creatures of [[Necropolis town]]. They are recruited from the [[Mausoleum]].


''"Monks and zealots train themselves to control and project their personal energistic forces, which they deliver as ranged blasts. While monks suffer the normal penalty for ranged unit hand-to-hand attack damage (50%), the better trained zealots do not."{{-}}<sup>[[Restoration of Erathia Manual Page 86|RoE manual]]''</sup>
''"Liches attack at range with a death cloud, which always causes damage in the target hex but also attacks all non-undead creatures in adjacent hexes. At [[melee|close range]] they defend themselves less efficiently with blows from their scepters."{{-}}<sup>[[Restoration of Erathia Manual Page 102|RoE manual]]''</sup>  


<div style="clear:left;"></div>
They have relatively low health and defense stats, so they should be protected. Regular liches can also be raised with Expert Necromancy if the hero has equipped the [[Cloak of the Undead King|Cloak of the Undead King]].
===== Heroes with a specialty =====


*{{H|Ingham|Cleric}} has monks as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any monks or zealots for each level attained after 5th  level and gives them a [[speed]] bonus of 1.
== Special ability death cloud ==
Liches' death cloud special ability only works when they attack at range. In addition to normal ranged attack damage in target hex, the death cloud also causes a "puff of death" that affects all 6 adjacent hexes around the target hex dealing damage to all living creatures in the radius. The damage is caused equally to allied and enemy creatures, and the amount is calculated individually for all affected creatures. Two hexes wide creatures do not suffer additional damage if both of their hexes are affected. Although Liches also defend Necropolis towns in [[arrow tower]]s, their attacks follow the arrow tower calculations, and do not apply the death cloud effect.


=={{hota}}==
'''Creatures immune to death cloud:'''
* In Hota [[AI Value]] of Monks was increased to 582.
{{Non-living}}
* Shadows of Monks and Zealots' adventure map view were fixed: [[File:Monk (HotA) (adventure map).gif]] [[File:Zealot (HotA) (adventure map).gif]]


== General Tactics and Info ==
It should be noted, that the immunity only concerns the cloud causing damage to adjacent hexes. It does not protect creatures from liches' normal ranged attack damage.
Their stats are very low for a level 5, but they are indispensable due to their ranged attack. However, it's only enough for the enemy to strike this unit a few times and it's dead (even if they have no melee penalty with upgrade), so they should be well protected if they are to still deal some damage and survive harder battles.


{{creature 'see also'}}
== Heroes with a specialty ==
 
*{{H|Moandor|Death Knight}} has liches as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Liches or Power Liches for each level attained after 5th level and gives them a [[speed]] bonus of 1.
 
== {{hota}} ==
Liches and Power Liches can shoot death cloud at any hex of the battlefield except for its own hex and adjacent ones (unless sniper bow is present). Targeting dialogue is called by pressing G.
 
{{creature 'see also'|up=* [[Cloak of the Undead King]]}}


[[Category: Creatures]]
[[Category: Creatures]]
__NOTOC__
__NOTOC__

Revision as of 21:30, 20 March 2020

Necropolis creatures
Level 1
Skeleton Skeleton
Skeleton Warrior Skeleton Warrior
Level 2
Walking Dead Walking Dead
Zombie Zombie
Level 3
Wight Wight
Wraith Wraith
Level 4
Vampire Vampire
Vampire Lord Vampire Lord
Level 5
Lich Lich
Power Lich Power Lich
Level 6
Black Knight Black Knight
Dread Knight Dread Knight
Level 7
Bone Dragon Bone Dragon
Ghost Dragon Ghost Dragon
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Lich
 Cost per troop 

550

Attack 13
Defense 10
Damage 11–13
Health 30
Speed 6
Movement Ground
Size 1
Shots 12
Growth 3
AI Value 848
 Special abilities:
Undead
Ranged attack
Death cloud
Power Lich
 Cost per troop 

600

Attack 13
Defense 10
Damage 11–15
Health 40
Speed 7
Movement Ground
Size 1
Shots 24
Growth 3
AI Value 1079
 Special abilities:
Undead
Ranged attack
Death cloud
Mausoleum    Armageddon's Blade
 Horn of the Abyss

Liches and Power Liches are level 5 creatures of Necropolis town. They are recruited from the Mausoleum.

"Liches attack at range with a death cloud, which always causes damage in the target hex but also attacks all non-undead creatures in adjacent hexes. At close range they defend themselves less efficiently with blows from their scepters." RoE manual

They have relatively low health and defense stats, so they should be protected. Regular liches can also be raised with Expert Necromancy if the hero has equipped the Cloak of the Undead King.

Special ability death cloud

Liches' death cloud special ability only works when they attack at range. In addition to normal ranged attack damage in target hex, the death cloud also causes a "puff of death" that affects all 6 adjacent hexes around the target hex dealing damage to all living creatures in the radius. The damage is caused equally to allied and enemy creatures, and the amount is calculated individually for all affected creatures. Two hexes wide creatures do not suffer additional damage if both of their hexes are affected. Although Liches also defend Necropolis towns in arrow towers, their attacks follow the arrow tower calculations, and do not apply the death cloud effect.

Creatures immune to death cloud:

Elementals: Undead: Gargoyles:

Golems

Mechanicals

It should be noted, that the immunity only concerns the cloud causing damage to adjacent hexes. It does not protect creatures from liches' normal ranged attack damage.

Heroes with a specialty

  • Moandor Moandor the Death Knight has liches as a specialty, which increases the Attack and Defense skills of any Liches or Power Liches for each level attained after 5th level and gives them a speed bonus of 1.

Horn of the Abyss

Liches and Power Liches can shoot death cloud at any hex of the battlefield except for its own hex and adjacent ones (unless sniper bow is present). Targeting dialogue is called by pressing G.

See also: