Editing Land Mine

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  | cost        = 18/15
  | cost        = 18/15
  | duration    = Until touched
  | duration    = Until touched
  | b_effect    = Landmines are placed in four random hexes on the battlefield. A troop stepping on a mine takes ((Power x 10) + 25) damage. Enemy creatures battling on their [[native terrain]] can see the mines and can cross them safely. To all others they are invisible.
  | b_effect    = Combat Field, AutoRetaliate Battlefield, landmines are placed in 4 random hexes on the battlefield. A troop stepping on a mine takes 35+ (2.5x (25) and 10 dmg each power point) damage. Enemy creatures battling on their [[native terrain]] can see the mines and can cross them safely. To all others they are invisible.
  | a_effect    = Same as basic effect, except that six mines are placed, and damage is ((Power x 10) + 50).
  | a_effect    = Combat Field, AutoRetaliate Battlefield, same as basic effect, except that 6 mines are placed, and damage is 60+ (5x (50) and 10 dmg each power point).
  | e_effect    = Same as basic effect, except that eight mines are placed, and damage is ((Power x 10) + 100).
  | e_effect    = Combat Field, AutoRetaliate Battlefield, same as basic effect, except that 8 mines are placed, and damage is 110+ (10x (100) and 10 dmg each power point).
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