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School of Air Magic
Symbol for the School of Air Magic
Level 1
 Magic Arrow
 View Air
Level 2
 Disrupting Ray
 Lightning Bolt
 Protection from Air
Level 3
 Air Shield
 Destroy Undead
Level 4
 Chain Lightning
Level 5
 Dimension Door
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
Haste is a 1st level spell in the School of Air Magic.
School:  Air Magic
Level:  1st
Cost:  6/5
Duration:  1 rnd/sp
 Basic effect
Target, allied troop's speed is increased by three hexes/turn.
 Advanced effect
Target, allied troop's speed is increased by five hexes/turn.
 Expert effect
All allied troops' speed is increased by five hexes/turn.
 Probability of occurrence (%):
Castle Castle   32
Rampart Rampart   54
Tower Tower   39 (31*)
Inferno Inferno   31
Necropolis Necropolis   32
Dungeon Dungeon   52
Stronghold Stronghold   31
Fortress Fortress   53
Conflux Conflux   53
Cove Cove Horn of the Abyss   53
* Without Library
It increases speed of target allied creature stack, or in expert level, all allied creature stacks. Additionally, haste is a counter to the spell slow.

Heroes that start with Haste:

Heroes with a specialty in Haste: