Fortress

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Revision as of 17:16, 12 June 2011 by Terra (talk | contribs) (Reverted edits by 219.122.53.30 (talk) to last revision by 93.186.192.216)
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The Fortress is a Neutral alignment town strongly focused on defense.

Thank God! Someone with brains sapeks!

Structures

Template:StandardBuildings

Fortress Specific Buildings

Creature Dwellings

Town Costs

["Basic" includes Citadel, Castle & any prerequisites; "Upgrades" also includes prerequisites]

Resource Basic Upgrades All
Gold 28900 25500 91400
Wood 70 50 175
Ore 45 20 105
Crystal 0 0 10
Gems 0 0 10
Mercury 7 12 29
Sulfur 17 22 49
Troop cost/week: 26660 Gold 2 Sulfur

Units

Template:Creaturelist

Heroes

Magic Heroes (Witches)

The following Witches are the magic heroes of the Fortress town:

Might Heroes (Beastmasters)

The following Beastmasters are the might heroes of the Fortress town:

Strengths and Weaknesses

Strengths

  • High defense (Defense themed town)
  • With a two-hex moat and several buildings which increase the stats of the defending hero, a Fortress castle is a real pain to attack.
  • The Mighty Gorgon

Weaknesses

  • With two relatively weak fliers (lvl 3 with 20 hp, lvl 6 with 70 (!) hp) and one very weak shooter, the Fortress has a very hard time invading other towns properly. So Expert Ballistics, Expert Teleport and/or Expert Earthquake are a must.

Additional Information

Alignment: Neutral

Native Terrain: Swamp

J R rates this town's music 5/5 and recommends listening from start to finish.

Related

Defense, Armorer