Difference between revisions of "Force field"

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{{Earth spells}}{{spelltable|Earth Magic|12|2 Rounds|3rd}}
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{{Earth spells}}{{Spell
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| school      = earth magic
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| level      = 3rd
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| cost        = 12
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| duration    = 2 rounds
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| b_effect    = A two hex-wide force wall is created at target hex. Movement through these hexes is blocked.
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| a_effect    = Same as basic effect, except the force wall is three hexes wide.
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| e_effect    = Same as advanced effect.
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}} The spell creates an impassable wall, that can only be removed by expert [[remove obstacle]]. It should be noted, that the duration of force field is always two rounds. It can not be increased with spell power or artifacts ([[Ring of Conjuring|Ring]], [[Collar of Conjuring|Collar]] or [[Cape of Conjuring]]).
  
Creates an impassable wall, that can only be removed by expert [[Remove Obstacle]].
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== Strategy ==
{{skills|Effect|Wall is 2 hexes high|Cost reduced by 3|Wall is 3 hexes high|Same as advanced)}}
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Force field is used to block enemy ground troops from advancing. It is often used in this purpose to protect shooters or at least give them more time to thin enemy troops. It becomes very useful in battle fields with suitable obstacles, that create narrow paths or pockets. Even in a totally clear battle field, with expert [[earth magic]] a three wide force field can protect one hex size troops on the edge of the field. Although quite hypotetical situtation, a basic force field can be used to protect troops using defending hero's corners.  
  
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== Comments & debate ==
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Force field is specially useful against CPU-players, because they never use [[remove obstacle]] spell against you.
  
==Comments==
 
Underrated spell.<br>
 
It has two main uses: to block enemy walkers from going down a narrow path, and to protect shooters from attacks. 
 
 
The latter capability can be VERY useful
 
against the AI in certain situations if you have a large stack of shooters ([[Titan]]s being the most obvious).  If you place them in the upper left corner, you can cover the
 
[[Ammo Cart]] as well with the Force Field, and if you are facing 2-hex non-ranged enemies who are slower than you (or can be made slower by [[Haste]], [[Slow]], and/or [[Prayer]]), you
 
cannot lose even against a much superior force.  A human opponent of course would be able to circumvent your plan in a number of ways...
 
 
'''Note:''' Spell duration is NOT increased by any of the spell-duration boosting artifacts ([[Ring of Conjuring|Ring]], [[Collar of Conjuring|Collar]]& [[Cape of Conjuring]]).
 
 
[[Category: Spells]]
 
[[Category: Spells]]

Revision as of 09:49, 6 February 2014

School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Force field is a 3rd level spell in the School of earth magic.
Force field
Force field.png
School:  earth magic
Level:  3rd
Cost:  12
Duration:  2 rounds
 Basic effect
A two hex-wide force wall is created at target hex. Movement through these hexes is blocked.
 Advanced effect
Same as basic effect, except the force wall is three hexes wide.
 Expert effect
Same as advanced effect.
 Probability of occurrence (%):
Town portrait Castle small.gif Castle   
Town portrait Rampart small.gif Rampart   
Town portrait Tower small.gif Tower    (*)
Town portrait Inferno small.gif Inferno   
Town portrait Necropolis small.gif Necropolis   
Town portrait Dungeon small.gif Dungeon   
Town portrait Stronghold small.gif Stronghold   
Town portrait Fortress small.gif Fortress   
Town portrait Conflux small.gif Conflux   
Town portrait Cove small.gif Cove Horn of the Abyss   
* Without Library
The spell creates an impassable wall, that can only be removed by expert remove obstacle. It should be noted, that the duration of force field is always two rounds. It can not be increased with spell power or artifacts (Ring, Collar or Cape of Conjuring).

Strategy

Force field is used to block enemy ground troops from advancing. It is often used in this purpose to protect shooters or at least give them more time to thin enemy troops. It becomes very useful in battle fields with suitable obstacles, that create narrow paths or pockets. Even in a totally clear battle field, with expert earth magic a three wide force field can protect one hex size troops on the edge of the field. Although quite hypotetical situtation, a basic force field can be used to protect troops using defending hero's corners.

Comments & debate

Force field is specially useful against CPU-players, because they never use remove obstacle spell against you.