Black Knight and Dread Knight and Wight and Wraith: Difference between pages

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{{Necropolis creatures}}{{Creature
{{Necropolis creatures}}{{Creature
  | AI_Value  = 2087
  | AI_Value  = 252
  | Name      = Black Knight
  | Name      = Wight
  | Attack    = 16
  | Attack    = 7
  | Defense  = 16
  | Defense  = 7
  | Speed    = 7
  | Speed    = 5
  | Growth    = 2
  | Movement = [[Flying]]
  | Size      = 2
  | Growth    = 7
| Damage    = 15–30
  | Damage   = 3–5
| Health    = 120
  | Health    = 18
| Cost      = 1200
| Special  = • [[Undead]]<br>• [[Curse]]s enemies
  | U_AI_Value= 2382
  | U_name   = Dread Knight
  | U_attack  = '''18'''
| U_defense = '''18'''
| U_speed  = '''9'''
| U_cost    = 1500
| U_special = • [[Undead]]<br>• [[Curse]]s enemies<br>• [[Death blow]] attack
  | No_shots  =  
  | No_shots  =  
| Cost      = 200
| Special  = • [[Undead]]<br>• [[Regeneration]]
| U_AI_Value= 315
| U_name    = Wraith
| U_speed  = '''7'''
  | No_ushots =  
  | No_ushots =  
| U_cost    = 230
| U_special = • [[Undead]]<br>• [[Regeneration]]<br>• [[Mana drain]]
}}  
}}  


{{Cram|Hall of Darkness|Black Knight|Dread Knight|no_dwelling=|-={{---}}}}
{{Cram|Tomb of Souls|Wight|Wraith|no_dwelling=}}
'''Black and Dread Knights''' are level 6 creatures of [[Necropolis town]]. They are recruited from the [[Hall of Darkness]].
'''Wights and Wraiths''' are level 3 creatures of [[Necropolis town]]. They are recruited from the [[Tomb of Souls]].


''"Knights have a 20% chance of [[Curse|cursing]] opponents they strike. Cursed creatures inflict only minimum damage in their own attacks. Dread knights' attacks also have a 20% chance of inflicting double damage [[death blow]]s."{{-}}<sup>[[Restoration of Erathia Manual Page 102|RoE manual]]''</sup>
''"Wights and wraiths are life destroying spirits damaging their opponents by draining life. The first wight or wraith in each troop regenerates all lost damage at the beginning of each combat round. While wraiths appear on the battlefield, two spell points per turn are [[Mana drain|drained]] from an enemy spellcaster's [[spell point]]s pool."{{-}}<sup>[[Restoration of Erathia Manual Page 101|RoE manual]]''</sup>


<div style="clear:left;"></div>
Wights can also be raised with Advanced Necromancy if the hero has equipped the [[Cloak of the Undead King|Cloak of the Undead King]].
== General Tactics and Info ==
The Dread Knights are considered to be the best level 6 unit, alongside the [[Naga and Naga Queen|Naga Queens]]. They also have the highest attack, defense and health for a level 6 unit, accompanied by the largest damage range.


== Abilities ==
== Heroes with a specialty ==
===== Special ability curse =====
Black and Dread Knights' curse ability behaves slightly different from the [[Curse]] spell as it is not considered [[School of Fire Magic|fire school]] spell. This is due to a fact that the ability is not affected by [[Fiery Fields]] [[terrain]], and creatures with immunity to fire magic (e.g. [[Fire Elemental]]s) are not affected by it. However, the ability is affected by the [[Magic Plains]].


===== Special ability death blow =====
*{{H|Charna|Death Knight}} has wights as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Wights or Wraiths for each level attained after 3rd  level and gives them a [[speed]] bonus of 1.
Dread Knights' special ability death blow gives them 20% chance of dealing double base damage when attacking a creature stack. The game information states that Dread Knights would deal double damage when the death blow occurs, but that is not technically correct as it only doubles the base damage. In other words, bonuses from [[Offense]], [[Luck]] or attack-defense difference are not doubled. See [[Damage|damage calculation]] for more specific information about the matter.


== Heroes with a specialty ==
== General Tactics and Info ==
*{{H|Tamika|Death Knight|}} has black knights as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Black Knights or Dread Knights for each level attained after 6th level, and gives them a [[speed]] bonus of 1.
The Wraiths are good to be given to scouts, since their speed is the highest amongst the Necropolis units that will probably not end up in the main army, at least not as a main troop, but just to steal mana.
*[[File:Hero Lord Haart Death Knight small.gif]] [[Lord Haart Death Knight|Lord Haart]] the [[Death Knight]] increases the Attack and Defense skills of any Black Knights or Dread Knights +5 and damage +10.


{{creature 'see also'}}
{{creature 'see also'|up=* [[Cloak of the Undead King]]}}


[[Category: Creatures]]
[[Category: Creatures]]
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__NOTOC__

Revision as of 21:31, 20 March 2020

Necropolis creatures
Level 1
Skeleton Skeleton
Skeleton Warrior Skeleton Warrior
Level 2
Walking Dead Walking Dead
Zombie Zombie
Level 3
Wight Wight
Wraith Wraith
Level 4
Vampire Vampire
Vampire Lord Vampire Lord
Level 5
Lich Lich
Power Lich Power Lich
Level 6
Black Knight Black Knight
Dread Knight Dread Knight
Level 7
Bone Dragon Bone Dragon
Ghost Dragon Ghost Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Wight
 Cost per troop 

200

Attack 7
Defense 7
Damage 3–5
Health 18
Speed 5
Movement Flying
Size 1
Growth 7
AI Value 252
 Special abilities:
Undead
Regeneration
Wraith
 Cost per troop 

230

Attack 7
Defense 7
Damage 3–5
Health 18
Speed 7
Movement Flying
Size 1
Growth 7
AI Value 315
 Special abilities:
Undead
Regeneration
Mana drain
Tomb of Souls  

Wights and Wraiths are level 3 creatures of Necropolis town. They are recruited from the Tomb of Souls.

"Wights and wraiths are life destroying spirits damaging their opponents by draining life. The first wight or wraith in each troop regenerates all lost damage at the beginning of each combat round. While wraiths appear on the battlefield, two spell points per turn are drained from an enemy spellcaster's spell points pool." RoE manual

Wights can also be raised with Advanced Necromancy if the hero has equipped the Cloak of the Undead King.

Heroes with a specialty

  • Charna Charna the Death Knight has wights as a specialty, which increases the Attack and Defense skills of any Wights or Wraiths for each level attained after 3rd level and gives them a speed bonus of 1.

General Tactics and Info

The Wraiths are good to be given to scouts, since their speed is the highest amongst the Necropolis units that will probably not end up in the main army, at least not as a main troop, but just to steal mana.

See also: