Native terrain: Difference between revisions

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* [[Neutral]] – [[Dirt]]
* [[Neutral]] – [[Dirt]]


[[Siege combat|Sieges]] are always fought on town's native terrain (e.g. inferno town sieges are fought on lava).
Sieges are always fought on town's native terrain (e.g. inferno town sieges are fought on lava).


[[Category: Combat]]
[[Category: Combat]]

Revision as of 09:10, 21 November 2013

Native terrain is a creature's "home" terrain type. It gives creatures fighting in their native terrain +1 attack, +1 defense and +1 speed. Additionally, a hero moving on a terrain that causes movement penalty with only creatures native to that specific terrain suffers no movement penalty.

Towns and their Native Terrains:

Sieges are always fought on town's native terrain (e.g. inferno town sieges are fought on lava).