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* [[Gold Dragon]]s are susceptible to [[Dispel]] cast by heroes, the Sacrification part of [[Sacrifice]] (but not the Resurrection) and [[Ghost Dragon]]'s Aging.
* [[Gold Dragon]]s are susceptible to [[Dispel]] cast by heroes, the Sacrification part of [[Sacrifice]] (but not the Resurrection) and [[Ghost Dragon]]'s Aging.
* Battles in Crystal Caverns, Gold Mines and Abandoned Mines are always considered to take place in [[Subterranean]] terrain.
* Battles in Crystal Caverns, Gold Mines and Abandoned Mines are always considered to take place in [[Subterranean]] terrain.
* On the build screen of any [[town]] you own, each structure's further building prospects are signified by the status colors red, green or yellow. While playing any kind of multiplayer game, and you are not the current player, browsing your own build screens will show your red status structures as green for each of the structures where the current player has enough of each resource & gold to satisfy the build requirements of those structures.


== Unverified claims ==
== Unverified claims ==
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* The [[Disguise]] spell is completely useless against Hard/Expert/Impossible AI?
* The [[Disguise]] spell is completely useless against Hard/Expert/Impossible AI?
* [[Orb of Vulnerability]] does not negate [[Spell Damage Resistance]], whereas it negates the [[Magic Resistance]] artifacts and secondary skill?
* [[Orb of Vulnerability]] does not negate [[Spell Damage Resistance]], whereas it negates the [[Magic Resistance]] artifacts and secondary skill?
* Occupying the bottom right of your screen is the 'Status Window' showing the portrait of your currently selected hero. Clicking on that portrait shows how many [[towns]] you own and their level of development (village status, for example [[Capitol]]). However, when it is not your turn in any kind of multiplayer game, those town statistics displayed, are for the current player.


== False claims ==
== False claims ==

Revision as of 11:40, 9 April 2020

Did you know is a collection of small bits of information about Heroes of Might and Magic III.

Verified statements

Unverified claims

  • You can mark a path max. 602 tiles long on ground and 594 tiles long on water?
  • The Disguise spell is completely useless against Hard/Expert/Impossible AI?
  • Orb of Vulnerability does not negate Spell Damage Resistance, whereas it negates the Magic Resistance artifacts and secondary skill?
  • Occupying the bottom right of your screen is the 'Status Window' showing the portrait of your currently selected hero. Clicking on that portrait shows how many towns you own and their level of development (village status, for example Capitol). However, when it is not your turn in any kind of multiplayer game, those town statistics displayed, are for the current player.

False claims

  • A horde building protects those particular creatures in that town from plague, which means that the dwelling with a horde building will produce creatures normally. - tested in RoE, SoD (HD+) and HotA --ShushMaster (talk) 18:27, 30 July 2018 (CEST)
  • Elementals that are summoned in combat are not affected by Planeswalkers' (e.g. Kalt) bonuses. Tested by Kapteeni Ruoska 06:37, 4 August 2014 (CEST)
  • In the first versions of the game, Witches had a chance to learn Necromancy. (Version 1.0. Tested by Kapteeni Ruoska 07:55, 28 March 2014 (CET))