In the Wake of Gods: Difference between revisions

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Adds a lot of new features that were not included in the original Heroes of Might and Magic III.
'''In the Wake of Gods''' is a massive unofficial modification of HoMMIII inventing script language and generally intended to stretch the boundaries of the original game capabilities. HoMMIII WoG presents new objects with various properties, drastically changed and improved creature abilities and a wide variety of custom scripts for altering the gameplay.
 
 
== New Features ==
Too many to count. Here are just a few:


== Features ==


=== For players ===
=== For players ===
*New campaigns
*New heroes' specialties
*New heroes' specialties
*New monsters
*New monsters
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*New decorations
*New decorations
*New unique animated decorations
*New unique animated decorations
*Creature stacks have experience
*Creature stacks have experience
*Heroes have commanders
*Heroes have commanders
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*Hero skills are more balanced
*Hero skills are more balanced
*Towns can be destroyed and rebuilt
*Towns can be destroyed and rebuilt


=== For map creators ===
=== For map creators ===
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*Ability to do pretty much anything thanks to ERM Scripting and DEF-tools.
*Ability to do pretty much anything thanks to ERM Scripting and DEF-tools.


=== New Campaigns ===
=== New Items ===
* [[The Samaritan]]
*Barbarian Lord's Axe of Ferocity
* [[A Life of Adventure]]
**[[File:Barbarian Lord's Axe of Ferocity.gif|Barbarian Lord's Axe of Ferocity]]
* [[Evil Way Home]]
**In addition to the regular bonuses, the Barbarian Lord´s Axe of Ferocity gives all of a hero's melee units an additional strike with each attack. This extra strike is added to the number of strikes the creature normally makes: if a creature already strikes twice, it will now strike three times. Ranged creatures do not receive this bonus when making melee attacks.
**Requires the following artifacts to create:
***[[Ogre's Club of Havoc]]
***[[Targ of the Rampaging Ogre]]
***[[Crown of the Supreme Magi]]
***[[Tunic of the Cyclops King]]
***[[Cost]]: 100000 {{G}}


 
=== And more ===
=== New Items ===
*See the [http://www.celestialheavens.com/h3maparchives/wog/wogfeatures.html WoG Article] on Celestial Heavens for a more complete feature listing.
[[Barbarian Lord's Axe of Ferocity]]




== Requirements ==
== Requirements ==
*{{homm}} with {{sod}} installed.
* One of the following must be installed first:
or
** {{sod}}
*{{homm}} ''Complete''
** {{hommcomplete}}




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* [http://www.moddb.com/mods/h3wog h3wog on moddb]
* [http://www.moddb.com/mods/h3wog h3wog on moddb]
* [http://heroescommunity.com/forumdisplay.php3?FID=12 WoG forum on Heroes Community]
* [http://heroescommunity.com/forumdisplay.php3?FID=12 WoG forum on Heroes Community]
* [http://heroescommunity.com/viewthread.php3?TID=37208 Era II + WoG on Heroes Community]




== See also ==
== See also ==
* [[Era II + WoG]]: Combines ERA and WoG.
* [[Era II + WoG]]




[[Category: In the Wake of Gods‏‎|*]]
[[Category: In the Wake of Gods]]




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Revision as of 21:10, 19 March 2018

In the Wake of Gods is a massive unofficial modification of HoMMIII inventing script language and generally intended to stretch the boundaries of the original game capabilities. HoMMIII WoG presents new objects with various properties, drastically changed and improved creature abilities and a wide variety of custom scripts for altering the gameplay.

Features

For players

  • New campaigns
  • New heroes' specialties
  • New monsters
  • New artifacts
  • New dwellings
  • New objects of different nature
  • New decorations
  • New unique animated decorations
  • Creature stacks have experience
  • Heroes have commanders
  • All normal maps can be "WoGified"
  • Hero skills are more balanced
  • Towns can be destroyed and rebuilt

For map creators

  • Ability to change a view of the map during the game (for example season changes)
  • Ability to set a custom hero' s portrait
  • Ability to incorporate customizable dialogue for maps
  • Ability to incorporate new pictures and videos for maps
  • Ability to do pretty much anything thanks to ERM Scripting and DEF-tools.

New Items

  • Barbarian Lord's Axe of Ferocity
    • Barbarian Lord's Axe of Ferocity
    • In addition to the regular bonuses, the Barbarian Lord´s Axe of Ferocity gives all of a hero's melee units an additional strike with each attack. This extra strike is added to the number of strikes the creature normally makes: if a creature already strikes twice, it will now strike three times. Ranged creatures do not receive this bonus when making melee attacks.
    • Requires the following artifacts to create:

And more

  • See the WoG Article on Celestial Heavens for a more complete feature listing.


Requirements


External links


See also