Mage Guild and Stone Gargoyle and Obsidian Gargoyle: Difference between pages

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{{buildings}}
{{Tower creatures}}
{{Mage Guilds}}
{{Creature
Mage guilds are structures that teach heroes new [[spell]]s, refill hero's [[spell points]] by staying overnight in a town, and only place where heroes can acquire a [[spell book]] for a price of 500 {{G}}. (Though its possible to find a [[spell book]] placed on the adventure map like an artifact in some advanced maps, it is not allowed in the default map editor). Mage guilds may be upgraded level-by-level up to the fifth level in most of the towns. The exceptions are [[Stronghold]] and [[Fortress]] which may only upgrade mage guild up to level three, and [[Castle]] and [[Cove]]{{-}}{{withhota}} which may upgrade mage guild up to level four. Each level a selectively random set of spells becomes available at the guild. Selectively random means that different towns have different probabilities for specific spells. For example, [[Inferno]] towns have higher odds of having [[School of Fire Magic|fire school]] spells. A mage guild upgraded up to level five will teach:
| AI_Value  = 165
* Five 1st level spells
| Name      = Stone Gargoyle
* Four 2nd level spells
| Attack    = 6
* Three 3rd level spells (highest mage guild in Stronghold and Fortress)
| Defense  = 6
* Two 4th level spells (highest mage guild in Castle )
| Speed    = 6
* One 5th level spell
| Growth    = 9 [[Sculptor's Wings|(+4)]]
| Damage    = 2–3
| Health    = 16
| Movement  = [[Flying]]
| Cost      = 130
| Special  = • [[Non-living]]
| U_AI_Value= 201
| U_name    = Obsidian Gargoyle
| U_attack  = '''7'''
| U_defense = '''7'''
| U_speed  = '''9'''
| U_cost    = 160
| No_shots  =
| No_ushots =
}}


Additionally, [[Tower]] with [[Library]] will teach one extra spell of each level, and [[Conflux]] with [[Aurora Borealis]] will teach every non-banned spell. It should be noted that the map maker can disable almost all spells - for some reason at least one spell has to be left available in the map editor. This means that some or none of the slots may be left empty even if a mage guild is built or upgraded. In addition to variances in spell probabilities within each town, there are several spells that can not appear in each town's mage guild.
{{Cram|Parapet|Stone Gargoyle|Obsidian Gargoyle|no_dwelling=|-={{---}}|pad=3px 7px 3px 5px}}
'''Stone and obsidian gargoyles''' are second level creatures of [[Tower]]. They are recruited in [[Parapet]].


__TOC__
''"Stone and obsidian gargoyles are demon-form statues animated for use as troops. They attack with raking claws."{{-}}<sup>[[Restoration of Erathia Manual Page 113|RoE manual]]''</sup>
<div style="clear:both;"></div>
{{Spell Probability table}}


Building the [[Sculptor's Wings]] increases gargoyles' growth by 4 per week.


{{Unavailable Spells By Town}}
Though Stone and Obsidian Gargoyles are considered as non-living, they are still affected by [[morale]] and [[mind spells]].


[[Category: Buildings common to all towns]]
Their stats are considered to be pretty low for a level 2 unit, but they are usually used to protect the [[Gremlin and Master Gremlin|gremlins]] in the early game anyway.
 
<div style="clear:left;"></div>
===== Heroes with a specialty =====
 
*{{H|Piquedram|Alchemist}} has gargoyles as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any stone or obsidian gargoyles for each level attained after 2nd level, and gives them a [[speed]] bonus of 1.
 
{{creature 'see also'}}
 
[[Category: Creatures]]
__NOTOC__

Revision as of 12:03, 15 March 2020

Tower creatures
Level 1
Gremlin Gremlin
Master Gremlin Master Gremlin
Level 2
Stone Gargoyle Stone Gargoyle
Obsidian Gargoyle Obsidian Gargoyle
Level 3
Stone Golem Stone Golem
Iron Golem Iron Golem
Level 4
Mage Mage
Arch Mage Arch Mage
Level 5
Genie Genie
Master Genie Master Genie
Level 6
Naga Naga
Naga Queen Naga Queen
Level 7
Giant Giant
Titan Titan
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Stone Gargoyle
 Cost per troop 

130

Attack 6
Defense 6
Damage 2–3
Health 16
Speed 6
Movement Flying
Size 1
Growth 9 (+4)
AI Value 165
 Special abilities:
Non-living
Obsidian Gargoyle
 Cost per troop 

160

Attack 7
Defense 7
Damage 2–3
Health 16
Speed 9
Movement Flying
Size 1
Growth 9 (+4)
AI Value 201
 Special abilities:
Non-living
Parapet  

Stone and obsidian gargoyles are second level creatures of Tower. They are recruited in Parapet.

"Stone and obsidian gargoyles are demon-form statues animated for use as troops. They attack with raking claws." RoE manual

Building the Sculptor's Wings increases gargoyles' growth by 4 per week.

Though Stone and Obsidian Gargoyles are considered as non-living, they are still affected by morale and mind spells.

Their stats are considered to be pretty low for a level 2 unit, but they are usually used to protect the gremlins in the early game anyway.

Heroes with a specialty
  • Piquedram Piquedram the Alchemist has gargoyles as a specialty, which increases the attack and defense skills of any stone or obsidian gargoyles for each level attained after 2nd level, and gives them a speed bonus of 1.

See also: