Editing Necromancy

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The health of the enemy creature killed affects the efficiency that it is revived as per table:
 
The health of the enemy creature killed affects the efficiency that it is revived as per table:
  
1 hp = 16.6% efficiency<br>
+
1 hp = 16.6% efficiency
2 hp = 33.3%<br>
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2 hp = 33.3%
3 hp = 50% efficiency<br>
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3 hp = 50% efficiency
4 hp = 66.6% efficiency<br>
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4 hp = 66.6% efficiency
5 hp = 83.3% efficiency<br>
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5 hp = 83.3% efficiency
6 hp or higher = 100% efficiency<br>
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6 hp or higher = 100% efficiency
  
 
So a hero with 50% necromancy, who killed 100 creatures with 6 hp or higher will obtain 50 skeletons, whereas if he were to kill 100 peasants (who have only 1 hp) he would only obtain about 8 skeletons
 
So a hero with 50% necromancy, who killed 100 creatures with 6 hp or higher will obtain 50 skeletons, whereas if he were to kill 100 peasants (who have only 1 hp) he would only obtain about 8 skeletons

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