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'''Layer''' refers to a game concept, that a map can have two layers: the surface and the underground. Every map has the surface layer, but can also have a second, underground layer in it. The map-maker must decide at the beginning of the map creation whether to make it a one-layer or a two-layer map.
'''Layer''' refers to a game concept, that a map can have two layers: the surface and the underground. Every map has the surface layer, but can also have a second, underground layer in it. The map-maker must decide at the beginning of the map creation whether to make it an one layer or two layer map.


Heroes can move from layer to another through [[Subterranean Gate]]s, [[Monoliths]], [[Whirlpool]]s, or by [[Town Portal]]. There may be nothing visual that distinguishes the surface from the underground. However, all combats that take place on the underground layer are battled as they were on [[subterranean]] terrain ''(fixed in {{hota}})''{{-}}{{withhota}}.
Heroes can move from layer to another through [[Subterranean Gate]]s, [[Monoliths]], [[Whirlpool]]s, or by [[Town Portal]]. There may be nothing visual that distinguishes the surface from the underground. However, all combats that take place on the underground layer are battled as they were on [[Subterranean]] terrain.


[[Category: Adventure Map concepts]]
[[Category: Adventure Map concepts]]
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