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Secondary skills
 Air Magic
 Eagle Eye
 Earth Magic
 Fire Magic
 First Aid
 Interference Horn of the Abyss
 Water Magic
Basic Intelligence.png Basic Intelligence: Basic intelligence increases a hero's normal maximum spell points by 25%.
Advanced Intelligence.png Advanced Intelligence: Advanced intelligence increases a hero's normal maximum spell points by 50%.
Expert Intelligence.png Expert Intelligence: Expert intelligence doubles a hero's normal maximum spell points.

Intelligence is one of the secondary skills. It increases the hero's maximum spell points depending on the level of the skill. Normal maximum spell points are ten times the knowledge skill, but at basic level of the intelligence skill they are increased by 25%, at advanced level by 50% and at expert level by 100%.

In Horn of the Abyss Horn of the Abyss, the skill percentages are decreased to 20%, 35%, and 50%.

Heroes with (Basic) Intelligence as a starting skill:

Heroes with an Intelligence specialty:

The following heroes all receive a 5% per level bonus to their Intelligence skill:

Alignment Class Chance to learn
Castle Castle  Knight   1 (lowest)
Castle Castle  Cleric   6
Rampart Rampart  Ranger   2
Rampart Rampart  Druid   7
Tower Tower  Alchemist   4
Tower Tower  Wizard  10 (highest)
Inferno Inferno  Demoniac   2
Inferno Inferno  Heretic   6
Necropolis Necropolis  Death Knight   5
Necropolis Necropolis  Necromancer   6
Dungeon Dungeon  Overlord   1 (lowest)
Dungeon Dungeon  Warlock   8
Stronghold Stronghold  Barbarian   1 (lowest)
Stronghold Stronghold  Battle Mage   5
Fortress Fortress  Beastmaster   1 (lowest)
Fortress Fortress  Witch   7
Conflux Conflux  Planeswalker   1 (lowest)
Conflux Conflux  Elementalist   8
Cove Cove  Captain   3
Cove Cove  Navigator   8