In the Wake of Gods: Difference between revisions

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Adds a lot of new features that were not included in the original Heroes of Might and Magic III.
Adds a lot of new features that were not included in the original Heroes of Might and Magic III.


 
== Features ==
== New Features ==
Too many to count. Here are just a few:
 


=== For players ===
=== For players ===
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*New decorations
*New decorations
*New unique animated decorations
*New unique animated decorations
*Creature stacks have experience
*Creature stacks have experience
*Heroes have commanders
*Heroes have commanders
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*Hero skills are more balanced
*Hero skills are more balanced
*Towns can be destroyed and rebuilt
*Towns can be destroyed and rebuilt


=== For map creators ===
=== For map creators ===
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*Ability to incorporate new pictures and videos for maps
*Ability to incorporate new pictures and videos for maps
*Ability to do pretty much anything thanks to ERM Scripting and DEF-tools.
*Ability to do pretty much anything thanks to ERM Scripting and DEF-tools.


=== New Items ===
=== New Items ===
[[File:Barbarian Lord's Axe of Ferocity.gif|Barbarian Lord's Axe of Ferocity]]
*Barbarian Lord's Axe of Ferocity
 
**[[File:Barbarian Lord's Axe of Ferocity.gif|Barbarian Lord's Axe of Ferocity]]
In addition to the regular bonuses, the Barbarian Lord´s Axe of Ferocity gives all of a hero's melee units an additional strike with each attack. This extra strike is added to the number of strikes the creature normally makes: if a creature already strikes twice, it will now strike three times.<br>
**In addition to the regular bonuses, the Barbarian Lord´s Axe of Ferocity gives all of a hero's melee units an additional strike with each attack. This extra strike is added to the number of strikes the creature normally makes: if a creature already strikes twice, it will now strike three times. Ranged creatures do not receive this bonus when making melee attacks.
'''Note:''' Ranged creatures do not receive this bonus when making melee attacks.
**Requires the following artifacts to create:
 
***[[Ogre's Club of Havoc]]
Requires the following artifacts to create:
***[[Targ of the Rampaging Ogre]]
*[[Ogre's Club of Havoc]]
***[[Crown of the Supreme Magi]]
*[[Targ of the Rampaging Ogre]]
***[[Tunic of the Cyclops King]]
*[[Crown of the Supreme Magi]]
***[[Cost]]: 100000 {{G}}
*[[Tunic of the Cyclops King]]


[[Cost]]: 100000 {{G}}
=== And more ===
*See the [http://www.celestialheavens.com/h3maparchives/wog/wogfeatures.html WoG Article] on Celestial Heavens for a more complete feature listing.




== Requirements ==
== Requirements ==
*{{homm}} with {{sod}} installed.
* One of the following must be installed first:
or
** {{sod}}
*{{homm}} ''Complete''
** {{hommcomplete}}




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* [http://www.moddb.com/mods/h3wog h3wog on moddb]
* [http://www.moddb.com/mods/h3wog h3wog on moddb]
* [http://heroescommunity.com/forumdisplay.php3?FID=12 WoG forum on Heroes Community]
* [http://heroescommunity.com/forumdisplay.php3?FID=12 WoG forum on Heroes Community]
* [http://heroescommunity.com/viewthread.php3?TID=37208 Era II + WoG on Heroes Community]




== See also ==
== See also ==
* [[Era II + WoG]]: Combines ERA and WoG.
* [[Era II + WoG]]





Revision as of 21:44, 12 January 2018

Adds a lot of new features that were not included in the original Heroes of Might and Magic III.

Features

For players

  • New campaigns
  • New heroes' specialties
  • New monsters
  • New artifacts
  • New dwellings
  • New objects of different nature
  • New decorations
  • New unique animated decorations
  • Creature stacks have experience
  • Heroes have commanders
  • All normal maps can be "WoGified"
  • Hero skills are more balanced
  • Towns can be destroyed and rebuilt

For map creators

  • Ability to change a view of the map during the game (for example season changes)
  • Ability to set a custom hero' s portrait
  • Ability to incorporate customizable dialogue for maps
  • Ability to incorporate new pictures and videos for maps
  • Ability to do pretty much anything thanks to ERM Scripting and DEF-tools.

New Items

  • Barbarian Lord's Axe of Ferocity
    • Barbarian Lord's Axe of Ferocity
    • In addition to the regular bonuses, the Barbarian Lord´s Axe of Ferocity gives all of a hero's melee units an additional strike with each attack. This extra strike is added to the number of strikes the creature normally makes: if a creature already strikes twice, it will now strike three times. Ranged creatures do not receive this bonus when making melee attacks.
    • Requires the following artifacts to create:

And more

  • See the WoG Article on Celestial Heavens for a more complete feature listing.


Requirements


External links


See also