Josephine

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Revision as of 19:09, 27 May 2018 by Foerno (talk | contribs) (fixed SoD josephine starting stack number)
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Tower
Alchemists
Fafner Fafner
Iona Iona
Josephine Josephine
Neela Neela
Piquedram Piquedram
Rissa Rissa
Thane Thane
Torosar Torosar
Wizards
Aine Aine
Astral Astral
Cyra Cyra
Daremyth Daremyth
Halon Halon
Serena Serena
Solmyr Solmyr
Theodorus Theodorus
Dracon Dracon Armageddon's BladeMap Editor
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Josephine the Alchemist
Basic information:
Josephine Class: Alchemist
Gender: Female
Race: Human
Josephine was the first to successfully animate a stone golem, creating a process that was much more sophisticated than that used for the gargoyle, on which her research was based.
Specialty: Golems
Specialty Golems Increases the attack and defense skills of any stone or iron golems for each level attained after 3rd level.
Starting primary skills:
Attack 1 Defense 1 Spell Power 2 Knowledge 2
Starting secondary skills:
Basic Mysticism  Basic Mysticism
Basic Sorcery  Basic Sorcery
Starting troops:
Gremlin Gremlin 30–40 Always
Stone Golem Stone Golem 2 88%
Stone Golem Stone Golem 2-3 25%
Starting troops Horn of the Abyss:
Gremlin Gremlin 30–40 Always
Stone Golem Stone Golem 4-5 Always
Stone Golem Stone Golem 4-5 Always
Starting spell:
Haste Haste
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Josephine the Alchemist is a Tower hero. Josephine starts with a spell book and the spell Haste.

Her speciality afflicts Gold and Diamond Golems as well, giving them 3% bonus for attack and defence per level, but they do not get the usual +1 speed bonus.

See also

List of heroes
List of heroes (HotA)