Lizardman and Lizard Warrior and Armageddon: Difference between pages

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{{Fortress creatures}}{{Creature
{{Fire spells}}{{Spell |0|0|0|0|10|10|20|0|0|0|0
| Name      = Lizardman
  | school      = Fire Magic
| Attack    = 5
  | level      = 4th
| Defense  = 6
  | cost        = 24/20
| Speed    = 4
  | duration    = instant
| Growth    = 9
  | b_effect    = All troops take (30 + (power × 50)) points of damage.
| Damage    = 2–3
  | a_effect    = All troops take (60 + (power × 50)) points of damage.
| Health    = 14
  | e_effect   = All troops take (120 + (power × 50)) points of damage.
| Shots    = 12
}} It damages all creatures on the battlefield, including the caster's own troops. However, a few creatures can resist the spell due to their [[Spell immunity|spell immunities]].
| Cost      = 110
| No_spec  =
| U_name    = Lizard Warrior
  | U_attack  = 6
  | U_defense = 8
  | U_speed  = 5
  | U_damage  = 2–5
  | U_health  = 15
  | U_shots  = 24
  | U_cost   = 140
| No_uspec  = }}


'''Lizardmen and lizard warriors''' are level 2 creatures of [[fortress town]]. They are recruited from the [[lizard den]]. Lizardmen and lizard warriors are armed with bows for ranged attacks and daggers for [[Melee|hand-to-hand]] fighting.
'''Units immune to Armageddon:'''
* {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}}
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}
* {{Cn|Earth Elemental|noname=}}{{Cn|Magma Elemental|name=Earth and Magma Elementals}}
* {{Cn|Firebird|noname=}}{{Cn|Phoenix|name=Firebird and Phoenix}}
* {{Cn|Magic Elemental}}
* {{Cn|Gold Dragon}}
* {{Cn|Black Dragon}}


== Original statistics ==
=={{hota}}==
In {{roe}} and {{ab}} the statistics of lizardmen and lizard warriors were a bit different. They were changed to {{sod}}, where their attack, defense, health, damage and growth were increased.  
In [[Horn of the Abyss]], Armageddon damage is reduced from 50*SP + 30/30/60/120 to 40*SP + 30/30/60/120. Read more [[Horn_of_the_Abyss_(Changelog)#Version_1.5.2|here]].


[[Category: Creatures]]
Also, for the Conflux, only the Phoenix is immune to it, not the Firebird.
 
== See also ==
* [[Armageddon's Blade (artifact)|Armageddon's Blade]]
 
[[Category: Spells]]
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Revision as of 10:05, 22 February 2020

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Armageddon
School:  Fire Magic
Level:  4th
Cost:  24/20
Duration:  instant
 Basic effect
All troops take (30 + (power × 50)) points of damage.
 Advanced effect
All troops take (60 + (power × 50)) points of damage.
 Expert effect
All troops take (120 + (power × 50)) points of damage.
 Probability of occurrence (%):
Castle   0
Rampart   0
Tower   0 (0*)
Inferno   10
Necropolis   10
Dungeon   20
Stronghold   0
Fortress   0
Conflux   0
Cove Horn of the Abyss   0
Factory Horn of the Abyss   
* Without Library

Armageddon is a 4th level spell in the School of Fire Magic. It damages all creatures on the battlefield, including the caster's own troops. However, a few creatures can resist the spell due to their spell immunities.

Units immune to Armageddon:

Horn of the Abyss

In Horn of the Abyss, Armageddon damage is reduced from 50*SP + 30/30/60/120 to 40*SP + 30/30/60/120. Read more here.

Also, for the Conflux, only the Phoenix is immune to it, not the Firebird.

See also