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| {{Secondary skills}} | | {{Air spells}}{{Spell|10|20|16|10|10|10|10|0|0|10|10 |
| {{Secondary skill | | | school = Air Magic |
| | B_effect = 10% of enemy creatures killed are [[Animate Dead|resurrected]]. | | | level = 4th |
| | A_effect = 20% of enemy creatures killed are [[Animate Dead|resurrected]]. | | | cost = 24/20 |
| | E_effect = 30% of enemy creatures killed are [[Animate Dead|resurrected]]. | | | duration = 1 rnd/sp |
| }} '''Necromancy''' is a [[secondary skill]] that enables the hero to raise killed enemy creatures as [[Skeleton and Skeleton Warrior|Skeletons (or Skeleton Warriors)]]. All [[Death Knight]]s and [[Necromancer]]s start with basic Necromancy skill, except [[Isra]] the [[Death Knight]] and [[Vidomina]] the [[Necromancer]], who both start with advanced Necromancy. Other hero classes can not learn Necromancy, but they can acquire it from [[Scholar (Adventure Map)|Scholar]]s, [[Event]]s or [[Witch Hut]]s. | | | b_effect = Target, allied troop can retaliate against one additional attack per round. |
| | | a_effect = Target, allied troop can retaliate against two additional attacks per round. |
| | | e_effect = All allied troops can retaliate against two additional attacks per round. |
| | }} It enables allied troops to [[Retaliation|retaliate]] extra times. The effect becomes a [[List of mass spells|mass spell]] at expert level. |
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| '''Heroes with a specialty in Necromancy:''' | | '''Units immune to Counterstrike:''' |
| * {{H|Isra|Death Knight}} | | * {{Cn|Royal Griffin|name=Royal Griffin}} (Counterstrike can be cast on Royal Griffins, but it's a waste, since they already have unlimited retaliations.) |
| * {{H|Vidomina|Necromancer}} | | * {{Cn|Gold Dragon|name=Gold Dragon}} |
| | * {{Cn|Black Dragon|name=Black Dragon}} |
| | * {{Cn|Magic Elemental}} |
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| '''Skill affecting factors:'''
| | [[Category: Spells]] |
| * [[Amulet of the Undertaker]] – Arftifact increases Necromancy skill +5 %
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| * [[Vampire's Cowl]] – Arftifact increases Necromancy skill +10 %
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| * [[Dead Man's Boots]] – Arftifact increases Necromancy skill +15 %
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| * [[Necromancy Amplifier]] – Structure increases Necromancy skill +10 %
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| * [[Soul prison]] – Structure increases Necromancy skill +20 %
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| Additionally, with [[Cloak of the Undead King]] it is possible to raise other undead creatures instead of Skeletons. However, the cloak does not affect the skill precentages.
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| In {{hota}}, the skill precentages are decreased to 5%, 10% and 15%.
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| == How does it work ==
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| All killed enemy creatures can be raised as skeletons. This includes [[sacrifice]]d creatures, [[clone]]d creatures, summoned [[elemental]]s and even [[war machines]]. If the victorious hero's army contains only Skeleton Warriors and thera are no empty slots available, the killed enemy creatures are raised as Skeleton Warriors instead of Skeletons. However, in this case only 2/3 of Skeleton Warriors are raised compared to Skeletons. If there are no available slots and no skeletons (either kind) in the army, none of the killed enemy creatures are raised.
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| The number of skeletons brought back at the end of the combat depends on three main factors:
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| # Number of creatures in killed stacks
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| # Amount of health of killed stacks
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| # Level of Necromancy skill
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| First, the total number of raised Skeletons can never exceed the number of creatures slain in combat. Second, the total health of raised Skeletons can never exceed the total health of killed creatures. Third, the level of Necromancy skill used in calculations can never be more than 100%. Although it is technically possible for a hero to have Necromancy skill above 100%. These rules are applied to every killed stack individually, and always rounded down. In addition, at least one creature is always received from the combat where the winning hero has Necromancy skill of any level and creatures are killed.
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| Additionally, with [[Cloak of the Undead King]] these same rules apply to [[Walking Dead]], [[Wight]]s and [[Lich]]es. As they have more health, less is raised. And if the hero only has upgraded versions, the "two thids rule" is apllied.
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| == Discussion ==
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| Necropolis and Necromancy are often considered to be overpowered, and therefore frequently banned in multiplayer games (and tournaments).
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| == External links ==
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| * [http://heroescommunity.com/viewthread.php3?FID=6&TID=11784 ''How does the necromancy skill work exactly?''] Heroes Community thread started by angelito.
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| [[Category: Secondary skills]] | |
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