Gird

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Stronghold
Barbarians
Crag Hack Crag Hack
Gretchin Gretchin
Gurnisson Gurnisson
Jabarkas Jabarkas
Krellion Krellion
Shiva Shiva
Tyraxor Tyraxor
Yog Yog
Boragus Boragus Armageddon's BladeMap Editor
Kilgor Kilgor Armageddon's BladeMap Editor
Battle Mages
Dessa Dessa
Gird Gird
Gundula Gundula
Oris Oris
Saurug Saurug
Terek Terek
Vey Vey
Zubin Zubin
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Gird the Battle mage
Basic information:
Gird Class: Battle mage
Gender: female
Race: human
Gird learned most of what she knows from the Shaman of her home town. It is assumed she would have taken his place, but she was taken from her village when the Magi of Krewlod conducted a search for children who could wield magic.
Specialty: Sorcery
Specialty Sorcery Receives a 5% per level bonus to sorcery skill percentage.
Starting primary skills:
Attack Defense Spell Power Knowledge
Starting secondary skills:
Basic Wisdom  Basic Wisdom
Basic Sorcery  Basic Sorcery
Starting troops:
Goblin Goblin 15–25 Always
Wolf Rider Wolf Rider 5–7 88%
Orc Orc 4–6 25%
Starting troops Horn of the Abyss:
Goblin Goblin 15–25 Always
Wolf Rider Wolf Rider 5–7 Always
Orc Orc 4–6 Always
Starting spell:
Bloodlust Bloodlust
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Gird the Battle mage is a Stronghold hero. Gird starts with a spell book and the spell Bloodlust.

See also

List of heroes
List of heroes (HotA)