Lizardman and Lizard Warrior and Armageddon: Difference between pages

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{{Fortress creatures}}{{Creature
{{Fire spells}}{{Spell |0|0|0|0|10|10|20|0|0|0|0
| AI_Value  = 126
  | school     = Fire Magic
| Name      = Lizardman
  | level      = 4th
| Attack    = 5
  | cost        = 24/20
| Defense  = 6
  | duration   = instant
| Speed    = 4
  | b_effect    = All troops take (30 + (power × 50)) points of damage.
| Growth    = 9
  | a_effect    = All troops take (60 + (power × 50)) points of damage.
| Damage    = 2–3
  | e_effect   = All troops take (120 + (power × 50)) points of damage.
| Health    = 14
}} It damages all creatures on the battlefield, including the caster's own troops. However, a few creatures can resist the spell due to their [[Spell immunity|spell immunities]].
| Shots    = 12
  | Cost     = 110
  | Special  = • [[Ranged attack]]<br>
  | U_AI_Value= 156
  | U_name   = Lizard Warrior
  | U_attack  = '''6'''
  | U_defense = '''8'''
| U_speed  = '''5'''
| U_damage  = 2–'''5'''
  | U_health  = '''15'''
| U_shots  = 24
| U_cost   = 140
}}


{{Cram|Lizard Den|Lizardman|Lizard Warrior|no_dwelling=}}
'''Units immune to Armageddon:'''
'''Lizardmen and Lizard Warriors''' are level 2 creatures of [[Fortress town]]. They are recruited from the [[Lizard Den]]. Lizardmen and Lizard Warriors are armed with bows for ranged attacks and daggers for [[Melee|hand-to-hand]] fighting.
* {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}}
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}
* {{Cn|Earth Elemental|noname=}}{{Cn|Magma Elemental|name=Earth and Magma Elementals}}
* {{Cn|Firebird|noname=}}{{Cn|Phoenix|name=Firebird and Phoenix}}
* {{Cn|Magic Elemental}}
* {{Cn|Gold Dragon}}
* {{Cn|Black Dragon}}


===== Heroes with a specialty =====
=={{hota}}==
In [[Horn of the Abyss]], Armageddon damage is reduced from 50*SP + 30/30/60/120 to 40*SP + 30/30/60/120. Read more [[Horn_of_the_Abyss_(Changelog)#Version_1.5.2|here]].


*{{H|Wystan|Beastmaster}} has lizardmen as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any lizardmen or lizard warriors for each level attained after 2nd level and gives them a [[speed]] bonus of 1.
Also, for the Conflux, only the Phoenix is immune to it, not the Firebird.


== {{roe}} and {{ab}} ==
== See also ==
In {{roe}} and {{ab}} the statistics of lizardmen and lizard warriors were a bit different. They were changed in {{sod}}, where their attack, defense, health, damage, growth and cost were increased.
* [[Armageddon's Blade (artifact)|Armageddon's Blade]]
{{Creature
| float    = left
| Name      = Lizardman
| Attack    = 5
| Defense  = 6
| Speed    = 4
| Growth    = <span style="color:red;">'''8'''</span>
| Damage    = <span style="color:red;">'''1'''</span>–3
| Health    = <span style="color:red;">'''12'''</span>
| Shots    = 12
| Cost      = 110
| Special  = • [[Ranged attack]]
| U_name    = Lizard Warrior
| U_attack  = <span style="color:red;">'''5'''</span>
| U_defense = <span style="color:red;">'''7'''</span>
| U_speed  = 5
| U_damage  = 2-<span style="color:red;">'''3'''</span>
| U_shots  = 24
| U_cost    = <span style="color:green;">'''130'''</span>
}}


{{hcs table
[[Category: Spells]]
| hero = Wystan
| cr  = Lizardman
| ucr  = Lizard Warrior
| batt = 5
| bdef = 6
| ubatt= 5
| ubdef= 7
}}
{{hcs table row|2|1|1|1|1}}
{{hcs table row|6|1|1|1|2}}
{{hcs table row|8|1|2|1|2}}
{{hcs table row|10|2|2|2|2}}
{{hcs table row|12|2|2|2|3}}
{{hcs table row|14|2|3|2|3}}
{{hcs table row|18|3|3|3|4}}
{{hcs table row|22|3|4|3|4}}
{{hcs table row|24|4|4|4|5}}
{{hcs table row|28|4|5|4|5}}
{{hcs table row|30|4|5|4|6}}
{{hcs table row|34|5|6|5|6}}
{{hcs table row|36|5|6|5|7}}
{{hcs table row|42|6|7|6|8}}
{{hcs table row|46|6|7|6|9}}
{{hcs table row|48|7|8|7|9}}
{{hcs table row|52|7|8|7|10}}
{{hcs table row|54|7|9|7|10}}
{{hcs table row|56|8|9|8|10}}
{{hcs table row|58|8|9|8|11}}
{{hcs table row|62|8|10|8|11}}
{{hcs table row|64|8|10|8|12}}
{{hcs table row|66|9|10|9|12}}
{{hcs table row|68|9|11|9|12}}
{{hcs table row|70|9|11|9|13}}
{{hcs table row|74|10|12|10|13}}
{{hcs table row|75/88|11|14|11|16}}
|}
 
{{creature 'see also'}}
 
[[Category: Creatures]]
__NOTOC__
__NOTOC__

Revision as of 10:05, 22 February 2020

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Armageddon
School:  Fire Magic
Level:  4th
Cost:  24/20
Duration:  instant
 Basic effect
All troops take (30 + (power × 50)) points of damage.
 Advanced effect
All troops take (60 + (power × 50)) points of damage.
 Expert effect
All troops take (120 + (power × 50)) points of damage.
 Probability of occurrence (%):
Castle   0
Rampart   0
Tower   0 (0*)
Inferno   10
Necropolis   10
Dungeon   20
Stronghold   0
Fortress   0
Conflux   0
Cove Horn of the Abyss   0
Factory Horn of the Abyss   
* Without Library

Armageddon is a 4th level spell in the School of Fire Magic. It damages all creatures on the battlefield, including the caster's own troops. However, a few creatures can resist the spell due to their spell immunities.

Units immune to Armageddon:

Horn of the Abyss

In Horn of the Abyss, Armageddon damage is reduced from 50*SP + 30/30/60/120 to 40*SP + 30/30/60/120. Read more here.

Also, for the Conflux, only the Phoenix is immune to it, not the Firebird.

See also